Player Matchup

Horus
Horus
ChildishBambini
Horus
Level 149
God Stats
7W - 1L
2,011 SR
Queue Stats
43W - 41L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
DaddiChunkyDunk
Zhong Kui
Level 126
God Stats
6W - 4L
1,675 SR
Queue Stats
35W - 38L
1,471 Elo+
Party 2
Thanatos
Thanatos
FaZz Maylay
Thanatos
Level 103
God Stats
1W - 0L
1,271 SR
Queue Stats
57W - 56L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
SolrStorm7
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,572 Elo+
Solo
Olorun
Olorun
firefight021
Olorun
Level 155
God Stats
2W - 1L
1,280 SR
Queue Stats
118W - 115L
1,520 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,523 Elo+

VS

Team Averages
Level 119
1,579 SR
1,496 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DIEGOUSKI
Zhong Kui
Level 147
God Stats
1W - 4L
1,398 SR
Queue Stats
133W - 128L
1,544 Elo+
Solo
Vulcan
Vulcan
Frantom
Vulcan
Level 89
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Pr0pheticChaos
Lancelot
Level 140
God Stats
3W - 2L
1,744 SR
Queue Stats
114W - 119L
1,463 Elo+
Solo
Aphrodite
Aphrodite
shalessa
Aphrodite
Level 148
God Stats
10W - 12L
1,640 SR
Queue Stats
33W - 43L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,119
541
12,752
16,714
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
DaddiChunkyDunk
Zhong Kui
13
3 / 1 / 4
7,941
529
5,470
6,810
7,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
FaZz Maylay
Thanatos
15
3 / 1 / 3
8,001
533
3,875
14,340
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SolrStorm7
Baron Samedi
13
1 / 2 / 3
7,762
517
5,352
8,690
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
15
1 / 0 / 2
8,385
559
6,031
6,445
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 1 / 3
7,487
499
5,947
11,667
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
DIEGOUSKI
Zhong Kui
14
2 / 1 / 2
7,927
528
8,141
12,640
11,402
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
Frantom
Vulcan
9
1 / 4 / 1
5,598
373
5,186
6,847
2,381
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
13
2 / 2 / 1
7,325
488
8,134
13,716
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
shalessa
Aphrodite
9
0 / 1 / 1
6,192
413
3,604
8,501
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
7
7
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
3
3.5
W
1
3
5
1.17
L
Zhong Kui
DIEGOUSKI
Zhong Kui
2
1
2
3
W
Zhong Kui
DaddiChunkyDunk
Zhong Kui
3
1
4
5
W
Thanatos
FaZz Maylay
Thanatos
3
1
3
4.5
L
Vulcan
Frantom
Vulcan
1
4
1
0.38
L
Lancelot
2
2
1
1.25
W
Baron Samedi
SolrStorm7
Baron Samedi
1
2
3
1.25
W
Olorun
1
0
2
2
L
Aphrodite
shalessa
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,480
Damage
31,012
52,999
Taken
53,371
35,594
Mitigated
36,541
29,573
Healing
24,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,947
3,059
0
4,093
11,667
6,183
0
754
10,758
0
66,271
W
12,752
5,363
195
7,822
16,714
13,589
0
1,346
14,481
0
60,544
L
Zhong Kui
DIEGOUSKI
Zhong Kui
8,141
629
0
7,584
12,640
11,402
0
7,062
5,578
73,550
2,050
W
Zhong Kui
DaddiChunkyDunk
Zhong Kui
5,470
1,015
0
2,230
6,810
7,222
270
3,087
3,676
22,051
3,215
W
Thanatos
FaZz Maylay
Thanatos
3,875
572
0
11,388
14,340
7,085
0
3,757
10,533
0
70,479
L
Vulcan
Frantom
Vulcan
5,186
248
0
51
6,847
2,381
0
3,409
3,343
22,094
0
L
Lancelot
8,134
2,124
0
5,020
13,716
10,583
0
813
12,248
0
46,418
W
Baron Samedi
SolrStorm7
Baron Samedi
5,352
250
442
3,064
8,690
4,831
0
5,429
3,261
60,158
1,104
W
Olorun
6,031
2,330
314
4,118
6,445
2,867
1,671
3,190
3,255
78,032
5,102
L
Aphrodite
shalessa
Aphrodite
3,604
170
2,537
5,631
8,501
5,992
0
4,459
3,994
20,959
463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
34,529
494
Minions Killed
345
0
Camps Cleared
0
1,464,340
Distance Traveled
1,438,857
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,487
499
101
7
0
316,962
0
W
Horus
8,119
541
111
7
0
271,712
0
L
Zhong Kui
7,927
528
114
8
0
286,277
1
W
Zhong Kui
7,941
529
31
2
0
300,701
3
W
Thanatos
8,001
533
102
7
0
320,749
3
L
Vulcan
5,598
373
31
2
0
300,114
0
L
Lancelot
7,325
488
68
5
0
284,756
0
W
Baron Samedi
7,762
517
121
8
0
278,249
2
W
Olorun
8,385
559
129
9
0
292,929
1
L
Aphrodite
6,192
413
31
2
0
250,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role