Player Matchup

Hel
Hel
Archie
Hel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 117L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
F0rtniteAdmin
Jormungandr
Level 130
God Stats
6W - 7L
1,472 SR
Queue Stats
194W - 203L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ghost2332473122
Morgan Le Fay
Level 147
God Stats
4W - 8L
1,415 SR
Queue Stats
440W - 455L
1,551 Elo+
Solo
Hercules
Hercules
Jpanski421
Hercules
Level 124
God Stats
4W - 3L
1,462 SR
Queue Stats
89W - 87L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
Valorian1010
Danzaburou
Level 38
God Stats
1W - 1L
1,293 SR
Queue Stats
113W - 119L
1,513 Elo+
Party 2
Team Averages
Level 116
1,428 SR
1,542 Elo+

VS

Team Averages
Level 151
1,620 SR
1,511 Elo+
Kuzenbo
Kuzenbo
DovahkinAn
Kuzenbo
Level 115
God Stats
2W - 1L
1,896 SR
Queue Stats
65W - 61L
1,556 Elo+
Solo
Fenrir
Fenrir
Keoloa
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,495 Elo+
Solo
Anhur
Anhur
Tetteness
Anhur
Level 171
God Stats
7W - 8L
1,500 SR
Queue Stats
351W - 369L
1,473 Elo+
Party 1
Hel
Hel
badblake16
Hel
Level 150
God Stats
1W - 3L
1,679 SR
Queue Stats
96W - 97L
1,500 Elo+
Solo
Osiris
Osiris
omegao0
Osiris
Level 162
God Stats
13W - 20L
1,523 SR
Queue Stats
1,300W - 1,291L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Archie
Hel
18
4 / 3 / 19
11,677
730
15,976
14,929
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
F0rtniteAdmin
Jormungandr
20
5 / 2 / 15
11,978
749
22,522
19,595
23,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Ghost2332473122
Morgan Le Fay
18
1 / 3 / 18
11,004
688
22,114
14,664
7,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Jpanski421
Hercules
20
10 / 2 / 14
12,696
794
21,258
30,307
26,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Valorian1010
Danzaburou
18
3 / 5 / 11
11,115
695
15,247
16,214
7,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DovahkinAn
Kuzenbo
17
4 / 7 / 8
9,923
620
18,212
21,618
43,139
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Keoloa
Fenrir
17
3 / 6 / 7
9,471
592
7,708
23,866
24,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Tetteness
Anhur
15
3 / 3 / 6
9,086
568
10,411
12,016
6,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 12
9,990
624
13,024
22,433
12,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
omegao0
Osiris
20
3 / 2 / 10
10,211
638
22,385
28,714
31,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
23
Kills
15
15
Deaths
24
77
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
Archie
Hel
4
3
19
4.5
L
Kuzenbo
DovahkinAn
Kuzenbo
4
7
8
1.14
W
Jormungandr
F0rtniteAdmin
Jormungandr
5
2
15
6.25
W
Morgan Le Fay
Ghost2332473122
Morgan Le Fay
1
3
18
3.33
W
Hercules
Jpanski421
Hercules
10
2
14
8.5
L
Fenrir
Keoloa
Fenrir
3
6
7
1.08
L
Anhur
Tetteness
Anhur
3
3
6
2
W
Danzaburou
Valorian1010
Danzaburou
3
5
11
1.7
L
2
6
12
1.33
L
Osiris
omegao0
Osiris
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,117
Damage
71,740
95,709
Taken
108,647
72,528
Mitigated
117,664
48,466
Healing
49,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Archie
Hel
15,976
1,412
16,478
8,555
14,929
7,216
846
3,876
10,576
31,522
0
L
Kuzenbo
DovahkinAn
Kuzenbo
18,212
4,463
851
2,006
21,618
43,139
137
11,292
9,559
26,763
0
W
Jormungandr
F0rtniteAdmin
Jormungandr
22,522
1,901
1,067
3,704
19,595
23,287
1,074
7,367
11,690
47,863
1,504
W
Morgan Le Fay
Ghost2332473122
Morgan Le Fay
22,114
1,682
549
961
14,664
7,866
426
5,826
8,417
50,375
0
W
Hercules
Jpanski421
Hercules
21,258
4,007
1,290
13,760
30,307
26,285
667
9,068
20,691
0
29,662
L
Fenrir
Keoloa
Fenrir
7,708
1,136
1,705
3,263
23,866
24,358
237
12,642
10,182
0
15,859
L
Anhur
Tetteness
Anhur
10,411
5,960
406
809
12,016
6,257
96
4,811
6,714
0
18,740
W
Danzaburou
Valorian1010
Danzaburou
15,247
5,724
237
1,865
16,214
7,874
3,296
5,076
10,686
0
29,486
L
13,024
474
15,921
12,230
22,433
12,792
151
12,741
8,956
27,965
113
L
Osiris
omegao0
Osiris
22,385
2,189
1,069
11,565
28,714
31,118
111
15,466
12,322
0
41,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,470
Gold Earned
48,681
207
Minions Killed
127
0
Camps Cleared
0
1,439,747
Distance Traveled
1,381,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,677
730
47
3
0
295,475
0
L
Kuzenbo
9,923
620
2
0
0
288,025
0
W
Jormungandr
11,978
749
49
3
0
298,795
0
W
Morgan Le Fay
11,004
688
59
4
0
284,022
0
W
Hercules
12,696
794
28
2
0
327,703
0
L
Fenrir
9,471
592
21
1
0
275,863
0
L
Anhur
9,086
568
25
2
0
224,462
0
W
Danzaburou
11,115
695
24
2
0
233,752
0
L
Hel
9,990
624
46
3
0
291,268
0
L
Osiris
10,211
638
33
2
0
302,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role