Player Matchup

Tsukuyomi
Tsukuyomi
Claytvn
Tsukuyomi
Level 125
God Stats
5W - 10L
1,500 SR
Queue Stats
207W - 191L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
Hydrosama
Nu Wa
Level 66
God Stats
5W - 4L
1,682 SR
Queue Stats
124W - 107L
1,522 Elo+
Party 2
Nut
Nut
Pranda
Nut
Level 67
God Stats
4W - 5L
1,445 SR
Queue Stats
154W - 146L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
RookFox
Kuzenbo
Level 96
God Stats
8W - 4L
1,748 SR
Queue Stats
91W - 83L
1,492 Elo+
Party 2
Bellona
Bellona
Targus03
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,363 Elo+
Party 1
Team Averages
Level 88
1,575 SR
1,488 Elo+

VS

Team Averages
Level 98
1,586 SR
1,485 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TheCoChise07
Osiris
Level 121
God Stats
10W - 2L
1,720 SR
Queue Stats
201W - 186L
1,508 Elo+
Solo
Ymir
Ymir
TheZigbot9000
Ymir
Level 157
God Stats
13W - 17L
1,488 SR
Queue Stats
476W - 478L
1,481 Elo+
Solo
Loki
Loki
dark-stukov
Loki
Level 82
God Stats
2W - 1L
1,721 SR
Queue Stats
13W - 7L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Claytvn
Tsukuyomi
13
3 / 5 / 2
7,249
483
10,354
14,189
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Hydrosama
Nu Wa
12
1 / 4 / 0
6,878
459
9,432
8,568
3,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nut
Pranda
Nut
13
0 / 2 / 0
7,144
476
3,061
8,941
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
RookFox
Kuzenbo
11
1 / 2 / 1
6,093
406
4,329
12,866
15,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Targus03
Bellona
13
0 / 3 / 0
7,403
494
7,959
13,472
14,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 0 / 0
8,518
568
8,764
7,551
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
13
3 / 2 / 3
7,491
499
7,571
7,156
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
15
3 / 0 / 4
9,359
624
10,245
16,081
15,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 3
7,818
521
5,543
8,914
7,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 3
7,794
520
7,122
15,567
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
15
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
0
3
W
Vulcan
 
Vulcan
3
2
3
2.25
L
Tsukuyomi
Claytvn
Tsukuyomi
3
5
2
0.8
L
Nu Wa
Hydrosama
Nu Wa
1
4
0
0.25
L
Nut
Pranda
Nut
0
2
0
0
L
Kuzenbo
RookFox
Kuzenbo
1
2
1
0.75
L
Bellona
Targus03
Bellona
0
3
0
0
W
Osiris
3
0
4
5
W
3
0
3
4.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,135
Damage
39,245
58,036
Taken
55,269
42,821
Mitigated
34,831
14,143
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,764
3,768
0
745
7,551
3,132
486
2,133
5,418
0
77,961
W
Vulcan
 
Vulcan
7,571
523
0
551
7,156
2,346
161
2,686
4,470
45,770
0
L
Tsukuyomi
Claytvn
Tsukuyomi
10,354
2,593
0
5,425
14,189
5,729
0
1,929
12,202
0
60,086
L
Nu Wa
Hydrosama
Nu Wa
9,432
2,068
0
1,821
8,568
3,339
55
4,650
3,832
52,490
1,765
L
Nut
Pranda
Nut
3,061
1,354
0
200
8,941
3,860
0
463
8,478
0
69,204
L
Kuzenbo
RookFox
Kuzenbo
4,329
1,457
0
3,722
12,866
15,752
0
4,725
8,059
20,825
1,433
L
Bellona
Targus03
Bellona
7,959
1,841
0
2,975
13,472
14,141
0
1,255
12,200
0
56,572
W
Osiris
10,245
4,068
0
8,305
16,081
15,384
639
1,360
13,768
373
75,229
W
5,543
1,110
0
1,767
8,914
7,919
0
3,939
4,940
24,632
1,261
W
7,122
1,504
0
6,561
15,567
6,050
0
3,108
12,411
0
65,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
40,980
420
Minions Killed
430
0
Camps Cleared
0
1,416,536
Distance Traveled
1,503,153
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,518
568
112
7
0
285,143
0
W
Vulcan
7,491
499
70
5
0
296,403
0
L
Tsukuyomi
7,249
483
80
5
0
317,573
0
L
Nu Wa
6,878
459
98
7
0
264,402
5
L
Nut
7,144
476
108
7
0
274,506
0
L
Kuzenbo
6,093
406
27
2
0
302,134
6
L
Bellona
7,403
494
107
7
0
257,921
0
W
Osiris
9,359
624
117
8
0
304,426
2
W
Ymir
7,818
521
35
2
0
308,222
0
W
Loki
7,794
520
96
6
0
308,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role