Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArmthehomeIess
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,667 Elo+
Party 1
Olorun
Olorun
Asterllaric
Olorun
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 102L
1,552 Elo+
Solo
Hercules
Hercules
Catlovefoodyaya
Hercules
Level 75
God Stats
48W - 38L
1,496 SR
Queue Stats
906W - 825L
1,507 Elo+
Solo
Yu Huang
Yu Huang
DirtyChastain
Yu Huang
Level 125
God Stats
2W - 0L
1,758 SR
Queue Stats
14W - 7L
1,645 Elo+
Party 1
Fenrir
Fenrir
Lxpus
Fenrir
Level 122
God Stats
1W - 0L
1,308 SR
Queue Stats
18W - 14L
1,641 Elo+
Party 1
Team Averages
Level 83
1,512 SR
1,602 Elo+

VS

Team Averages
Level 110
1,598 SR
1,462 Elo+
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cars0nator
Achilles
Level 29
God Stats
0W - 1L
1,764 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 2
Ix Chel
Ix Chel
DouxReveur
Ix Chel
Level 125
God Stats
2W - 4L
1,552 SR
Queue Stats
240W - 223L
1,567 Elo+
Solo
Neith
Neith
FranticAgate0
Neith
Level 145
God Stats
9W - 2L
1,825 SR
Queue Stats
71W - 60L
1,546 Elo+
Solo
Artio
Artio
Intim1dator
Artio
Level 153
God Stats
2W - 7L
1,348 SR
Queue Stats
20W - 26L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArmthehomeIess
Ah Muzen Cab
13
6 / 1 / 5
7,548
629
12,688
8,855
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
14
4 / 1 / 1
7,885
657
6,526
8,978
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
12
6 / 1 / 8
7,836
653
8,475
13,074
9,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
DirtyChastain
Yu Huang
13
1 / 3 / 2
7,269
606
3,897
6,843
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Lxpus
Fenrir
12
3 / 3 / 4
6,725
560
6,144
11,009
4,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 5 / 3
6,578
548
4,936
11,789
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Cars0nator
Achilles
11
0 / 4 / 0
6,268
522
5,542
11,341
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
DouxReveur
Ix Chel
14
3 / 1 / 3
7,780
648
7,813
8,349
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 6 / 0
6,187
516
8,089
11,176
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 0
5,249
437
3,923
14,348
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
9
9
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
3
0.9
W
Ah Muzen Cab
ArmthehomeIess
Ah Muzen Cab
6
1
5
8.5
W
Olorun
4
1
1
4.5
L
Achilles
Cars0nator
Achilles
0
4
0
0
W
Hercules
6
1
8
10
W
Yu Huang
DirtyChastain
Yu Huang
1
3
2
0.67
L
Ix Chel
DouxReveur
Ix Chel
3
1
3
4.5
L
3
6
0
0.5
L
0
4
0
0
W
Fenrir
Lxpus
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
30,303
48,759
Taken
57,003
23,861
Mitigated
28,956
17,037
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,936
1,789
0
0
11,789
4,248
0
390
11,359
0
36,926
W
Ah Muzen Cab
ArmthehomeIess
Ah Muzen Cab
12,688
6,383
0
1,482
8,855
3,562
787
1,930
6,925
0
67,322
W
Olorun
6,526
4,649
0
5,957
8,978
3,303
0
0
8,324
48,805
0
L
Achilles
Cars0nator
Achilles
5,542
357
0
2,894
11,341
7,256
0
6,440
4,901
0
39,349
W
Hercules
8,475
2,974
0
5,121
13,074
9,792
346
3,376
9,698
0
18,982
W
Yu Huang
DirtyChastain
Yu Huang
3,897
522
0
250
6,843
2,584
0
3,702
3,141
51,258
0
L
Ix Chel
DouxReveur
Ix Chel
7,813
1,325
254
2,322
8,349
2,781
0
3,231
4,796
64,093
3,071
L
8,089
2,631
0
1,203
11,176
4,348
0
0
11,176
0
40,185
L
3,923
530
470
3,698
14,348
10,323
0
0
14,348
17,051
0
W
Fenrir
Lxpus
Fenrir
6,144
1,591
0
4,227
11,009
4,620
0
2,209
8,765
0
39,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
32,062
378
Minions Killed
339
0
Camps Cleared
0
1,164,695
Distance Traveled
1,126,226
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,578
548
57
5
0
232,957
0
W
Ah Muzen Cab
7,548
629
90
8
0
230,686
0
W
Olorun
7,885
657
93
8
0
201,916
0
L
Achilles
6,268
522
68
6
0
212,966
2
W
Hercules
7,836
653
21
2
0
243,911
3
W
Yu Huang
7,269
606
111
9
0
229,213
0
L
Ix Chel
7,780
648
130
11
0
238,340
5
L
Neith
6,187
516
68
6
0
200,272
0
L
Artio
5,249
437
16
1
0
241,691
1
W
Fenrir
6,725
560
63
5
0
258,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role