Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GiantDadx17
Osiris
Level 149
God Stats
0W - 2L
1,276 SR
Queue Stats
159W - 154L
1,501 Elo+
Party 2
Kali
Kali
jhick182
Kali
Level 156
God Stats
4W - 3L
1,882 SR
Queue Stats
159W - 157L
1,578 Elo+
Party 2
Persephone
Persephone
krazuryto
Persephone
Level 122
God Stats
3W - 4L
1,558 SR
Queue Stats
285W - 257L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
thesmartonebites
Kuzenbo
Level 145
God Stats
3W - 3L
1,601 SR
Queue Stats
131W - 129L
1,583 Elo+
Party 2
Team Averages
Level 140
1,563 SR
1,543 Elo+

VS

Team Averages
Level 131
1,594 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Rausky
Thanatos
Level 127
God Stats
23W - 24L
1,443 SR
Queue Stats
123W - 107L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
dadbodrauseo
Nu Wa
Level 29
God Stats
2W - 4L
1,370 SR
Queue Stats
134W - 118L
1,516 Elo+
Party 1
Shiva
Shiva
oMisthios
Shiva
Level 254
God Stats
1W - 0L
1,785 SR
Queue Stats
6W - 24L
1,216 Elo+
Party 1
Medusa
Medusa
wyeTrini
Medusa
Level 88
God Stats
3W - 1L
1,872 SR
Queue Stats
45W - 41L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 0
4,964
496
3,882
7,406
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
9
0 / 3 / 0
5,456
546
4,005
9,803
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
10
1 / 0 / 0
5,257
526
2,647
8,377
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
krazuryto
Persephone
10
0 / 2 / 0
5,580
558
3,817
6,017
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,702
470
2,015
9,153
9,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 0
6,499
650
6,539
7,219
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Rausky
Thanatos
10
2 / 1 / 2
5,623
562
3,612
7,461
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,394
639
4,812
3,453
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
oMisthios
Shiva
10
2 / 0 / 5
5,343
534
5,520
8,735
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
wyeTrini
Medusa
10
2 / 0 / 5
5,777
578
7,771
6,503
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
11
11
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Horus
 
Horus
2
0
0
2
L
Osiris
0
3
0
0
W
Thanatos
Rausky
Thanatos
2
1
2
3
W
3
0
2
4
L
Kali
1
0
0
1
L
Persephone
krazuryto
Persephone
0
2
0
0
W
Shiva
oMisthios
Shiva
2
0
5
4.5
L
0
3
0
0
W
Medusa
wyeTrini
Medusa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
28,254
40,756
Taken
33,371
24,113
Mitigated
16,143
9,431
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,882
1,280
0
2,132
7,406
2,653
0
1,037
6,369
0
41,331
W
Horus
 
Horus
6,539
3,572
0
4,034
7,219
4,368
0
0
6,492
0
47,742
L
Osiris
4,005
1,802
0
3,377
9,803
6,446
0
234
8,846
0
34,498
W
Thanatos
Rausky
Thanatos
3,612
1,208
0
7,570
7,461
2,977
0
1,022
6,439
0
31,608
W
4,812
997
0
1,395
3,453
1,330
0
1,713
1,740
44,529
0
L
Kali
2,647
976
0
1,572
8,377
3,775
0
1,230
7,147
0
34,542
L
Persephone
krazuryto
Persephone
3,817
463
0
1,245
6,017
2,074
0
1,554
4,452
43,434
1,229
W
Shiva
oMisthios
Shiva
5,520
1,111
440
3,655
8,735
5,000
27
2,057
6,678
0
21,551
L
2,015
496
104
1,001
9,153
9,165
0
746
8,407
13,195
0
W
Medusa
wyeTrini
Medusa
7,771
3,218
0
428
6,503
2,468
287
1,787
4,716
0
44,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
29,636
288
Minions Killed
315
0
Camps Cleared
0
1,023,560
Distance Traveled
1,084,422
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,964
496
64
6
0
183,183
0
W
Horus
6,499
650
81
8
0
202,109
0
L
Osiris
5,456
546
71
7
0
190,674
0
W
Thanatos
5,623
562
53
5
0
231,384
4
W
Nu Wa
6,394
639
80
8
0
207,121
0
L
Kali
5,257
526
59
6
0
240,263
4
L
Persephone
5,580
558
75
8
0
188,386
2
W
Shiva
5,343
534
29
3
0
225,731
3
L
Kuzenbo
4,702
470
19
2
0
221,054
3
W
Medusa
5,777
578
72
7
0
218,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role