Player Matchup

Yu Huang
Yu Huang
FloridaFriz
Yu Huang
Level 65
God Stats
5W - 7L
1,364 SR
Queue Stats
567W - 578L
1,446 Elo+
Party 1
Vamana
Vamana
KarepkgeKarl
Vamana
Level 149
God Stats
7W - 10L
1,364 SR
Queue Stats
1,189W - 1,223L
1,436 Elo+
Party 1
Surtr
Surtr
SolarDan
Surtr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,795 Elo+
Solo
Fafnir
Fafnir
TontoQueLoLea
Fafnir
Level 83
God Stats
1W - 0L
1,823 SR
Queue Stats
66W - 61L
1,528 Elo+
Solo
Nu Wa
Nu Wa
XdOnGoRx
Nu Wa
Level 242
God Stats
6W - 0L
1,750 SR
Queue Stats
195W - 214L
1,470 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,535 Elo+

VS

Team Averages
Level 126
1,451 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Crestan
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,581 Elo+
Party 2
Mercury
Mercury
Exterieur
Mercury
Level 154
God Stats
0W - 1L
1,659 SR
Queue Stats
22W - 27L
1,426 Elo+
Solo
Skadi
Skadi
Guywithedge
Skadi
Level 82
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 2
Persephone
Persephone
damuffiman18
Persephone
Level 157
God Stats
0W - 1L
1,307 SR
Queue Stats
52W - 38L
1,614 Elo+
Party 2
Chiron
Chiron
ladymuffin18
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FloridaFriz
Yu Huang
16
5 / 7 / 9
10,784
770
9,530
14,140
7,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
17
6 / 7 / 15
11,484
820
13,229
22,264
26,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Surtr
SolarDan
Surtr
19
7 / 3 / 18
11,671
834
10,957
18,037
17,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 4 / 16
13,004
929
15,562
19,050
30,884
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
XdOnGoRx
Nu Wa
20
5 / 0 / 20
11,972
855
17,519
10,507
7,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crestan
Morgan Le Fay
18
6 / 6 / 12
10,105
722
17,453
13,970
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Exterieur
Mercury
13
6 / 7 / 8
8,795
628
8,910
14,666
6,139
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 13
8,552
611
10,631
16,172
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
damuffiman18
Persephone
18
2 / 5 / 15
10,359
740
14,527
12,863
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
16
6 / 6 / 10
9,648
689
10,518
15,678
8,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
79
32
Kills
21
21
Deaths
32
78
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Crestan
Morgan Le Fay
6
6
12
2
L
Mercury
Exterieur
Mercury
6
7
8
1.43
W
Yu Huang
FloridaFriz
Yu Huang
5
7
9
1.36
L
1
8
13
0.94
W
Vamana
6
7
15
1.93
W
Surtr
SolarDan
Surtr
7
3
18
5.33
W
9
4
16
4.25
W
Nu Wa
XdOnGoRx
Nu Wa
5
0
20
15
L
Persephone
damuffiman18
Persephone
2
5
15
1.9
L
Chiron
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,797
Damage
62,039
83,998
Taken
73,349
88,866
Mitigated
32,944
25,818
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Crestan
Morgan Le Fay
17,453
965
24
1,554
13,970
6,931
0
7,676
6,010
35,162
0
L
Mercury
Exterieur
Mercury
8,910
3,738
1,218
2,763
14,666
6,139
0
8,787
5,612
0
17,750
W
Yu Huang
FloridaFriz
Yu Huang
9,530
528
795
3,139
14,140
7,053
900
5,319
8,821
20,332
0
L
10,631
3,305
544
246
16,172
6,611
0
10,985
5,002
0
26,392
W
Vamana
13,229
6,755
1,932
3,641
22,264
26,145
38
7,696
14,568
0
27,453
W
Surtr
SolarDan
Surtr
10,957
2,502
1,125
3,983
18,037
17,639
1,531
8,946
9,091
2,451
16,486
W
15,562
3,783
1,613
4,540
19,050
30,884
1,099
5,682
13,368
24,534
694
W
Nu Wa
XdOnGoRx
Nu Wa
17,519
2,976
1,835
3,215
10,507
7,145
4,063
4,337
6,170
53,819
576
L
Persephone
damuffiman18
Persephone
14,527
724
932
3,986
12,863
5,234
0
9,008
3,539
35,162
0
L
Chiron
10,518
3,268
1,484
2,020
15,678
8,029
0
7,495
8,079
0
24,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,915
Gold Earned
47,459
162
Minions Killed
167
0
Camps Cleared
0
1,324,374
Distance Traveled
1,114,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,105
722
36
3
0
235,886
0
L
Mercury
8,795
628
19
1
0
220,626
0
W
Yu Huang
10,784
770
29
2
0
232,754
0
L
Skadi
8,552
611
32
2
0
196,634
0
W
Vamana
11,484
820
24
2
0
248,294
0
W
Surtr
11,671
834
16
1
0
265,362
0
W
Fafnir
13,004
929
26
2
0
273,976
0
W
Nu Wa
11,972
855
67
5
0
303,988
0
L
Persephone
10,359
740
49
4
0
256,148
0
L
Chiron
9,648
689
31
2
0
205,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role