Player Matchup

Nu Wa
Nu Wa
Akecheta256
Nu Wa
Level 37
God Stats
3W - 2L
1,315 SR
Queue Stats
64W - 48L
1,454 Elo+
Solo
Neith
Neith
Kittwave
Neith
Level 82
God Stats
2W - 1L
1,732 SR
Queue Stats
20W - 19L
1,444 Elo+
Solo
Nemesis
Nemesis
Qwerty79471
Nemesis
Level 67
God Stats
2W - 1L
1,309 SR
Queue Stats
81W - 78L
1,468 Elo+
Solo
Sobek
Sobek
TheMinorMisfit
Sobek
Level 68
God Stats
40W - 49L
1,470 SR
Queue Stats
181W - 185L
1,455 Elo+
Solo
Osiris
Osiris
zexiiion
Osiris
Level 103
God Stats
8W - 6L
1,550 SR
Queue Stats
211W - 192L
1,492 Elo+
Solo
Team Averages
Level 71
1,475 SR
1,463 Elo+

VS

Team Averages
Level 69
1,491 SR
1,478 Elo+
Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hokagehancho
Sol
Level 60
God Stats
100W - 95L
1,533 SR
Queue Stats
248W - 273L
1,425 Elo+
Solo
Ymir
Ymir
SauceyTomato570
Ymir
Level 69
God Stats
1W - 3L
1,286 SR
Queue Stats
43W - 49L
1,478 Elo+
Party 1
Anubis
Anubis
kfcneal
Anubis
Level 103
God Stats
177W - 140L
1,528 SR
Queue Stats
313W - 296L
1,490 Elo+
Solo
Thanatos
Thanatos
vainsbetter
Thanatos
Level 29
God Stats
4W - 2L
1,610 SR
Queue Stats
65W - 61L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,099
678
3,343
2,557
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Kittwave
Neith
9
5 / 1 / 0
5,645
627
6,331
5,225
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Qwerty79471
Nemesis
9
1 / 0 / 2
5,026
558
2,980
7,831
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 5
5,379
598
2,201
6,609
4,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
zexiiion
Osiris
12
5 / 0 / 0
7,181
798
4,511
8,444
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 2 / 0
4,392
488
1,770
4,988
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 2 / 1
4,350
483
5,554
5,383
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 3 / 2
4,743
527
2,585
8,125
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
kfcneal
Anubis
9
0 / 5 / 0
4,943
549
3,270
5,918
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
vainsbetter
Thanatos
3
0 / 3 / 0
3,509
390
1,492
7,370
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
W
1
0
1
1.5
L
2
2
1
1.25
W
Neith
Kittwave
Neith
5
1
0
5
W
Nemesis
Qwerty79471
Nemesis
1
0
2
2
L
1
3
2
0.67
W
0
2
5
1.25
L
Anubis
kfcneal
Anubis
0
5
0
0
L
Thanatos
vainsbetter
Thanatos
0
3
0
0
W
Osiris
zexiiion
Osiris
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
14,671
30,666
Taken
31,784
15,047
Mitigated
11,684
13,785
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,770
585
0
380
4,988
1,229
0
2,382
2,311
25,944
308
W
3,343
894
0
980
2,557
809
453
1,406
1,151
41,330
0
L
5,554
2,444
0
3,049
5,383
1,324
0
863
4,520
25,914
0
W
Neith
Kittwave
Neith
6,331
3,116
0
1,769
5,225
1,779
1,072
3,246
1,979
0
40,362
W
Nemesis
Qwerty79471
Nemesis
2,980
1,743
0
3,856
7,831
2,468
0
497
7,334
0
26,552
L
2,585
985
0
1,005
8,125
4,811
0
1,426
6,667
15,053
0
W
2,201
147
123
2,965
6,609
4,414
243
4,752
1,857
11,690
0
L
Anubis
kfcneal
Anubis
3,270
323
0
541
5,918
2,375
0
0
5,398
40,545
0
L
Thanatos
vainsbetter
Thanatos
1,492
604
0
2,256
7,370
1,945
0
454
6,824
0
17,128
W
Osiris
zexiiion
Osiris
4,511
950
0
4,092
8,444
5,577
0
3,270
5,174
0
46,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
21,937
281
Minions Killed
184
0
Camps Cleared
0
857,365
Distance Traveled
781,839
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,392
488
46
5
0
158,178
0
W
Nu Wa
6,099
678
71
8
0
170,995
0
L
Sol
4,350
483
42
5
0
108,913
0
W
Neith
5,645
627
55
6
0
150,936
1
W
Nemesis
5,026
558
52
6
0
203,253
0
L
Ymir
4,743
527
16
2
0
169,054
2
W
Sobek
5,379
598
24
3
0
156,967
0
L
Anubis
4,943
549
60
7
0
176,560
0
L
Thanatos
3,509
390
20
2
0
169,134
0
W
Osiris
7,181
798
79
9
0
175,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role