Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Baformet
Erlang Shen
Level 156
God Stats
7W - 13L
1,464 SR
Queue Stats
407W - 384L
1,534 Elo+
Party 1
Ravana
Ravana
BillyDaFilthy-
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 205L
1,479 Elo+
Solo
Vulcan
Vulcan
SoulR3aperNinja
Vulcan
Level 156
God Stats
4W - 8L
1,435 SR
Queue Stats
126W - 132L
1,560 Elo+
Party 1
Sol
Sol
battlez4life
Sol
Level 106
God Stats
12W - 12L
1,580 SR
Queue Stats
74W - 81L
1,476 Elo+
Solo
Team Averages
Level 130
1,496 SR
1,510 Elo+

VS

Team Averages
Level 126
1,487 SR
1,518 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FlungPuMonkey
King Arthur
Level 129
God Stats
11W - 7L
1,580 SR
Queue Stats
52W - 52L
1,526 Elo+
Party 2
Susano
Susano
Sho7gun
Susano
Level 87
God Stats
63W - 35L
1,668 SR
Queue Stats
346W - 320L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Sonic_Inverse
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
speirs_2nd_lt
Baron Samedi
Level 136
God Stats
1W - 1L
1,188 SR
Queue Stats
247W - 293L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 3 / 0
5,013
501
2,033
7,005
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Baformet
Erlang Shen
11
1 / 1 / 0
6,310
631
5,463
12,258
9,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 2 / 0
4,301
430
2,323
5,315
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
5,526
553
1,688
2,634
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
5,321
532
6,606
8,007
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 3
4,453
445
4,516
6,107
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
FlungPuMonkey
King Arthur
11
1 / 0 / 1
6,031
603
7,046
9,740
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Susano
Sho7gun
Susano
9
2 / 1 / 2
5,107
511
3,826
7,012
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Sonic_Inverse
Danzaburou
9
2 / 0 / 2
5,347
535
3,991
5,700
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
speirs_2nd_lt
Baron Samedi
11
1 / 0 / 0
5,773
577
1,097
3,473
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
7
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
W
Atlas
 
Atlas
1
0
3
2.5
L
Erlang Shen
Baformet
Erlang Shen
1
1
0
1
L
0
2
0
0
W
King Arthur
FlungPuMonkey
King Arthur
1
0
1
1.5
W
Susano
Sho7gun
Susano
2
1
2
3
W
Danzaburou
Sonic_Inverse
Danzaburou
2
0
2
3
L
0
1
0
0
L
0
1
0
0
W
Baron Samedi
speirs_2nd_lt
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
20,476
35,219
Taken
32,032
19,777
Mitigated
18,777
13,386
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,033
746
0
1,238
7,005
4,702
0
1,310
5,320
18,204
0
W
Atlas
 
Atlas
4,516
1,055
0
837
6,107
3,806
0
3,557
2,550
15,671
0
L
Erlang Shen
Baformet
Erlang Shen
5,463
2,918
0
5,762
12,258
9,421
0
0
11,503
0
45,410
L
2,323
365
0
1,103
5,315
2,234
0
449
4,766
0
20,799
W
King Arthur
FlungPuMonkey
King Arthur
7,046
1,671
0
3,340
9,740
8,991
0
0
9,740
0
45,528
W
Susano
Sho7gun
Susano
3,826
759
0
3,313
7,012
2,356
0
586
6,426
0
28,389
W
Danzaburou
Sonic_Inverse
Danzaburou
3,991
1,643
0
1,863
5,700
2,263
0
4,595
1,105
0
29,716
L
1,688
128
0
537
2,634
1,021
0
883
1,751
40,834
0
L
6,606
3,456
0
4,746
8,007
2,399
0
2,047
5,492
48,962
0
W
Baron Samedi
speirs_2nd_lt
Baron Samedi
1,097
63
44
1,152
3,473
1,361
0
1,589
1,884
36,407
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
26,711
302
Minions Killed
272
0
Camps Cleared
0
969,299
Distance Traveled
1,025,787
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,013
501
31
3
0
199,775
0
W
Atlas
4,453
445
10
1
0
212,705
2
L
Erlang Shen
6,310
631
77
8
0
203,660
0
L
Ravana
4,301
430
33
3
0
177,194
0
W
King Arthur
6,031
603
77
8
0
192,635
0
W
Susano
5,107
511
42
4
0
226,321
2
W
Danzaburou
5,347
535
57
6
0
192,116
2
L
Vulcan
5,526
553
86
9
0
198,721
2
L
Sol
5,321
532
75
8
0
189,949
0
W
Baron Samedi
5,773
577
86
9
0
202,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role