Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DaIey
Achilles
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 230L
1,555 Elo+
Solo
Nut
Nut
EZEMONEY
Nut
Level 157
God Stats
9W - 3L
1,574 SR
Queue Stats
128W - 121L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
SilentRiot21
Sylvanus
Level 128
God Stats
12W - 10L
1,552 SR
Queue Stats
224W - 202L
1,604 Elo+
Solo
Vulcan
Vulcan
illusion116
Vulcan
Level 85
God Stats
2W - 2L
1,518 SR
Queue Stats
14W - 14L
1,340 Elo+
Party 2
Team Averages
Level 132
1,529 SR
1,521 Elo+

VS

Team Averages
Level 139
1,543 SR
1,536 Elo+
Medusa
Medusa
ArmourUltra
Medusa
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,527 Elo+
Party 1
Anhur
Anhur
BBSwagx
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,527 Elo+
Party 1
Anubis
Anubis
BestBuySwag
Anubis
Level 149
God Stats
1W - 0L
1,931 SR
Queue Stats
16W - 18L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
FoooFey
Cliodhna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 114L
1,572 Elo+
Solo
Maui
Maui
Hcpeful
Maui
Level 128
God Stats
2W - 1L
1,285 SR
Queue Stats
14W - 14L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 1
5,507
501
1,160
9,551
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
DaIey
Achilles
12
4 / 4 / 0
7,171
652
3,285
10,935
6,436
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 4 / 0
6,281
571
5,948
8,263
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SilentRiot21
Sylvanus
9
1 / 5 / 3
5,610
510
3,654
10,371
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
9
0 / 5 / 2
5,357
487
3,845
7,122
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 1 / 2
7,010
637
7,801
6,786
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
BBSwagx
Anhur
11
3 / 3 / 3
6,581
598
3,662
5,820
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
6 / 2 / 2
7,691
699
5,031
5,300
2,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
FoooFey
Cliodhna
12
3 / 1 / 2
7,108
646
7,073
9,062
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
Hcpeful
Maui
11
2 / 1 / 5
6,698
609
3,110
9,781
8,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
19
20
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Medusa
5
1
2
6
W
Anhur
BBSwagx
Anhur
3
3
3
1.5
W
Anubis
6
2
2
3.5
L
Achilles
DaIey
Achilles
4
4
0
1
L
3
4
0
0.75
W
Cliodhna
FoooFey
Cliodhna
3
1
2
4
W
Maui
Hcpeful
Maui
2
1
5
4.5
L
Sylvanus
SilentRiot21
Sylvanus
1
5
3
0.5
L
Vulcan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,892
Damage
26,677
46,242
Taken
36,749
23,555
Mitigated
18,860
6,955
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,160
117
0
946
9,551
4,158
0
705
8,846
0
47,070
W
Medusa
7,801
3,395
0
1,888
6,786
2,960
474
1,335
5,385
0
53,321
W
Anhur
BBSwagx
Anhur
3,662
2,224
0
1,715
5,820
1,992
531
916
4,904
0
39,330
W
Anubis
5,031
329
0
1,707
5,300
2,631
148
617
4,663
49,415
2,062
L
Achilles
DaIey
Achilles
3,285
1,185
0
680
10,935
6,436
0
2,931
8,004
0
34,423
L
5,948
3,570
0
1,212
8,263
2,598
0
1,969
6,294
0
46,955
W
Cliodhna
FoooFey
Cliodhna
7,073
1,234
0
1,837
9,062
3,220
0
3,350
5,442
0
58,294
W
Maui
Hcpeful
Maui
3,110
1,006
0
1,930
9,781
8,057
0
925
8,856
20,471
1,735
L
Sylvanus
SilentRiot21
Sylvanus
3,654
1,438
1,288
2,039
10,371
7,747
0
1,413
8,958
17,348
0
L
Vulcan
3,845
278
0
790
7,122
2,616
0
745
6,377
34,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
35,088
287
Minions Killed
372
0
Camps Cleared
0
1,056,381
Distance Traveled
1,076,432
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,507
501
84
8
0
244,330
0
W
Medusa
7,010
637
85
8
0
232,527
0
W
Anhur
6,581
598
74
7
0
208,938
0
W
Anubis
7,691
699
93
8
0
169,860
0
L
Achilles
7,171
652
60
5
0
208,994
0
L
Nut
6,281
571
78
7
0
186,336
1
W
Cliodhna
7,108
646
93
8
0
237,007
2
W
Maui
6,698
609
27
2
0
228,100
7
L
Sylvanus
5,610
510
20
2
0
206,119
2
L
Vulcan
5,357
487
45
4
0
210,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role