Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chillinx_
Neith
Level 14
God Stats
1W - 2L
1,643 SR
Queue Stats
3W - 11L
1,195 Elo+
Party 2
Thor
Thor
Dragon8em7784
Thor
Level 48
God Stats
3W - 7L
1,336 SR
Queue Stats
19W - 41L
1,227 Elo+
Solo
Bellona
Bellona
EyyBeeter
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,261 Elo+
Party 2
Janus
Janus
PS_Jiraiya
Janus
Level 102
God Stats
2W - 5L
1,388 SR
Queue Stats
65W - 74L
1,371 Elo+
Party 2
Team Averages
Level 49
1,473 SR
1,311 Elo+

VS

Team Averages
Level 68
1,574 SR
1,482 Elo+
Ra
Ra
DarobTwitchTV
Ra
Level 67
God Stats
2W - 1L
1,760 SR
Queue Stats
77W - 81L
1,410 Elo+
Solo
Chaac
Chaac
Hunto_FozagiroxD
Chaac
Level 74
God Stats
15W - 5L
1,646 SR
Queue Stats
106W - 105L
1,488 Elo+
Solo
Sylvanus
Sylvanus
IronChamber3930
Sylvanus
Level 68
God Stats
2W - 5L
1,725 SR
Queue Stats
8W - 12L
1,678 Elo+
Solo
Skadi
Skadi
Nasdrin
Skadi
Level 66
God Stats
4W - 11L
1,352 SR
Queue Stats
323W - 314L
1,435 Elo+
Party 1
Arachne
Arachne
booteemonster
Arachne
Level 65
God Stats
33W - 17L
1,387 SR
Queue Stats
483W - 481L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 3 / 1
3,212
642
1,462
4,242
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Chillinx_
Neith
3
0 / 2 / 0
2,653
531
204
1,910
483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,557
511
0
2,178
508
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
EyyBeeter
Bellona
6
1 / 2 / 0
3,549
710
2,493
4,136
2,098
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
5
1 / 2 / 0
3,445
689
1,827
2,618
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
3,719
744
696
2,506
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
4 / 1 / 0
4,129
826
4,029
5,615
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
6
0 / 0 / 2
3,975
795
375
2,163
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Nasdrin
Skadi
6
2 / 0 / 0
3,874
775
860
1,068
252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
6
2 / 0 / 0
3,528
706
1,441
2,864
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
L
Neith
Chillinx_
Neith
0
2
0
0
W
1
1
2
2
L
0
1
0
0
L
Bellona
EyyBeeter
Bellona
1
2
0
0.5
W
4
1
0
4
W
Sylvanus
0
0
2
1
W
Skadi
Nasdrin
Skadi
2
0
0
2
L
Janus
1
2
0
0.5
W
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,986
Damage
7,401
15,084
Taken
14,216
5,212
Mitigated
5,210
1,991
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,462
525
0
1,237
4,242
1,493
0
200
4,042
0
9,358
L
Neith
Chillinx_
Neith
204
0
0
60
1,910
483
0
375
1,535
0
4,015
W
696
43
60
721
2,506
686
0
1,194
1,061
14,407
410
L
0
0
0
119
2,178
508
0
0
2,178
0
2,003
L
Bellona
EyyBeeter
Bellona
2,493
1,563
0
300
4,136
2,098
0
0
4,136
0
11,189
W
4,029
1,409
0
1,672
5,615
2,455
0
0
5,615
0
19,769
W
Sylvanus
375
283
324
1,091
2,163
995
778
0
2,163
11,866
0
W
Skadi
Nasdrin
Skadi
860
313
0
0
1,068
252
1,829
0
1,068
0
18,273
L
Janus
1,827
103
0
275
2,618
630
0
496
2,122
15,072
0
W
Arachne
1,441
1,271
0
1,292
2,864
822
0
296
2,482
0
14,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,416
Gold Earned
19,225
74
Minions Killed
122
0
Camps Cleared
0
429,223
Distance Traveled
487,760
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,212
642
20
4
0
109,263
0
L
Neith
2,653
531
8
2
0
47,516
0
W
Ra
3,719
744
18
4
0
111,345
0
L
Thor
2,557
511
3
1
0
53,577
0
L
Bellona
3,549
710
18
4
0
104,546
0
W
Chaac
4,129
826
32
6
0
94,397
0
W
Sylvanus
3,975
795
14
3
0
78,758
1
W
Skadi
3,874
775
33
7
0
73,760
0
L
Janus
3,445
689
25
5
0
114,321
0
W
Arachne
3,528
706
25
5
0
129,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role