Player Matchup

Jormungandr
Jormungandr
BEASTYSHADOWOLF
Jormungandr
Level 157
God Stats
3W - 4L
1,459 SR
Queue Stats
153W - 135L
1,559 Elo+
Solo
Nox
Nox
FoxySaucy
Nox
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 94L
1,536 Elo+
Party 2
Tyr
Tyr
Otto
Tyr
Level 161
God Stats
4W - 5L
1,416 SR
Queue Stats
124W - 95L
1,567 Elo+
Party 2
Scylla
Scylla
Voidace201
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 87L
1,601 Elo+
Solo
Heimdallr
Heimdallr
whostolemywolf
Heimdallr
Level 233
God Stats
13W - 14L
1,504 SR
Queue Stats
247W - 233L
1,567 Elo+
Solo
Team Averages
Level 170
1,476 SR
1,566 Elo+

VS

Team Averages
Level 184
1,503 SR
1,595 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SteamyNics
Merlin
Level 199
God Stats
0W - 1L
1,285 SR
Queue Stats
153W - 125L
1,673 Elo+
Party 1
Camazotz
Camazotz
ThiccBepis
Camazotz
Level 143
God Stats
5W - 4L
1,651 SR
Queue Stats
39W - 21L
1,682 Elo+
Party 1
Janus
Janus
xXBluDemonsXx
Janus
Level 177
God Stats
7W - 12L
1,581 SR
Queue Stats
144W - 121L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BEASTYSHADOWOLF
Jormungandr
11
0 / 2 / 2
6,180
618
7,187
9,491
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 3
5,591
559
2,572
6,543
3,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Otto
Tyr
12
3 / 0 / 1
6,213
621
4,663
6,761
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Voidace201
Scylla
11
0 / 0 / 0
6,193
619
1,790
3,572
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
whostolemywolf
Heimdallr
10
1 / 2 / 1
5,982
598
4,930
7,077
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 0
6,278
628
6,308
10,956
6,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
 
Horus
8
0 / 2 / 1
4,800
480
3,678
7,578
5,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
SteamyNics
Merlin
11
0 / 0 / 1
6,059
606
2,678
3,037
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
ThiccBepis
Camazotz
7
1 / 1 / 1
4,549
455
2,796
7,230
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 0
5,434
543
3,054
5,452
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
5
5
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Horus
 
Horus
0
2
1
0.25
W
Jormungandr
BEASTYSHADOWOLF
Jormungandr
0
2
2
0.5
W
1
1
3
2.5
W
Tyr
Otto
Tyr
3
0
1
3.5
L
Merlin
SteamyNics
Merlin
0
0
1
0.5
L
Camazotz
ThiccBepis
Camazotz
1
1
1
1.5
W
Scylla
Voidace201
Scylla
0
0
0
0
W
Heimdallr
whostolemywolf
Heimdallr
1
2
1
0.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
18,514
33,444
Taken
34,253
18,001
Mitigated
17,396
11,951
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,308
1,598
0
3,573
10,956
6,862
0
5,856
4,365
0
46,598
L
Horus
 
Horus
3,678
1,684
231
3,167
7,578
5,482
0
1,935
5,579
0
12,881
W
Jormungandr
BEASTYSHADOWOLF
Jormungandr
7,187
2,626
0
2,820
9,491
7,628
0
0
9,491
48,267
303
W
2,572
412
268
1,979
6,543
3,540
0
1,786
4,577
12,240
0
W
Tyr
Otto
Tyr
4,663
1,356
0
2,542
6,761
3,240
0
766
5,971
0
51,872
L
Merlin
SteamyNics
Merlin
2,678
276
0
899
3,037
1,064
0
1,324
1,577
49,135
0
L
Camazotz
ThiccBepis
Camazotz
2,796
909
0
4,245
7,230
2,247
0
722
6,448
0
21,642
W
Scylla
Voidace201
Scylla
1,790
153
0
1,202
3,572
1,016
0
985
2,587
48,633
0
W
Heimdallr
whostolemywolf
Heimdallr
4,930
1,889
0
3,140
7,077
2,577
258
1,676
5,205
0
49,653
L
3,054
472
0
1,259
5,452
1,741
0
414
5,038
33,416
1,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
27,120
377
Minions Killed
304
0
Camps Cleared
0
1,039,189
Distance Traveled
1,019,447
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,278
628
85
9
0
211,923
4
L
Horus
4,800
480
10
1
0
171,240
0
W
Jormungandr
6,180
618
88
9
0
179,462
0
W
Nox
5,591
559
14
1
0
208,660
0
W
Tyr
6,213
621
82
8
0
252,341
0
L
Merlin
6,059
606
105
11
0
199,892
0
L
Camazotz
4,549
455
40
4
0
187,181
0
W
Scylla
6,193
619
107
11
0
202,212
2
W
Heimdallr
5,982
598
86
9
0
196,514
0
L
Janus
5,434
543
64
6
0
249,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role