Player Matchup

Fenrir
Fenrir
Bronze I
ItZtoXic_bomb
Fenrir
Bronze I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,071 MMR
Party 2
Cerberus
Cerberus
Bronze I
ItZtoXic_chiXo
Cerberus
Bronze I
Level 98
God Stats
2W - 0L
1,639 SR
Queue Stats
6W - 13L
1,135 MMR
Party 2
Discordia
Discordia
Silver V
ItZtoXic_shark
Discordia
Silver V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,049 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,546 SR
1,085 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,570 SR
1,169 MMR
Chang'e
Chang'e
Gold II
Asquared00
Chang'e
Gold II
Level 66
God Stats
5W - 3L
1,931 SR
Queue Stats
49W - 39L
1,646 MMR
Party 1
Cupid
Cupid
Silver III
dalpar22
Cupid
Silver III
Level 125
God Stats
1W - 6L
1,384 SR
Queue Stats
57W - 126L
965 MMR
Party 1
Hercules
Hercules
Silver IV
reject723
Hercules
Silver IV
Level 134
God Stats
1W - 6L
1,395 SR
Queue Stats
101W - 160L
896 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
11,581
724
10,530
18,592
17,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
19
9 / 1 / 7
12,517
782
17,563
21,403
20,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Discordia
ItZtoXic_shark
Discordia
17
3 / 2 / 12
11,703
731
17,178
7,938
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusAchillesAresHeraMorgan Le Fay

VS

Bans
AthenaKuzenboVulcanGaneshaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asquared00
Chang'e
16
2 / 7 / 3
10,517
657
7,163
16,792
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
dalpar22
Cupid
15
2 / 7 / 3
10,553
660
9,219
15,674
5,666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
reject723
Hercules
17
3 / 3 / 3
11,553
722
14,061
19,853
23,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
7
7
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Asquared00
Chang'e
2
7
3
0.5
W
5
4
8
2.25
W
Cerberus
9
1
7
12.5
W
Discordia
ItZtoXic_shark
Discordia
3
2
12
4.5
L
Cupid
dalpar22
Cupid
2
7
3
0.5
L
Hercules
reject723
Hercules
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,271
Damage
30,443
47,933
Taken
52,319
41,529
Mitigated
35,153
9,412
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Asquared00
Chang'e
7,163
385
922
3,166
16,792
6,361
0
10,696
5,975
47,212
1,351
W
10,530
3,099
0
736
18,592
17,315
412
3,510
13,993
0
28,780
W
Cerberus
17,563
1,088
434
7,492
21,403
20,600
215
2,914
17,722
50,516
1,540
W
Discordia
ItZtoXic_shark
Discordia
17,178
519
0
750
7,938
3,614
914
677
6,665
63,540
390
L
Cupid
dalpar22
Cupid
9,219
4,046
674
2,325
15,674
5,666
164
12,178
3,420
0
31,516
L
Hercules
reject723
Hercules
14,061
3,078
0
4,867
19,853
23,126
0
10,284
9,423
1,859
27,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
32,623
269
Minions Killed
182
0
Camps Cleared
0
903,052
Distance Traveled
826,115
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,517
657
97
6
0
263,168
0
W
Fenrir
11,581
724
30
2
0
297,443
0
W
Cerberus
12,517
782
143
9
0
317,844
0
W
Discordia
11,703
731
96
6
0
287,765
3
L
Cupid
10,553
660
48
3
0
262,571
0
L
Hercules
11,553
722
37
2
0
300,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role