Player Matchup

Mulan
Mulan
Based-Jay69
Mulan
Level 121
God Stats
7W - 11L
1,489 SR
Queue Stats
163W - 193L
1,461 Elo+
Party 2
Arachne
Arachne
Based-Lloyd69
Arachne
Level 96
God Stats
36W - 47L
1,529 SR
Queue Stats
102W - 136L
1,428 Elo+
Party 2
Yemoja
Yemoja
GiantWoman6
Yemoja
Level 54
God Stats
10W - 13L
1,475 SR
Queue Stats
135W - 153L
1,493 Elo+
Party 2
Poseidon
Poseidon
LeBeanzZ
Poseidon
Level 106
God Stats
1W - 3L
1,230 SR
Queue Stats
54W - 59L
1,474 Elo+
Solo
Nut
Nut
NineLivesNicky
Nut
Level 104
God Stats
18W - 25L
1,510 SR
Queue Stats
131W - 155L
1,491 Elo+
Party 2
Team Averages
Level 96
1,447 SR
1,470 Elo+

VS

Team Averages
Level 106
1,588 SR
1,537 Elo+
Vulcan
Vulcan
Agent7071
Vulcan
Level 148
God Stats
8W - 7L
1,628 SR
Queue Stats
70W - 65L
1,545 Elo+
Party 1
Surtr
Surtr
Almighty_Kojima
Surtr
Level 93
God Stats
32W - 30L
1,563 SR
Queue Stats
217W - 204L
1,569 Elo+
Solo
Thor
Thor
CaptianHobby
Thor
Level 105
God Stats
7W - 7L
1,593 SR
Queue Stats
265W - 227L
1,527 Elo+
Solo
Charon
Charon
KingHarrisøn
Charon
Level 104
God Stats
8W - 7L
1,574 SR
Queue Stats
247W - 222L
1,588 Elo+
Party 1
Sol
Sol
RavanaOPmain
Sol
Level 82
God Stats
3W - 2L
1,583 SR
Queue Stats
269W - 333L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,819
568
5,755
13,616
10,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
12
1 / 0 / 0
6,361
530
938
8,156
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 0 / 1
5,905
492
1,642
11,087
6,158
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
LeBeanzZ
Poseidon
10
0 / 5 / 0
5,926
494
3,305
10,158
2,914
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 1
6,160
513
3,730
11,837
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Agent7071
Vulcan
14
4 / 0 / 1
7,954
663
10,615
4,069
1,506
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 1 / 0
8,173
681
10,028
12,300
7,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 0 / 2
6,569
547
3,865
8,017
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
6,494
541
3,286
7,078
5,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 2
7,103
592
10,793
6,685
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
9
9
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Agent7071
Vulcan
4
0
1
4.5
W
3
1
0
3
L
0
3
0
0
L
Arachne
1
0
0
1
W
2
0
2
3
L
Yemoja
0
0
1
0.5
W
0
0
1
0.5
L
Poseidon
LeBeanzZ
Poseidon
0
5
0
0
L
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
38,587
54,854
Taken
38,149
27,427
Mitigated
19,152
25,327
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Agent7071
Vulcan
10,615
379
0
2,608
4,069
1,506
0
2,164
1,905
66,924
2,128
W
10,028
3,491
0
1,873
12,300
7,344
310
0
12,300
2,557
61,090
L
5,755
1,023
0
6,119
13,616
10,725
48
810
12,806
0
59,194
L
Arachne
938
609
0
5,163
8,156
3,143
0
1,498
6,658
0
47,612
W
3,865
651
0
4,252
8,017
3,031
0
454
7,563
0
48,076
L
Yemoja
1,642
340
2,849
3,804
11,087
6,158
0
7,128
3,959
14,163
0
W
3,286
230
0
2,358
7,078
5,154
0
1,609
5,469
18,413
2,132
L
Poseidon
LeBeanzZ
Poseidon
3,305
1,000
0
1,270
10,158
2,914
0
7,529
2,629
50,499
0
L
3,730
2,346
0
6,122
11,837
4,487
0
8,348
3,489
0
56,843
W
10,793
5,176
0
4,500
6,685
2,117
294
812
5,873
65,019
4,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
36,293
373
Minions Killed
411
0
Camps Cleared
0
1,228,271
Distance Traveled
1,247,369
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,954
663
119
10
0
259,103
1
W
Surtr
8,173
681
95
8
0
233,290
4
L
Mulan
6,819
568
96
8
0
210,617
0
L
Arachne
6,361
530
83
7
0
316,231
0
W
Thor
6,569
547
77
6
0
293,116
0
L
Yemoja
5,905
492
29
2
0
239,440
6
W
Charon
6,494
541
17
1
0
233,539
3
L
Poseidon
5,926
494
83
7
0
229,804
2
L
Nut
6,160
513
82
7
0
232,179
0
W
Sol
7,103
592
103
9
0
228,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role