Player Matchup

Ymir
Ymir
MachadoDeAris
Ymir
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 24L
1,772 Elo+
Party 2
Agni
Agni
barrosbiel
Agni
Level 139
God Stats
32W - 25L
1,575 SR
Queue Stats
1,021W - 1,156L
1,574 Elo+
Party 2
Anhur
Anhur
ornellasedu
Anhur
Level 136
God Stats
2W - 2L
1,443 SR
Queue Stats
29W - 26L
1,565 Elo+
Solo
Team Averages
Level 156
1,506 SR
1,637 Elo+

VS

Team Averages
Level 81
1,733 SR
1,567 Elo+
Hades
Hades
DiegoCardinal
Hades
Level 168
God Stats
10W - 6L
1,844 SR
Queue Stats
110W - 45L
1,730 Elo+
Party 1
Ymir
Ymir
Wolfteiner
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,282 Elo+
Solo
Anhur
Anhur
lautaroasdasdas
Anhur
Level 14
God Stats
2W - 1L
1,854 SR
Queue Stats
4W - 2L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,434
743
5,089
8,544
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 1 / 3
7,534
753
6,699
4,530
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
8,299
830
7,684
5,407
2,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,704
670
6,802
9,372
4,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 3 / 1
6,258
626
2,942
8,412
6,350
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
6,437
644
2,722
5,216
1,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
1
5
3.5
L
0
3
1
0.17
W
1
1
3
2.5
L
1
0
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
12,466
18,481
Taken
23,000
11,082
Mitigated
13,148
5,197
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,802
1,982
352
4,044
9,372
4,880
0
3,948
5,071
32,717
0
W
5,089
1,125
0
2,940
8,544
7,078
28
4,836
3,708
13,965
2,168
L
2,942
999
0
430
8,412
6,350
0
3,562
4,637
13,117
0
W
6,699
322
0
965
4,530
1,776
35
2,456
2,074
34,654
769
L
2,722
1,309
0
0
5,216
1,918
0
3,200
1,800
0
10,489
W
7,684
3,914
0
1,292
5,407
2,228
1,338
2,503
2,904
0
33,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
19,399
147
Minions Killed
109
0
Camps Cleared
0
568,274
Distance Traveled
543,871
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,704
670
70
7
0
165,362
0
W
Ymir
7,434
743
26
3
0
193,265
2
L
Ymir
6,258
626
16
2
0
190,211
0
W
Agni
7,534
753
75
8
0
200,838
1
L
Anhur
6,437
644
23
2
0
188,298
0
W
Anhur
8,299
830
46
5
0
174,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role