Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
EM1L14N068
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 241L
1,559 Elo+
Solo
Sol
Sol
GodlyTwerkPower
Sol
Level 161
God Stats
66W - 51L
1,655 SR
Queue Stats
234W - 242L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
NiceSack
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Solo
Arachne
Arachne
perfect28storm
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,462 Elo+
Solo
Team Averages
Level 136
1,531 SR
1,527 Elo+

VS

Team Averages
Level 108
1,448 SR
1,453 Elo+
Ao Kuang
Ao Kuang
Nohhp
Ao Kuang
Level 12
God Stats
3W - 5L
1,551 SR
Queue Stats
14W - 13L
1,507 Elo+
Party 1
Mulan
Mulan
OldSgtGhost
Mulan
Level 229
God Stats
2W - 1L
1,524 SR
Queue Stats
130W - 127L
1,538 Elo+
Solo
Ra
Ra
SoulTrain
Ra
Level 147
God Stats
2W - 0L
1,825 SR
Queue Stats
51W - 44L
1,496 Elo+
Party 1
Artemis
Artemis
marcelo08033
Artemis
Level 147
God Stats
2W - 3L
1,129 SR
Queue Stats
268W - 248L
1,534 Elo+
Solo
Ymir
Ymir
originaljc2002
Ymir
Level 3
God Stats
1W - 6L
1,210 SR
Queue Stats
13W - 15L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 7
6,872
529
8,746
11,247
5,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
EM1L14N068
Chiron
13
2 / 0 / 1
7,573
583
4,745
6,909
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 2 / 2
7,503
577
9,945
9,772
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
NiceSack
Cernunnos
11
0 / 4 / 1
6,522
502
3,415
11,520
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 0
7,035
541
2,338
9,869
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nohhp
Ao Kuang
10
1 / 3 / 3
5,973
459
3,289
10,029
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 0
8,324
640
8,755
9,892
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 1
7,944
611
7,953
5,895
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
marcelo08033
Artemis
12
2 / 2 / 1
6,463
497
5,404
8,914
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 4 / 3
5,950
458
1,360
11,859
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
7
7
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
7
4.5
L
Chiron
EM1L14N068
Chiron
2
0
1
2.5
L
5
2
2
3
L
Cernunnos
NiceSack
Cernunnos
0
4
1
0.13
W
Ao Kuang
Nohhp
Ao Kuang
1
3
3
0.83
W
2
1
0
2
W
2
0
1
2.5
W
Artemis
marcelo08033
Artemis
2
2
1
1.25
W
0
4
3
0.38
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
26,761
49,317
Taken
46,589
19,542
Mitigated
25,611
20,332
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,746
2,217
0
2,443
11,247
5,894
590
3,653
7,499
0
43,945
L
Chiron
EM1L14N068
Chiron
4,745
1,740
86
2,902
6,909
2,648
90
2,729
4,108
0
61,314
L
9,945
5,704
0
5,104
9,772
2,909
2,607
3,601
6,033
51,500
10,069
L
Cernunnos
NiceSack
Cernunnos
3,415
1,739
0
4,353
11,520
3,484
0
1,270
10,166
0
37,622
W
Ao Kuang
Nohhp
Ao Kuang
3,289
1,069
0
2,692
10,029
3,898
0
575
9,454
22,755
0
W
8,755
705
0
4,305
9,892
6,809
0
0
9,892
0
70,271
W
7,953
375
408
2,938
5,895
2,495
0
579
5,316
87,325
869
W
Artemis
marcelo08033
Artemis
5,404
1,467
0
1,487
8,914
3,716
0
3,057
5,857
0
41,454
W
1,360
706
0
707
11,859
8,693
0
4,974
6,885
13,624
0
L
2,338
1,793
0
5,444
9,869
4,607
0
909
8,960
0
52,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
34,654
394
Minions Killed
402
0
Camps Cleared
0
1,265,336
Distance Traveled
1,321,702
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,872
529
59
5
0
267,311
5
L
Chiron
7,573
583
114
9
0
262,316
3
L
Sol
7,503
577
76
6
0
219,037
0
L
Cernunnos
6,522
502
63
5
0
200,321
0
W
Ao Kuang
5,973
459
45
3
0
306,269
0
W
Mulan
8,324
640
123
9
0
231,277
2
W
Ra
7,944
611
156
12
0
287,564
0
W
Artemis
6,463
497
60
5
0
232,235
2
W
Ymir
5,950
458
18
1
0
264,357
0
L
Arachne
7,035
541
82
6
0
316,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role