Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DaggumSon
Scylla
Level 21
God Stats
4W - 3L
1,711 SR
Queue Stats
10W - 16L
1,252 Elo+
Party 1
Nemesis
Nemesis
DarkSerotonin
Nemesis
Level 68
God Stats
10W - 7L
1,484 SR
Queue Stats
49W - 47L
1,393 Elo+
Party 1
Cerberus
Cerberus
Gilithir
Cerberus
Level 53
God Stats
2W - 1L
1,229 SR
Queue Stats
16W - 26L
1,273 Elo+
Party 1
Sun Wukong
Sun Wukong
PhoqueSmite2024
Sun Wukong
Level 18
God Stats
5W - 6L
1,363 SR
Queue Stats
26W - 25L
1,363 Elo+
Party 1
Team Averages
Level 63
1,458 SR
1,356 Elo+

VS

Team Averages
Level 108
1,515 SR
1,451 Elo+
Bakasura
Bakasura
LocalFazbear
Bakasura
Level 88
God Stats
18W - 13L
1,559 SR
Queue Stats
326W - 291L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Lxgan maxxed
Cthulhu
Level 44
God Stats
33W - 31L
1,511 SR
Queue Stats
238W - 254L
1,408 Elo+
Solo
Neith
Neith
Prince Supa
Neith
Level 127
God Stats
5W - 14L
1,557 SR
Queue Stats
318W - 321L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
SMG 3k
Baba Yaga
Level 120
God Stats
96W - 85L
1,547 SR
Queue Stats
186W - 164L
1,521 Elo+
Solo
Serqet
Serqet
Vondukee
Serqet
Level 161
God Stats
3W - 7L
1,402 SR
Queue Stats
154W - 161L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 2
7,597
447
4,354
13,139
4,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
DaggumSon
Scylla
14
1 / 3 / 1
8,017
472
3,902
8,693
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
3 / 3 / 6
7,988
470
9,716
16,766
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Gilithir
Cerberus
12
0 / 2 / 4
7,099
418
1,911
12,457
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
PhoqueSmite2024
Sun Wukong
17
14 / 1 / 3
10,799
635
18,400
18,615
18,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LocalFazbear
Bakasura
12
1 / 11 / 0
7,648
450
6,833
20,194
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Lxgan maxxed
Cthulhu
13
0 / 2 / 8
7,912
465
9,659
10,611
10,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 3
8,475
499
11,389
7,335
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
SMG 3k
Baba Yaga
16
4 / 1 / 3
9,957
586
10,894
6,354
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Vondukee
Serqet
15
3 / 4 / 3
8,257
486
4,770
15,739
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
19
Kills
11
11
Deaths
19
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
2
1
W
Scylla
DaggumSon
Scylla
1
3
1
0.5
W
Nemesis
3
3
6
2
W
Cerberus
Gilithir
Cerberus
0
2
4
1
L
Bakasura
LocalFazbear
Bakasura
1
11
0
0.09
L
Cthulhu
Lxgan maxxed
Cthulhu
0
2
8
2
W
Sun Wukong
PhoqueSmite2024
Sun Wukong
14
1
3
15.5
L
3
1
3
4.5
L
Baba Yaga
SMG 3k
Baba Yaga
4
1
3
5.5
L
Serqet
Vondukee
Serqet
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
43,545
69,670
Taken
60,233
41,434
Mitigated
35,402
17,053
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,354
1,694
0
3,441
13,139
4,987
0
2,666
10,067
0
64,885
W
Scylla
DaggumSon
Scylla
3,902
579
0
703
8,693
3,196
1,015
4,681
3,390
59,920
534
W
Nemesis
9,716
5,005
0
5,861
16,766
6,418
0
4,304
11,146
0
51,482
W
Cerberus
Gilithir
Cerberus
1,911
60
0
3,035
12,457
8,296
0
3,159
7,984
18,460
0
L
Bakasura
LocalFazbear
Bakasura
6,833
4,083
0
4,826
20,194
10,468
0
2,759
16,427
0
30,066
L
Cthulhu
Lxgan maxxed
Cthulhu
9,659
706
83
1,965
10,611
10,333
0
2,345
8,109
42,957
2,203
W
Sun Wukong
PhoqueSmite2024
Sun Wukong
18,400
3,149
0
4,013
18,615
18,537
207
3,662
12,847
8,480
64,085
L
11,389
3,156
0
3,466
7,335
3,439
423
643
6,589
0
59,288
L
Baba Yaga
SMG 3k
Baba Yaga
10,894
741
0
3,013
6,354
3,368
392
1,544
4,791
71,868
1,798
L
Serqet
Vondukee
Serqet
4,770
1,116
0
6,410
15,739
7,794
278
1,096
14,400
0
65,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
42,249
432
Minions Killed
468
0
Camps Cleared
0
1,667,103
Distance Traveled
1,637,589
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,597
447
100
6
0
295,754
4
W
Scylla
8,017
472
101
6
0
317,062
1
W
Nemesis
7,988
470
73
4
0
400,011
5
W
Cerberus
7,099
418
67
4
0
330,807
2
L
Bakasura
7,648
450
87
5
0
285,181
0
L
Cthulhu
7,912
465
80
5
0
360,323
0
W
Sun Wukong
10,799
635
91
5
0
323,469
2
L
Neith
8,475
499
90
5
0
281,507
0
L
Baba Yaga
9,957
586
118
7
0
341,615
4
L
Serqet
8,257
486
93
5
0
368,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role