Player Matchup

Bacchus
Bacchus
Alcian
Bacchus
Level 66
God Stats
25W - 12L
1,667 SR
Queue Stats
247W - 229L
1,439 Elo+
Party 3
Amaterasu
Amaterasu
Lacybugg92
Amaterasu
Level 66
God Stats
45W - 38L
1,498 SR
Queue Stats
373W - 355L
1,423 Elo+
Party 1
Neith
Neith
LanceWingman
Neith
Level 74
God Stats
24W - 16L
1,370 SR
Queue Stats
396W - 376L
1,413 Elo+
Party 1
Awilix
Awilix
Sabbarina
Awilix
Level 84
God Stats
28W - 34L
1,521 SR
Queue Stats
69W - 67L
1,425 Elo+
Party 3
Hera
Hera
TrickyPlague23
Hera
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,470 Elo+
Party 3
Team Averages
Level 87
1,511 SR
1,434 Elo+

VS

Team Averages
Level 103
1,471 SR
1,490 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gryffindork8
Ra
Level 90
God Stats
0W - 4L
1,292 SR
Queue Stats
114W - 131L
1,350 Elo+
Solo
Skadi
Skadi
MysticFlapjack
Skadi
Level 130
God Stats
14W - 8L
1,565 SR
Queue Stats
66W - 50L
1,706 Elo+
Party 2
Ratatoskr
Ratatoskr
llISkylll
Ratatoskr
Level 83
God Stats
4W - 7L
1,216 SR
Queue Stats
311W - 344L
1,437 Elo+
Party 2
Serqet
Serqet
urmumdestroyer
Serqet
Level 88
God Stats
16W - 5L
1,784 SR
Queue Stats
165W - 178L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alcian
Bacchus
13
2 / 3 / 7
8,329
521
6,919
14,622
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amaterasu
Lacybugg92
Amaterasu
16
3 / 1 / 1
9,553
597
5,512
14,549
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 5
8,187
512
7,378
8,998
3,445
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Awilix
Sabbarina
Awilix
14
4 / 2 / 3
8,522
533
4,516
13,345
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 3 / 4
8,885
555
7,467
8,368
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 4 / 0
8,162
510
6,199
10,525
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 1
8,730
546
3,857
6,699
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
5 / 6 / 2
8,617
539
11,138
11,123
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
llISkylll
Ratatoskr
13
4 / 4 / 3
7,771
486
7,299
14,783
8,912
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
1 / 0 / 2
8,411
526
3,362
10,654
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
13
13
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
W
Bacchus
Alcian
Bacchus
2
3
7
1.83
L
2
2
1
1.25
W
Amaterasu
Lacybugg92
Amaterasu
3
1
1
3.5
W
2
4
5
1.13
L
5
6
2
1
W
Awilix
Sabbarina
Awilix
4
2
3
2.75
W
5
3
4
2.33
L
Ratatoskr
llISkylll
Ratatoskr
4
4
3
1.38
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
31,855
59,882
Taken
53,784
39,700
Mitigated
27,836
18,928
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,199
2,856
0
1,527
10,525
5,845
0
153
10,372
1,024
45,721
W
Bacchus
Alcian
Bacchus
6,919
818
0
4,904
14,622
16,282
0
0
14,622
33,553
1,345
L
3,857
346
60
1,447
6,699
2,606
870
3,570
3,129
63,334
0
W
Amaterasu
Lacybugg92
Amaterasu
5,512
3,158
0
8,146
14,549
11,174
837
211
13,728
0
76,934
W
7,378
2,197
0
2,820
8,998
3,445
2,226
0
8,998
0
45,595
L
11,138
4,240
0
318
11,123
4,732
616
4,993
6,130
0
56,332
W
Awilix
Sabbarina
Awilix
4,516
1,910
0
1,270
13,345
6,390
0
911
12,279
0
60,876
W
7,467
1,724
0
1,788
8,368
2,409
0
3,552
4,658
50,101
2,677
L
Ratatoskr
llISkylll
Ratatoskr
7,299
1,828
0
1,756
14,783
8,912
164
4,604
10,179
0
38,077
L
3,362
671
0
448
10,654
5,741
0
841
9,813
0
89,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,476
Gold Earned
41,691
403
Minions Killed
429
0
Camps Cleared
0
1,482,313
Distance Traveled
1,375,469
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,162
510
74
5
0
238,174
0
W
Bacchus
8,329
521
60
4
0
302,154
7
L
Ra
8,730
546
109
7
0
264,904
0
W
Amaterasu
9,553
597
124
8
0
282,501
0
W
Neith
8,187
512
72
5
0
297,744
0
L
Skadi
8,617
539
79
5
0
272,309
0
W
Awilix
8,522
533
72
5
0
307,025
0
W
Hera
8,885
555
75
5
0
292,889
4
L
Ratatoskr
7,771
486
44
3
0
315,077
0
L
Serqet
8,411
526
123
8
0
285,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role