Player Matchup

Discordia
Discordia
Deadman3836
Discordia
Level 159
God Stats
2W - 1L
1,543 SR
Queue Stats
13W - 13L
1,486 Elo+
Party 2
Achilles
Achilles
Dojaascat
Achilles
Level 134
God Stats
1W - 0L
1,434 SR
Queue Stats
13W - 13L
1,482 Elo+
Party 2
Charybdis
Charybdis
JordanOwans
Charybdis
Level 148
God Stats
7W - 2L
1,669 SR
Queue Stats
12W - 9L
1,547 Elo+
Party 2
Team Averages
Level 147
1,549 SR
1,505 Elo+

VS

Team Averages
Level 136
1,477 SR
1,523 Elo+
Charybdis
Charybdis
PhantomBlood666
Charybdis
Level 108
God Stats
6W - 5L
1,576 SR
Queue Stats
18W - 20L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
StonedAdidas
Aphrodite
Level 144
God Stats
0W - 1L
1,280 SR
Queue Stats
22W - 24L
1,488 Elo+
Party 1
Chaac
Chaac
d TONIO b
Chaac
Level 157
God Stats
185W - 171L
1,576 SR
Queue Stats
360W - 372L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deadman3836
Discordia
17
7 / 1 / 5
11,097
854
15,851
7,497
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Dojaascat
Achilles
14
2 / 0 / 4
9,541
734
9,256
12,806
17,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JordanOwans
Charybdis
16
3 / 0 / 6
10,105
777
22,037
12,410
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PhantomBlood666
Charybdis
14
0 / 5 / 1
8,375
644
6,040
13,841
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
StonedAdidas
Aphrodite
13
0 / 4 / 1
8,144
626
4,559
13,942
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
d TONIO b
Chaac
13
1 / 3 / 0
8,335
641
14,756
23,134
26,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
1
1
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Deadman3836
Discordia
7
1
5
9.5
W
Achilles
Dojaascat
Achilles
2
0
4
4
W
Charybdis
JordanOwans
Charybdis
3
0
6
6
L
Charybdis
PhantomBlood666
Charybdis
0
5
1
0.1
L
Aphrodite
StonedAdidas
Aphrodite
0
4
1
0.13
L
Chaac
d TONIO b
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,144
Damage
25,355
32,713
Taken
50,917
25,608
Mitigated
41,819
9,579
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Deadman3836
Discordia
15,851
783
0
1,500
7,497
2,954
574
184
6,921
55,883
0
W
Achilles
Dojaascat
Achilles
9,256
791
0
2,531
12,806
17,188
27
2,664
9,565
607
29,939
W
Charybdis
JordanOwans
Charybdis
22,037
8,759
0
5,548
12,410
5,466
1,782
1,596
10,142
0
51,746
L
Charybdis
PhantomBlood666
Charybdis
6,040
3,291
369
1,945
13,841
5,786
0
4,753
8,225
0
29,538
L
Aphrodite
StonedAdidas
Aphrodite
4,559
254
5,391
7,285
13,942
9,059
0
5,025
8,092
24,989
750
L
Chaac
d TONIO b
Chaac
14,756
214
0
6,006
23,134
26,974
0
4,939
16,838
0
34,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
24,854
202
Minions Killed
160
0
Camps Cleared
0
770,589
Distance Traveled
700,258
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,097
854
85
7
0
255,032
1
W
Achilles
9,541
734
41
3
0
266,760
0
W
Charybdis
10,105
777
76
6
0
248,797
0
L
Charybdis
8,375
644
57
4
0
189,472
0
L
Aphrodite
8,144
626
57
4
0
240,432
4
L
Chaac
8,335
641
46
4
0
270,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role