Player Matchup

Olorun
Olorun
BLACK_SUNRISE_
Olorun
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 170L
1,286 Elo+
Solo
Charybdis
Charybdis
Homebred 5534
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,293 Elo+
Solo
Cabrakan
Cabrakan
LIFEWISE
Cabrakan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 145L
1,426 Elo+
Solo
Chiron
Chiron
Onelove4201640
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
aBustedNut15T
Ao Kuang
Level 91
God Stats
4W - 3L
1,574 SR
Queue Stats
221W - 208L
1,384 Elo+
Solo
Team Averages
Level 44
1,515 SR
1,371 Elo+

VS

Team Averages
Level 78
1,543 SR
1,455 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Camuscamil
Ne Zha
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 76L
1,417 Elo+
Solo
Geb
Geb
Drunkenoldman85
Geb
Level 17
God Stats
7W - 8L
1,715 SR
Queue Stats
183W - 205L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
Poteruleikop
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ajcap123
Nu Wa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 87L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,260
1,043
2,279
3,893
1,811
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Homebred 5534
Charybdis
11
2 / 1 / 5
6,446
1,074
6,760
5,792
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
LIFEWISE
Cabrakan
10
0 / 2 / 7
6,096
1,016
1,262
5,770
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 0 / 7
6,743
1,124
4,716
3,171
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
aBustedNut15T
Ao Kuang
11
4 / 1 / 4
6,566
1,094
2,825
5,595
4,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 4 / 3
6,227
1,038
6,054
6,864
3,519
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Camuscamil
Ne Zha
5
0 / 1 / 0
4,496
749
634
1,139
459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
5,964
994
2,640
5,254
3,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Poteruleikop
Ao Kuang
5
0 / 1 / 0
4,496
749
291
1,072
495
Nu Wa
ajcap123
Nu Wa
12
2 / 2 / 0
5,826
971
7,051
4,910
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
10
Kills
5
5
Deaths
10
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
3
0.88
W
2
1
4
4
L
Ne Zha
Camuscamil
Ne Zha
0
1
0
0
L
1
2
1
0.75
W
Charybdis
Homebred 5534
Charybdis
2
1
5
4.5
W
Cabrakan
LIFEWISE
Cabrakan
0
2
7
1.75
W
2
0
7
5.5
L
Ao Kuang
Poteruleikop
Ao Kuang
0
1
0
0
W
Ao Kuang
aBustedNut15T
Ao Kuang
4
1
4
6
L
Nu Wa
ajcap123
Nu Wa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
16,670
24,221
Taken
19,239
16,454
Mitigated
9,437
12,358
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,054
801
834
1,767
6,864
3,519
0
2,069
4,671
12,118
0
W
2,279
950
2,328
1,461
3,893
1,811
1,218
2,338
1,555
10,406
1,001
L
Ne Zha
Camuscamil
Ne Zha
634
0
0
63
1,139
459
0
314
825
0
1,256
L
2,640
91
274
670
5,254
3,193
0
1,526
3,690
9,290
67
W
Charybdis
Homebred 5534
Charybdis
6,760
2,588
728
2,038
5,792
2,228
91
4,429
1,363
0
16,085
W
Cabrakan
LIFEWISE
Cabrakan
1,262
295
376
859
5,770
6,495
0
4,453
1,317
5,229
604
W
4,716
764
1,175
924
3,171
1,301
1,402
1,698
1,473
0
18,952
L
Ao Kuang
Poteruleikop
Ao Kuang
291
181
0
30
1,072
495
0
534
538
291
0
W
Ao Kuang
aBustedNut15T
Ao Kuang
2,825
637
531
1,938
5,595
4,619
75
3,118
2,477
6,123
233
L
Nu Wa
ajcap123
Nu Wa
7,051
1,462
314
1,615
4,910
1,771
0
1,551
3,359
15,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
27,009
95
Minions Killed
39
0
Camps Cleared
0
588,011
Distance Traveled
375,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,227
1,038
12
2
0
107,092
0
W
Olorun
6,260
1,043
21
4
0
93,127
0
L
Ne Zha
4,496
749
0
0
0
14,947
0
L
Geb
5,964
994
11
2
0
119,379
0
W
Charybdis
6,446
1,074
25
4
0
125,405
0
W
Cabrakan
6,096
1,016
9
2
0
117,614
0
W
Chiron
6,743
1,124
32
5
0
127,314
0
L
Ao Kuang
4,496
749
0
0
0
25,181
0
W
Ao Kuang
6,566
1,094
8
1
0
124,551
0
L
Nu Wa
5,826
971
16
3
0
109,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role