Player Matchup

Arachne
Arachne
Silver I
Frozen_Legend750
Arachne
Silver I
Level 97
God Stats
32W - 34L
1,524 SR
Queue Stats
211W - 225L
1,120 MMR
Solo
Medusa
Medusa
Silver I
OldCC
Medusa
Silver I
Level 196
God Stats
4W - 1L
1,298 SR
Queue Stats
113W - 125L
1,086 MMR
Solo
Artemis
Artemis
Silver II
TheGingerIII
Artemis
Silver II
Level 49
God Stats
9W - 10L
1,570 SR
Queue Stats
124W - 141L
1,065 MMR
Solo
Terra
Terra
Silver II
XXGooneySlayer
Terra
Silver II
Level 129
God Stats
2W - 4L
1,408 SR
Queue Stats
104W - 113L
1,111 MMR
Solo
Bellona
Bellona
Silver II
noswad49
Bellona
Silver II
Level 156
God Stats
7W - 9L
1,429 SR
Queue Stats
109W - 126L
1,096 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,446 SR
1,096 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,524 SR
1,264 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
Orrwellz
Janus
Silver III
Level 69
God Stats
0W - 3L
1,180 SR
Queue Stats
40W - 42L
1,115 MMR
Solo
Anubis
Anubis
Silver II
YanTheBuilder
Anubis
Silver II
Level 157
God Stats
4W - 4L
1,849 SR
Queue Stats
153W - 183L
1,121 MMR
Solo
Sol
Sol
Silver IV
battlez4life
Sol
Silver IV
Level 106
God Stats
12W - 8L
1,592 SR
Queue Stats
25W - 35L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,427
643
4,845
9,062
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
OldCC
Medusa
13
4 / 0 / 3
7,130
713
7,665
6,103
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TheGingerIII
Artemis
9
1 / 2 / 1
5,567
557
5,188
5,916
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
1 / 2 / 5
5,628
563
1,883
11,990
6,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
noswad49
Bellona
11
0 / 1 / 1
6,383
638
5,822
11,945
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AresNutSobek

VS

Bans
AwilixAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 1
6,532
653
6,681
8,262
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
 
Sun Wukong
6
0 / 0 / 2
4,456
446
3,579
5,973
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Orrwellz
Janus
9
0 / 5 / 0
5,216
522
2,905
6,816
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 2 / 0
6,258
626
4,851
6,586
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
5,767
577
5,138
7,827
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
5
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Sun Wukong
 
Sun Wukong
0
0
2
1
W
5
1
3
6.5
W
Medusa
OldCC
Medusa
4
0
3
5.5
L
Janus
Orrwellz
Janus
0
5
0
0
W
Artemis
TheGingerIII
Artemis
1
2
1
0.75
W
1
2
5
1.75
L
4
2
0
2
L
0
3
3
0.5
W
Bellona
noswad49
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
23,154
45,016
Taken
35,464
21,605
Mitigated
16,880
17,375
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,681
693
0
2,720
8,262
6,845
0
0
7,447
40,966
1,666
L
Sun Wukong
 
Sun Wukong
3,579
1,037
0
933
5,973
3,360
0
332
5,599
0
15,403
W
4,845
3,468
0
4,138
9,062
2,795
0
3,552
5,454
0
31,991
W
Medusa
OldCC
Medusa
7,665
2,187
0
750
6,103
2,229
0
2,478
3,351
0
59,854
L
Janus
Orrwellz
Janus
2,905
134
0
600
6,816
1,825
0
72
6,744
34,294
0
W
Artemis
TheGingerIII
Artemis
5,188
2,377
0
1,761
5,916
1,621
528
3,179
2,737
0
33,850
W
1,883
469
1,221
2,565
11,990
6,194
0
3,851
8,117
17,081
3,013
L
4,851
54
0
3,242
6,586
2,801
0
665
5,921
39,426
0
L
5,138
2,332
0
3,663
7,827
2,049
984
774
7,053
42,384
0
W
Bellona
noswad49
Bellona
5,822
2,406
0
6,940
11,945
8,766
0
5,337
5,782
0
51,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
28,229
327
Minions Killed
327
0
Camps Cleared
0
1,061,768
Distance Traveled
1,037,234
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,532
653
106
11
0
208,841
4
L
Sun Wukong
4,456
446
24
2
0
232,629
1
W
Arachne
6,427
643
51
5
0
267,920
0
W
Medusa
7,130
713
101
10
0
205,216
0
L
Janus
5,216
522
57
6
0
187,470
0
W
Artemis
5,567
557
53
5
0
178,073
0
W
Terra
5,628
563
23
2
0
200,051
2
L
Anubis
6,258
626
64
6
0
216,234
0
L
Sol
5,767
577
76
8
0
192,060
1
W
Bellona
6,383
638
99
10
0
210,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role