Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JoseRodolfo77
Olorun
Level 99
God Stats
0W - 5L
1,271 SR
Queue Stats
595W - 578L
1,485 Elo+
Solo
Anhur
Anhur
Sebastian332
Anhur
Level 126
God Stats
16W - 15L
1,526 SR
Queue Stats
169W - 137L
1,539 Elo+
Solo
Athena
Athena
StDk
Athena
Level 231
God Stats
1W - 3L
1,782 SR
Queue Stats
163W - 173L
1,631 Elo+
Solo
Cthulhu
Cthulhu
TurmionKatilot
Cthulhu
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 63L
1,537 Elo+
Solo
Team Averages
Level 152
1,516 SR
1,538 Elo+

VS

Team Averages
Level 134
1,514 SR
1,571 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AKme_Colonel
Lancelot
Level 129
God Stats
5W - 1L
1,857 SR
Queue Stats
123W - 109L
1,623 Elo+
Solo
Anhur
Anhur
CHEEZY6338
Anhur
Level 109
God Stats
4W - 4L
1,339 SR
Queue Stats
219W - 189L
1,612 Elo+
Solo
Sol
Sol
frenchiesss8768
Sol
Level 114
God Stats
2W - 3L
1,373 SR
Queue Stats
145W - 83L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 0 / 1
5,563
506
2,854
9,372
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
6,040
549
3,655
6,713
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
4,435
403
1,908
3,214
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
StDk
Athena
9
2 / 2 / 2
5,701
518
3,247
11,253
8,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 7 / 1
5,834
530
4,751
12,312
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 0
6,114
556
6,263
5,967
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
10
1 / 1 / 1
6,004
546
3,304
7,664
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
AKme_Colonel
Lancelot
10
1 / 0 / 3
5,642
513
3,712
7,112
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
13
2 / 0 / 2
7,212
656
3,223
5,206
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 2 / 2
8,239
749
10,875
9,128
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
11
11
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
0
1
2.5
W
Poseidon
 
Poseidon
1
3
0
0.33
W
Maui
 
Maui
1
1
1
1.5
W
Lancelot
AKme_Colonel
Lancelot
1
0
3
2.5
W
Anhur
2
0
2
3
L
0
1
2
1
L
0
1
0
0
L
Athena
StDk
Athena
2
2
2
1.5
L
2
7
1
0.36
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
27,377
42,864
Taken
35,077
21,169
Mitigated
16,463
14,269
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,854
698
0
4,400
9,372
3,163
0
2,809
6,429
0
28,786
W
Poseidon
 
Poseidon
6,263
936
0
1,019
5,967
2,273
0
2,684
3,283
50,536
0
W
Maui
 
Maui
3,304
957
0
2,091
7,664
5,559
0
2,578
5,086
16,483
913
W
Lancelot
AKme_Colonel
Lancelot
3,712
498
0
1,325
7,112
3,599
0
915
6,197
0
39,301
W
Anhur
3,223
1,601
0
3,883
5,206
1,864
315
1,108
4,098
0
62,624
L
3,655
1,800
0
4,200
6,713
2,460
0
4,493
1,902
49,505
0
L
1,908
1,786
0
1,116
3,214
895
0
833
2,381
0
18,411
L
Athena
StDk
Athena
3,247
1,156
0
1,619
11,253
8,899
0
4,013
7,162
17,999
986
L
4,751
527
94
2,840
12,312
5,752
0
7,437
4,827
28,712
1,165
W
10,875
4,639
0
5,983
9,128
3,168
701
3,873
5,255
61,513
5,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
33,211
267
Minions Killed
378
0
Camps Cleared
0
995,391
Distance Traveled
1,040,283
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,563
506
55
5
0
255,164
0
W
Poseidon
6,114
556
96
9
0
203,160
4
W
Maui
6,004
546
21
2
0
203,365
1
W
Lancelot
5,642
513
59
5
0
253,085
0
W
Anhur
7,212
656
110
10
0
183,423
3
L
Olorun
6,040
549
97
9
0
200,425
4
L
Anhur
4,435
403
35
3
0
105,557
0
L
Athena
5,701
518
25
2
0
214,772
0
L
Cthulhu
5,834
530
55
5
0
219,473
0
W
Sol
8,239
749
92
8
0
197,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role