Player Matchup

Sun Wukong
Sun Wukong
InauguralMink6
Sun Wukong
Level 204
God Stats
0W - 2L
1,309 SR
Queue Stats
420W - 397L
1,531 Elo+
Party 4
Janus
Janus
Skitka23
Janus
Level 121
God Stats
13W - 13L
1,556 SR
Queue Stats
282W - 266L
1,473 Elo+
Party 3
Atlas
Atlas
Spadetizzle
Atlas
Level 197
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 318L
1,571 Elo+
Party 4
Arachne
Arachne
SteelTrashcan
Arachne
Level 67
God Stats
73W - 46L
1,644 SR
Queue Stats
278W - 258L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
willwilliamll
Danzaburou
Level 155
God Stats
3W - 5L
1,169 SR
Queue Stats
135W - 122L
1,480 Elo+
Solo
Team Averages
Level 149
1,435 SR
1,507 Elo+

VS

Team Averages
Level 122
1,540 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MC_Frex
Chaac
Level 130
God Stats
4W - 3L
1,566 SR
Queue Stats
43W - 43L
1,532 Elo+
Party 2
Anhur
Anhur
Proleetarian
Anhur
Level 91
God Stats
4W - 5L
1,356 SR
Queue Stats
8W - 15L
1,210 Elo+
Solo
Ymir
Ymir
Tinytiptimmy
Ymir
Level 113
God Stats
3W - 1L
1,790 SR
Queue Stats
120W - 102L
1,527 Elo+
Party 1
Freya
Freya
unholyavenger
Freya
Level 147
God Stats
10W - 7L
1,491 SR
Queue Stats
129W - 117L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InauguralMink6
Sun Wukong
8
1 / 0 / 0
4,693
782
2,794
5,113
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Skitka23
Janus
6
0 / 5 / 0
3,784
631
1,882
4,911
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,885
648
1,246
4,649
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
7
1 / 2 / 0
3,811
635
1,210
5,631
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
willwilliamll
Danzaburou
5
0 / 2 / 0
3,582
597
1,873
3,486
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
4 / 0 / 3
5,003
834
4,307
3,713
1,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
MC_Frex
Chaac
7
0 / 2 / 1
3,746
624
2,168
4,378
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 0 / 0
4,742
790
2,112
3,345
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 3
4,012
669
1,744
4,017
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 3
4,305
718
2,943
4,639
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
L
Sun Wukong
InauguralMink6
Sun Wukong
1
0
0
1
W
Chaac
MC_Frex
Chaac
0
2
1
0.25
W
3
0
0
3
L
Janus
Skitka23
Janus
0
5
0
0
L
0
1
1
0.5
L
Arachne
1
2
0
0.5
W
1
0
3
2.5
W
2
0
3
3.5
L
Danzaburou
willwilliamll
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,005
Damage
13,274
23,790
Taken
20,092
8,268
Mitigated
8,725
7,383
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,307
92
0
2,013
3,713
1,508
0
1,361
2,112
27,776
0
L
Sun Wukong
InauguralMink6
Sun Wukong
2,794
586
0
2,449
5,113
3,185
0
961
4,152
0
32,405
W
Chaac
MC_Frex
Chaac
2,168
426
0
325
4,378
2,705
0
0
4,154
0
17,109
W
2,112
1,703
0
1,657
3,345
907
795
203
3,142
0
30,625
L
Janus
Skitka23
Janus
1,882
183
0
483
4,911
1,001
0
3,472
1,398
16,657
769
L
1,246
385
0
1,624
4,649
1,899
0
1,003
3,580
10,579
0
L
Arachne
1,210
774
0
1,881
5,631
1,383
0
2,205
3,426
0
20,398
W
1,744
210
0
895
4,017
2,277
0
744
3,273
11,866
0
W
2,943
1,276
0
2,600
4,639
1,328
0
412
4,030
16,419
858
L
Danzaburou
willwilliamll
Danzaburou
1,873
465
0
946
3,486
800
0
1,048
2,257
0
16,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,755
Gold Earned
21,808
153
Minions Killed
178
0
Camps Cleared
0
620,102
Distance Traveled
673,796
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,003
834
39
7
0
128,450
0
L
Sun Wukong
4,693
782
56
9
0
120,376
0
W
Chaac
3,746
624
25
4
0
147,356
0
W
Anhur
4,742
790
59
10
0
108,294
0
L
Janus
3,784
631
30
5
0
117,418
0
L
Atlas
3,885
648
11
2
0
133,669
0
L
Arachne
3,811
635
30
5
0
163,108
0
W
Ymir
4,012
669
18
3
0
132,594
0
W
Freya
4,305
718
37
6
0
157,102
1
L
Danzaburou
3,582
597
26
4
0
85,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role