Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HarleyChews
Neith
Level 25
God Stats
2W - 1L
1,475 SR
Queue Stats
6W - 17L
1,411 Elo+
Party 1
Cliodhna
Cliodhna
Silent419kill
Cliodhna
Level 179
God Stats
6W - 1L
1,810 SR
Queue Stats
153W - 130L
1,648 Elo+
Party 1
Vulcan
Vulcan
SpacemanDandy
Vulcan
Level 156
God Stats
1W - 2L
1,482 SR
Queue Stats
120W - 102L
1,629 Elo+
Party 1
King Arthur
King Arthur
TheMayJor
King Arthur
Level 172
God Stats
4W - 10L
1,410 SR
Queue Stats
4W - 12L
1,341 Elo+
Party 1
Team Averages
Level 132
1,535 SR
1,506 Elo+

VS

Team Averages
Level 124
1,424 SR
1,465 Elo+
Olorun
Olorun
AIG Darz
Olorun
Level 109
God Stats
3W - 2L
1,775 SR
Queue Stats
25W - 25L
1,507 Elo+
Party 2
Bellona
Bellona
AIG Fear
Bellona
Level 184
God Stats
6W - 5L
1,638 SR
Queue Stats
185W - 192L
1,501 Elo+
Party 2
Janus
Janus
Davidqq1234
Janus
Level 157
God Stats
2W - 7L
1,268 SR
Queue Stats
32W - 36L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
Magic864
Cliodhna
Level 155
God Stats
0W - 1L
1,267 SR
Queue Stats
27W - 25L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Orang3InC
Cthulhu
Level 15
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 5
6,778
484
2,192
8,799
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
1 / 2 / 1
7,031
502
3,448
7,286
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
Silent419kill
Cliodhna
15
8 / 0 / 1
8,773
627
10,413
9,299
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 5
8,036
574
5,782
8,636
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

King Arthur
TheMayJor
King Arthur
13
3 / 3 / 1
7,963
569
12,340
13,341
13,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AIG Darz
Olorun
12
2 / 2 / 0
7,742
553
4,106
7,675
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
AIG Fear
Bellona
12
2 / 2 / 1
7,492
535
6,862
15,674
20,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
0 / 4 / 2
6,383
456
3,925
7,601
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
Magic864
Cliodhna
13
0 / 5 / 2
6,948
496
3,423
14,853
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Orang3InC
Cthulhu
11
2 / 1 / 1
7,527
538
6,988
11,114
7,684
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
6
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
5
2.5
L
Olorun
AIG Darz
Olorun
2
2
0
1
L
Bellona
AIG Fear
Bellona
2
2
1
1.25
L
0
4
2
0.25
W
1
2
1
0.75
L
Cliodhna
Magic864
Cliodhna
0
5
2
0.2
L
Cthulhu
Orang3InC
Cthulhu
2
1
1
2.5
W
Cliodhna
Silent419kill
Cliodhna
8
0
1
8.5
W
2
0
5
4.5
W
King Arthur
TheMayJor
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
25,304
47,361
Taken
56,917
31,784
Mitigated
39,518
17,276
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,192
321
2,886
5,489
8,799
6,568
0
6,004
2,795
24,865
0
L
Olorun
AIG Darz
Olorun
4,106
1,200
150
1,738
7,675
3,173
2,746
1,510
6,165
55,418
3,921
L
Bellona
AIG Fear
Bellona
6,862
2,814
20
4,092
15,674
20,238
20
1,529
14,085
0
54,569
L
3,925
108
0
0
7,601
2,452
0
280
7,321
42,779
0
W
3,448
655
0
1,964
7,286
2,876
516
3,762
3,524
0
44,208
L
Cliodhna
Magic864
Cliodhna
3,423
479
0
5,101
14,853
5,971
52
870
13,983
0
54,697
L
Cthulhu
Orang3InC
Cthulhu
6,988
264
1,854
2,605
11,114
7,684
23
4,905
6,077
29,178
390
W
Cliodhna
Silent419kill
Cliodhna
10,413
1,651
0
2,315
9,299
3,979
829
2,241
7,058
0
72,095
W
5,782
462
0
1,646
8,636
4,562
0
1,789
6,847
88,817
0
W
King Arthur
TheMayJor
King Arthur
12,340
1,307
0
2,976
13,341
13,799
0
1,186
12,155
1,411
57,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
36,092
447
Minions Killed
400
0
Camps Cleared
0
1,477,553
Distance Traveled
1,395,287
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,778
484
39
3
0
296,016
2
L
Olorun
7,742
553
101
7
0
260,357
0
L
Bellona
7,492
535
111
8
0
270,584
1
L
Janus
6,383
456
66
5
0
268,492
0
W
Neith
7,031
502
80
6
0
268,410
0
L
Cliodhna
6,948
496
88
6
0
292,022
0
L
Cthulhu
7,527
538
34
2
0
303,832
0
W
Cliodhna
8,773
627
121
9
0
341,092
6
W
Vulcan
8,036
574
121
9
0
296,374
0
W
King Arthur
7,963
569
86
6
0
275,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role