Player Matchup

Ah Puch
Ah Puch
JudoAkendo
Ah Puch
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 47L
1,522 Elo+
Solo
Horus
Horus
PRE_Jiggy
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 206L
1,502 Elo+
Solo
Chronos
Chronos
PraiseMePls
Chronos
Level 141
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 27L
1,404 Elo+
Party 2
Cerberus
Cerberus
SoCcoloco
Cerberus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,481 Elo+
Solo
Serqet
Serqet
stravvberries
Serqet
Level 48
God Stats
3W - 0L
1,705 SR
Queue Stats
80W - 128L
1,314 Elo+
Party 2
Team Averages
Level 92
1,590 SR
1,445 Elo+

VS

Team Averages
Level 109
1,485 SR
1,466 Elo+
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Aeronxox
Cernunnos
Level 65
God Stats
16W - 8L
1,618 SR
Queue Stats
352W - 353L
1,430 Elo+
Solo
Chang'e
Chang'e
GienahCygni
Chang'e
Level 79
God Stats
8W - 15L
1,500 SR
Queue Stats
962W - 991L
1,454 Elo+
Party 1
Bellona
Bellona
Reckxter
Bellona
Level 135
God Stats
5W - 5L
1,388 SR
Queue Stats
246W - 278L
1,496 Elo+
Solo
Zeus
Zeus
illusion2600
Zeus
Level 148
God Stats
12W - 18L
1,418 SR
Queue Stats
742W - 782L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JudoAkendo
Ah Puch
17
4 / 3 / 6
10,459
805
19,001
11,429
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
PRE_Jiggy
Horus
16
1 / 3 / 12
9,951
765
5,405
14,694
19,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
PraiseMePls
Chronos
20
6 / 2 / 9
11,857
912
14,421
10,345
5,491
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
SoCcoloco
Cerberus
17
0 / 4 / 12
10,468
805
14,005
22,675
21,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 6
10,418
801
7,576
10,818
6,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 0 / 0
3,548
273
0
0
0
Cernunnos
Aeronxox
Cernunnos
16
2 / 6 / 9
8,964
690
9,965
15,743
6,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
GienahCygni
Chang'e
17
1 / 3 / 12
9,024
694
10,641
15,089
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Reckxter
Bellona
17
5 / 3 / 10
9,512
732
10,256
22,466
16,176
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 3 / 9
11,321
871
26,193
12,213
5,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
15
Kills
16
17
Deaths
15
45
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
L
Cernunnos
Aeronxox
Cernunnos
2
6
9
1.08
L
Chang'e
GienahCygni
Chang'e
1
3
12
2.33
W
Ah Puch
JudoAkendo
Ah Puch
4
3
6
2.33
W
Horus
PRE_Jiggy
Horus
1
3
12
2.33
W
Chronos
PraiseMePls
Chronos
6
2
9
5.25
L
Bellona
Reckxter
Bellona
5
3
10
3.33
W
Cerberus
SoCcoloco
Cerberus
0
4
12
1.5
L
8
3
9
4.17
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,408
Damage
57,055
69,961
Taken
65,511
59,156
Mitigated
33,709
30,889
Healing
28,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Aeronxox
Cernunnos
9,965
3,542
376
1,059
15,743
6,203
0
12,264
3,378
0
21,558
L
Chang'e
GienahCygni
Chang'e
10,641
187
10,958
6,905
15,089
5,800
0
10,016
4,573
21,116
0
W
Ah Puch
JudoAkendo
Ah Puch
19,001
831
1,178
1,667
11,429
5,544
676
7,095
4,196
41,590
0
W
Horus
PRE_Jiggy
Horus
5,405
2,411
4,806
6,326
14,694
19,359
142
6,592
7,819
0
9,257
W
Chronos
PraiseMePls
Chronos
14,421
3,291
1,831
1,269
10,345
5,491
3,185
5,967
4,326
43,143
0
L
Bellona
Reckxter
Bellona
10,256
1,573
1,043
3,923
22,466
16,176
0
15,297
6,818
0
17,706
W
Cerberus
SoCcoloco
Cerberus
14,005
591
1,577
10,090
22,675
21,980
65
10,546
11,644
27,036
1,816
L
26,193
596
2,614
1,504
12,213
5,530
0
9,157
3,056
52,329
376
W
7,576
590
909
1,236
10,818
6,782
77
6,471
4,196
0
9,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
42,369
191
Minions Killed
156
0
Camps Cleared
0
1,216,654
Distance Traveled
926,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,548
273
0
0
0
0
0
L
Cernunnos
8,964
690
43
3
0
188,530
0
L
Chang'e
9,024
694
21
2
0
253,629
0
W
Ah Puch
10,459
805
55
4
0
243,384
0
W
Horus
9,951
765
11
1
0
238,590
0
W
Chronos
11,857
912
59
5
0
248,726
0
L
Bellona
9,512
732
22
2
0
243,067
0
W
Cerberus
10,468
805
54
4
0
220,113
0
L
Zeus
11,321
871
70
5
0
241,645
0
W
Serqet
10,418
801
12
1
0
265,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role