Player Matchup

Ares
Ares
Arrove
Ares
Level 43
God Stats
3W - 2L
1,584 SR
Queue Stats
160W - 124L
1,592 Elo+
Party 1
Anhur
Anhur
ElxMental
Anhur
Level 81
God Stats
3W - 0L
1,781 SR
Queue Stats
30W - 17L
1,641 Elo+
Party 1
Ix Chel
Ix Chel
Freerkelly2811
Ix Chel
Level 77
God Stats
12W - 11L
1,609 SR
Queue Stats
176W - 162L
1,509 Elo+
Solo
Achilles
Achilles
KingSmasher34
Achilles
Level 106
God Stats
9W - 12L
1,264 SR
Queue Stats
80W - 83L
1,527 Elo+
Solo
Mulan
Mulan
SlipperyTree69
Mulan
Level 49
God Stats
55W - 59L
1,474 SR
Queue Stats
388W - 364L
1,474 Elo+
Solo
Team Averages
Level 71
1,542 SR
1,549 Elo+

VS

Team Averages
Level 71
1,546 SR
1,508 Elo+
Ao Kuang
Ao Kuang
BigPapaStin
Ao Kuang
Level 41
God Stats
7W - 5L
1,381 SR
Queue Stats
60W - 60L
1,461 Elo+
Party 2
Mulan
Mulan
Jamesdatdude123
Mulan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 145L
1,550 Elo+
Solo
Hera
Hera
RupertJohnson
Hera
Level 91
God Stats
1W - 2L
1,524 SR
Queue Stats
85W - 76L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
SafeInYourSkin
Kuzenbo
Level 40
God Stats
1W - 1L
1,823 SR
Queue Stats
61W - 47L
1,487 Elo+
Party 2
Izanami
Izanami
XixLeGrosPen
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arrove
Ares
12
1 / 1 / 6
8,069
504
5,399
11,438
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
ElxMental
Anhur
16
4 / 2 / 3
9,710
607
11,909
13,156
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 5
9,270
579
9,638
10,600
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KingSmasher34
Achilles
16
9 / 0 / 3
9,775
611
8,735
14,102
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 0 / 4
10,271
642
12,450
13,016
9,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigPapaStin
Ao Kuang
13
3 / 6 / 1
7,288
456
8,721
18,145
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 7 / 1
7,345
459
7,275
19,650
10,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 0
7,947
497
9,903
7,415
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
6,790
424
2,848
15,459
13,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
XixLeGrosPen
Izanami
14
1 / 2 / 2
8,134
508
8,333
11,263
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
5
5
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
Arrove
Ares
1
1
6
4
L
Ao Kuang
BigPapaStin
Ao Kuang
3
6
1
0.58
W
Anhur
ElxMental
Anhur
4
2
3
2.75
W
2
2
5
2.25
L
0
7
1
0.07
W
Achilles
KingSmasher34
Achilles
9
0
3
10.5
L
1
2
0
0.5
L
0
4
2
0.25
W
5
0
4
7
L
Izanami
XixLeGrosPen
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
37,080
62,312
Taken
71,932
34,930
Mitigated
37,265
23,224
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Arrove
Ares
5,399
680
0
2,481
11,438
8,742
63
4,039
7,399
25,482
2,316
L
Ao Kuang
BigPapaStin
Ao Kuang
8,721
2,771
0
7,496
18,145
6,122
0
2,413
15,732
49,748
803
W
Anhur
ElxMental
Anhur
11,909
6,114
0
6,659
13,156
5,068
881
3,668
9,488
0
84,796
W
9,638
1,369
1,244
3,367
10,600
4,249
372
6,213
4,387
74,247
1,826
L
7,275
877
0
6,472
19,650
10,646
0
4,101
15,549
183
58,629
W
Achilles
KingSmasher34
Achilles
8,735
3,178
0
3,046
14,102
7,326
556
4,546
9,556
0
71,249
L
9,903
2,028
0
1,065
7,415
2,827
0
2,216
5,199
78,106
0
L
2,848
1,433
0
3,455
15,459
13,967
50
4,207
11,252
26,494
0
W
12,450
1,300
0
6,427
13,016
9,545
390
3,352
9,664
0
87,817
L
Izanami
XixLeGrosPen
Izanami
8,333
5,902
0
2,446
11,263
3,703
0
1,741
9,522
0
73,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
37,504
513
Minions Killed
455
0
Camps Cleared
0
1,596,100
Distance Traveled
1,541,103
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,069
504
43
3
0
310,852
5
L
Ao Kuang
7,288
456
79
5
0
321,595
2
W
Anhur
9,710
607
137
9
0
264,164
0
W
Ix Chel
9,270
579
124
8
0
323,965
0
L
Mulan
7,345
459
88
6
0
283,758
0
W
Achilles
9,775
611
91
6
0
397,866
2
L
Hera
7,947
497
133
8
0
315,504
2
L
Kuzenbo
6,790
424
28
2
0
311,807
0
W
Mulan
10,271
642
118
7
0
299,253
3
L
Izanami
8,134
508
127
8
0
308,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role