Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AAenforcer716
Hercules
Level 176
God Stats
61W - 67L
1,487 SR
Queue Stats
658W - 624L
1,494 Elo+
Solo
Cernunnos
Cernunnos
AwesomeOx
Cernunnos
Level 87
God Stats
23W - 21L
1,634 SR
Queue Stats
111W - 112L
1,508 Elo+
Party 2
Merlin
Merlin
REE 4 Water
Merlin
Level 66
God Stats
13W - 9L
1,537 SR
Queue Stats
216W - 187L
1,533 Elo+
Solo
Hun Batz
Hun Batz
luisnoz16
Hun Batz
Level 146
God Stats
6W - 8L
1,524 SR
Queue Stats
71W - 83L
1,466 Elo+
Solo
Team Averages
Level 114
1,536 SR
1,500 Elo+

VS

Team Averages
Level 115
1,558 SR
1,506 Elo+
Ra
Ra
 
Ra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MilanCaf
Zhong Kui
Level 128
God Stats
12W - 9L
1,635 SR
Queue Stats
195W - 186L
1,557 Elo+
Solo
Athena
Athena
RiotzIV
Athena
Level 140
God Stats
24W - 20L
1,566 SR
Queue Stats
152W - 162L
1,456 Elo+
Party 1
Neith
Neith
miguapo
Neith
Level 101
God Stats
17W - 11L
1,591 SR
Queue Stats
92W - 82L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,773
477
3,923
5,741
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
AAenforcer716
Hercules
10
1 / 2 / 1
5,610
561
3,251
11,422
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
AwesomeOx
Cernunnos
8
0 / 3 / 0
4,848
485
2,862
5,478
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
1 / 1 / 0
5,817
582
1,705
2,989
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
luisnoz16
Hun Batz
11
0 / 1 / 1
5,275
528
2,057
6,551
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 2
6,185
619
1,215
2,495
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
 
Tsukuyomi
11
4 / 1 / 1
5,752
575
5,675
8,145
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MilanCaf
Zhong Kui
12
2 / 0 / 0
7,285
729
4,963
5,632
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
RiotzIV
Athena
9
2 / 1 / 3
5,719
572
2,731
9,434
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
miguapo
Neith
10
0 / 0 / 4
5,578
558
4,974
4,259
1,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Ra
 
Ra
0
0
2
1
W
Tsukuyomi
 
Tsukuyomi
4
1
1
4.5
L
Hercules
AAenforcer716
Hercules
1
2
1
0.75
L
Cernunnos
AwesomeOx
Cernunnos
0
3
0
0
W
Zhong Kui
MilanCaf
Zhong Kui
2
0
0
2
L
Merlin
1
1
0
1
W
Athena
RiotzIV
Athena
2
1
3
3.5
L
Hun Batz
luisnoz16
Hun Batz
0
1
1
0.5
W
Neith
miguapo
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
19,558
32,181
Taken
29,965
17,178
Mitigated
17,298
11,399
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,923
1,219
490
1,548
5,741
2,749
0
659
5,082
20,985
8,101
W
Ra
 
Ra
1,215
183
120
899
2,495
1,003
0
580
1,908
47,925
650
W
Tsukuyomi
 
Tsukuyomi
5,675
858
0
4,292
8,145
3,082
0
582
7,563
0
40,164
L
Hercules
AAenforcer716
Hercules
3,251
1,592
0
3,889
11,422
8,843
0
4,840
6,582
0
35,012
L
Cernunnos
AwesomeOx
Cernunnos
2,862
1,781
0
826
5,478
1,957
0
1,313
4,165
0
22,613
W
Zhong Kui
MilanCaf
Zhong Kui
4,963
1,863
0
4,294
5,632
4,360
176
0
5,632
55,418
1,594
L
Merlin
1,705
101
0
557
2,989
1,147
0
496
2,493
45,586
795
W
Athena
RiotzIV
Athena
2,731
861
0
2,464
9,434
7,452
0
2,583
6,817
14,279
1,422
L
Hun Batz
luisnoz16
Hun Batz
2,057
124
0
4,089
6,551
2,482
0
941
5,610
0
42,296
W
Neith
miguapo
Neith
4,974
2,608
0
2,805
4,259
1,401
0
1,234
3,025
0
42,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
30,519
322
Minions Killed
357
0
Camps Cleared
0
941,091
Distance Traveled
1,037,855
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,773
477
57
6
0
185,340
4
W
Ra
6,185
619
93
9
0
213,271
0
W
Tsukuyomi
5,752
575
60
6
0
245,488
0
L
Hercules
5,610
561
60
6
0
184,100
0
L
Cernunnos
4,848
485
37
4
0
156,953
0
W
Zhong Kui
7,285
729
101
10
0
164,801
0
L
Merlin
5,817
582
79
8
0
177,496
1
W
Athena
5,719
572
23
2
0
233,439
2
L
Hun Batz
5,275
528
89
9
0
237,202
2
W
Neith
5,578
558
80
8
0
180,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role