Player Matchup

Xing Tian
Xing Tian
Aurinity
Xing Tian
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Zeus
Zeus
Helioz4
Zeus
Level 67
God Stats
0W - 5L
1,229 SR
Queue Stats
3W - 10L
1,307 Elo+
Party 2
Ao Kuang
Ao Kuang
buggis
Ao Kuang
Level 82
God Stats
2W - 3L
1,610 SR
Queue Stats
3W - 10L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
cheifnight12
Cthulhu
Level 29
God Stats
1W - 3L
1,312 SR
Queue Stats
3W - 9L
1,334 Elo+
Party 2
Izanami
Izanami
iSlayKrakens
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,307 Elo+
Party 2
Team Averages
Level 53
1,389 SR
1,280 Elo+

VS

Team Averages
Level 128
1,537 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FIubbuh
Bastet
Level 146
God Stats
18W - 6L
1,539 SR
Queue Stats
209W - 235L
1,447 Elo+
Party 1
Skadi
Skadi
JESUS12
Skadi
Level 157
God Stats
3W - 2L
1,706 SR
Queue Stats
131W - 131L
1,485 Elo+
Solo
Surtr
Surtr
Kinko_242
Surtr
Level 119
God Stats
37W - 22L
1,518 SR
Queue Stats
107W - 126L
1,439 Elo+
Party 1
Baba Yaga
Baba Yaga
pilot_da_gamer
Baba Yaga
Level 68
God Stats
16W - 14L
1,420 SR
Queue Stats
142W - 165L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aurinity
Xing Tian
11
0 / 1 / 0
6,223
415
2,310
12,577
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Helioz4
Zeus
12
1 / 4 / 0
6,662
444
2,149
9,353
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
buggis
Ao Kuang
12
2 / 2 / 0
6,633
442
5,127
12,682
5,628
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
cheifnight12
Cthulhu
13
0 / 0 / 1
7,285
486
6,459
9,441
10,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
iSlayKrakens
Izanami
11
0 / 5 / 0
5,983
399
4,045
10,763
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 2
6,830
455
5,004
8,917
6,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
FIubbuh
Bastet
14
3 / 1 / 3
8,058
537
7,450
12,876
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
JESUS12
Skadi
15
4 / 1 / 2
8,436
562
10,754
9,798
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
Kinko_242
Surtr
15
0 / 1 / 0
8,643
576
6,329
10,500
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
pilot_da_gamer
Baba Yaga
14
2 / 0 / 1
8,586
572
4,815
5,123
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
2
4
L
Xing Tian
Aurinity
Xing Tian
0
1
0
0
W
Bastet
FIubbuh
Bastet
3
1
3
4.5
L
Zeus
Helioz4
Zeus
1
4
0
0.25
W
Skadi
JESUS12
Skadi
4
1
2
5
W
Surtr
Kinko_242
Surtr
0
1
0
0
L
Ao Kuang
buggis
Ao Kuang
2
2
0
1
L
Cthulhu
cheifnight12
Cthulhu
0
0
1
0.5
L
Izanami
iSlayKrakens
Izanami
0
5
0
0
W
Baba Yaga
pilot_da_gamer
Baba Yaga
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
34,352
54,816
Taken
47,214
32,692
Mitigated
24,876
9,346
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,004
235
0
1,639
8,917
6,756
240
2,452
6,465
22,675
1,680
L
Xing Tian
Aurinity
Xing Tian
2,310
24
0
2,846
12,577
10,244
0
2,062
10,485
24,358
0
W
Bastet
FIubbuh
Bastet
7,450
1,369
0
4,756
12,876
5,858
0
2,839
10,037
0
76,036
L
Zeus
Helioz4
Zeus
2,149
103
0
1,660
9,353
2,928
0
4,010
4,843
34,849
0
W
Skadi
JESUS12
Skadi
10,754
4,639
0
2,098
9,798
3,840
518
2,482
7,316
0
84,725
W
Surtr
Kinko_242
Surtr
6,329
2,786
0
4,107
10,500
6,154
0
6,837
3,663
2,438
59,104
L
Ao Kuang
buggis
Ao Kuang
5,127
2,210
0
1,506
12,682
5,628
0
1,306
11,336
45,071
0
L
Cthulhu
cheifnight12
Cthulhu
6,459
771
49
1,000
9,441
10,068
0
828
8,613
54,438
0
L
Izanami
iSlayKrakens
Izanami
4,045
2,919
0
2,285
10,763
3,824
0
1,606
9,117
0
44,221
W
Baba Yaga
pilot_da_gamer
Baba Yaga
4,815
0
0
1,723
5,123
2,268
0
1,541
3,582
54,070
2,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
40,553
364
Minions Killed
516
0
Camps Cleared
0
1,358,362
Distance Traveled
1,472,042
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,830
455
56
4
0
307,741
4
L
Xing Tian
6,223
415
20
1
0
318,780
0
W
Bastet
8,058
537
101
7
0
322,046
0
L
Zeus
6,662
444
57
4
0
249,633
6
W
Skadi
8,436
562
120
8
0
274,210
0
W
Surtr
8,643
576
125
8
0
276,057
0
L
Ao Kuang
6,633
442
69
5
0
311,171
0
L
Cthulhu
7,285
486
120
8
0
235,924
0
L
Izanami
5,983
399
98
7
0
242,854
1
W
Baba Yaga
8,586
572
114
8
0
291,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role