Player Matchup

Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JOHNSU95
Shiva
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 117L
1,447 Elo+
Party 1
Neith
Neith
VeteranCard6934
Neith
Level 260
God Stats
20W - 16L
1,594 SR
Queue Stats
251W - 263L
1,345 Elo+
Solo
Vulcan
Vulcan
alfacemi
Vulcan
Level 131
God Stats
6W - 1L
1,747 SR
Queue Stats
72W - 88L
1,465 Elo+
Party 1
Sol
Sol
chino_figura10
Sol
Level 147
God Stats
1W - 1L
1,527 SR
Queue Stats
86W - 114L
1,385 Elo+
Party 1
Team Averages
Level 164
1,574 SR
1,428 Elo+

VS

Team Averages
Level 143
1,624 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Rem1333
Ravana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,481 Elo+
Solo
Medusa
Medusa
RonnieBoi
Medusa
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 77L
1,476 Elo+
Solo
Eset
Eset
SaggySauce
Eset
Level 128
God Stats
1W - 1L
1,794 SR
Queue Stats
57W - 52L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
cyber000x
Sun Wukong
Level 128
God Stats
2W - 1L
1,827 SR
Queue Stats
216W - 207L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 0 / 0
8,094
578
8,777
10,632
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
JOHNSU95
Shiva
13
5 / 0 / 1
7,845
560
6,829
10,074
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,028
431
4,184
7,894
2,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
alfacemi
Vulcan
15
5 / 0 / 2
8,715
623
11,492
5,782
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 2 / 1
6,558
468
3,704
9,473
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 2
6,524
466
5,228
13,999
14,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Rem1333
Ravana
12
1 / 2 / 0
6,528
466
5,934
10,133
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
RonnieBoi
Medusa
12
2 / 1 / 2
7,070
505
5,554
8,991
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 0
5,661
404
3,033
10,321
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
cyber000x
Sun Wukong
13
0 / 0 / 0
6,695
478
6,071
12,770
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
4
4
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
L
Bacchus
 
Bacchus
1
0
2
2
W
Shiva
JOHNSU95
Shiva
5
0
1
5.5
L
Ravana
Rem1333
Ravana
1
2
0
0.5
L
Medusa
RonnieBoi
Medusa
2
1
2
3
L
0
7
0
0
W
0
2
1
0.25
W
Vulcan
alfacemi
Vulcan
5
0
2
6
W
0
2
1
0.25
L
Sun Wukong
cyber000x
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
25,820
43,855
Taken
56,214
25,894
Mitigated
37,044
12,854
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,777
1,978
0
3,547
10,632
12,960
345
0
10,632
14,357
53,546
L
Bacchus
 
Bacchus
5,228
545
0
4,158
13,999
14,949
0
4,105
9,497
24,213
3,967
W
Shiva
JOHNSU95
Shiva
6,829
2,167
105
1,383
10,074
4,928
0
1,318
8,756
0
59,265
L
Ravana
Rem1333
Ravana
5,934
2,052
0
1,639
10,133
4,932
0
2,969
6,558
0
60,110
L
Medusa
RonnieBoi
Medusa
5,554
2,524
0
4,426
8,991
3,200
0
1,337
7,654
0
63,014
L
3,033
204
152
783
10,321
3,463
0
5,714
3,990
34,636
0
W
4,184
1,458
0
1,879
7,894
2,567
0
1,416
6,478
0
25,142
W
Vulcan
alfacemi
Vulcan
11,492
211
0
2,898
5,782
2,544
44
2,781
3,001
65,082
1,154
W
3,704
1,143
0
3,042
9,473
2,895
462
2,141
7,332
44,508
0
L
Sun Wukong
cyber000x
Sun Wukong
6,071
739
0
1,584
12,770
10,500
0
1,817
10,090
0
53,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
32,478
438
Minions Killed
370
0
Camps Cleared
0
1,397,177
Distance Traveled
1,394,372
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,094
578
112
8
0
254,261
0
L
Bacchus
6,524
466
31
2
0
287,202
6
W
Shiva
7,845
560
92
7
0
308,332
2
L
Ravana
6,528
466
91
7
0
320,149
1
L
Medusa
7,070
505
108
8
0
263,858
3
L
Eset
5,661
404
51
4
0
233,598
2
W
Neith
6,028
431
38
3
0
252,385
0
W
Vulcan
8,715
623
116
8
0
311,169
3
W
Sol
6,558
468
80
6
0
271,030
1
L
Sun Wukong
6,695
478
89
6
0
289,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role