Player Matchup

Set
Set
 
Set
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Amorill
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,542 Elo+
Party 1
Khepri
Khepri
EIBarbas
Khepri
Level 128
God Stats
0W - 1L
1,180 SR
Queue Stats
37W - 35L
1,552 Elo+
Party 3
Merlin
Merlin
K3ttle
Merlin
Level 147
God Stats
8W - 5L
1,641 SR
Queue Stats
76W - 62L
1,697 Elo+
Party 1
Heimdallr
Heimdallr
Z0rd10nAL
Heimdallr
Level 152
God Stats
2W - 4L
1,473 SR
Queue Stats
108W - 111L
1,567 Elo+
Party 1
Team Averages
Level 157
1,459 SR
1,572 Elo+

VS

Team Averages
Level 150
1,608 SR
1,591 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BabyMilkChefD
Nu Wa
Level 66
God Stats
5W - 3L
1,698 SR
Queue Stats
57W - 22L
1,776 Elo+
Party 2
Baron Samedi
Baron Samedi
Daityy
Baron Samedi
Level 99
God Stats
19W - 7L
1,780 SR
Queue Stats
232W - 183L
1,597 Elo+
Solo
Surtr
Surtr
Ragani
Surtr
Level 142
God Stats
12W - 13L
1,563 SR
Queue Stats
233W - 192L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 3 / 2
5,832
486
4,532
11,078
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Amorill
Sun Wukong
11
1 / 4 / 0
6,003
500
4,746
11,213
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
EIBarbas
Khepri
9
0 / 4 / 1
5,487
457
1,487
9,296
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
K3ttle
Merlin
12
2 / 2 / 0
6,369
531
6,508
5,149
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Z0rd10nAL
Heimdallr
14
1 / 1 / 0
7,276
606
4,566
6,237
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 0 / 3
7,943
662
8,915
10,441
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
14
3 / 1 / 4
7,481
623
4,121
6,034
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 10
6,383
532
4,900
9,869
6,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Daityy
Baron Samedi
11
2 / 2 / 6
6,455
538
4,776
5,971
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Ragani
Surtr
14
3 / 0 / 3
8,473
706
6,112
7,610
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
14
14
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
2
0.67
W
Ao Kuang
 
Ao Kuang
6
0
3
7.5
W
Neith
 
Neith
3
1
4
5
L
Sun Wukong
Amorill
Sun Wukong
1
4
0
0.25
W
0
2
10
2.5
W
Baron Samedi
Daityy
Baron Samedi
2
2
6
2.5
L
Khepri
EIBarbas
Khepri
0
4
1
0.13
L
Merlin
K3ttle
Merlin
2
2
0
1
W
Surtr
Ragani
Surtr
3
0
3
4.5
L
Heimdallr
Z0rd10nAL
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
28,824
42,973
Taken
39,925
23,745
Mitigated
20,783
8,567
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,532
1,805
0
1,175
11,078
5,755
0
4,765
6,313
0
45,117
W
Ao Kuang
 
Ao Kuang
8,915
2,084
0
8,262
10,441
4,358
32
1,826
8,615
75,282
0
W
Neith
 
Neith
4,121
1,259
0
1,766
6,034
2,689
0
325
5,709
0
62,897
L
Sun Wukong
Amorill
Sun Wukong
4,746
878
0
2,032
11,213
5,961
0
3,498
7,715
0
45,772
W
4,900
1,903
0
2,672
9,869
6,728
144
2,444
7,425
25,732
0
W
Baron Samedi
Daityy
Baron Samedi
4,776
459
507
2,026
5,971
3,095
0
3,022
2,949
42,300
0
L
Khepri
EIBarbas
Khepri
1,487
74
0
1,838
9,296
7,014
0
5,557
3,739
14,882
0
L
Merlin
K3ttle
Merlin
6,508
222
0
625
5,149
2,284
0
3,438
1,711
57,063
0
W
Surtr
Ragani
Surtr
6,112
2,556
0
2,711
7,610
3,913
56
378
7,232
3,225
64,225
L
Heimdallr
Z0rd10nAL
Heimdallr
4,566
2,458
0
2,897
6,237
2,731
0
1,808
4,429
0
75,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
36,735
408
Minions Killed
463
0
Camps Cleared
0
1,172,615
Distance Traveled
1,287,908
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,832
486
69
6
0
226,956
0
W
Ao Kuang
7,943
662
122
10
0
292,512
0
W
Neith
7,481
623
117
10
0
258,088
0
L
Sun Wukong
6,003
500
90
8
0
256,647
1
W
Nu Wa
6,383
532
30
3
0
260,969
0
W
Baron Samedi
6,455
538
79
7
0
234,903
4
L
Khepri
5,487
457
25
2
0
250,271
4
L
Merlin
6,369
531
100
8
0
230,526
1
W
Surtr
8,473
706
115
10
0
241,436
2
L
Heimdallr
7,276
606
124
10
0
208,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role