Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JavaJet
Janus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,625 Elo+
Party 2
Pele
Pele
MKsexo
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 2
Charybdis
Charybdis
Syn_SIayerz
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
bad_integer
Gilgamesh
Level 107
God Stats
34W - 20L
1,735 SR
Queue Stats
157W - 147L
1,525 Elo+
Solo
Team Averages
Level 135
1,547 SR
1,543 Elo+

VS

Team Averages
Level 122
1,702 SR
1,560 Elo+
Thanatos
Thanatos
CrunchyTowel
Thanatos
Level 118
God Stats
1W - 1L
1,754 SR
Queue Stats
92W - 69L
1,550 Elo+
Party 1
Ra
Ra
Eagleoffire
Ra
Level 96
God Stats
1W - 2L
1,696 SR
Queue Stats
5W - 10L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
Voltzarcher
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
ccmonies
Jing Wei
Level 121
God Stats
1W - 1L
1,822 SR
Queue Stats
85W - 62L
1,543 Elo+
Party 3
Charon
Charon
saiIe
Charon
Level 127
God Stats
3W - 1L
1,739 SR
Queue Stats
94W - 69L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 6
8,641
508
4,949
10,261
9,256
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Janus
JavaJet
Janus
17
3 / 0 / 6
9,741
573
5,006
11,267
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
MKsexo
Pele
16
7 / 0 / 4
10,095
594
13,625
13,397
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Syn_SIayerz
Charybdis
15
4 / 1 / 3
9,269
545
13,149
14,393
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
bad_integer
Gilgamesh
16
1 / 1 / 2
10,070
592
11,876
24,190
21,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrunchyTowel
Thanatos
13
1 / 4 / 0
7,779
458
5,817
17,303
7,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 1
8,591
505
5,503
9,617
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Voltzarcher
Sun Wukong
14
0 / 2 / 0
8,402
494
11,743
14,737
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
ccmonies
Jing Wei
14
1 / 3 / 0
8,028
472
9,382
12,534
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
saiIe
Charon
12
0 / 1 / 2
7,690
452
8,791
14,621
14,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
6
3
L
Thanatos
CrunchyTowel
Thanatos
1
4
0
0.25
L
0
5
1
0.1
W
Janus
JavaJet
Janus
3
0
6
6
W
Pele
MKsexo
Pele
7
0
4
9
W
Charybdis
Syn_SIayerz
Charybdis
4
1
3
5.5
L
Sun Wukong
Voltzarcher
Sun Wukong
0
2
0
0
W
Gilgamesh
bad_integer
Gilgamesh
1
1
2
2
L
Jing Wei
ccmonies
Jing Wei
1
3
0
0.33
L
Charon
saiIe
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,605
Damage
41,236
73,508
Taken
68,812
47,843
Mitigated
46,255
31,787
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,949
859
5,839
3,123
10,261
9,256
0
3,498
6,594
23,752
0
L
Thanatos
CrunchyTowel
Thanatos
5,817
590
0
12,834
17,303
7,905
0
763
16,540
0
53,080
L
5,503
178
314
1,725
9,617
4,210
0
2,326
7,291
69,527
1,952
W
Janus
JavaJet
Janus
5,006
547
0
5,422
11,267
4,733
483
1,871
9,396
78,946
856
W
Pele
MKsexo
Pele
13,625
3,280
0
3,176
13,397
5,665
456
2,900
10,357
0
85,571
W
Charybdis
Syn_SIayerz
Charybdis
13,149
5,377
0
5,565
14,393
6,249
1,195
3,805
10,540
0
90,653
L
Sun Wukong
Voltzarcher
Sun Wukong
11,743
2,880
0
2,649
14,737
14,239
575
1,496
13,241
0
69,960
W
Gilgamesh
bad_integer
Gilgamesh
11,876
3,619
0
8,662
24,190
21,940
0
3,212
19,939
0
93,782
L
Jing Wei
ccmonies
Jing Wei
9,382
6,502
0
4,592
12,534
5,899
0
3,025
9,509
0
74,998
L
Charon
saiIe
Charon
8,791
1,352
0
2,175
14,621
14,002
0
2,201
12,420
29,265
1,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
40,490
526
Minions Killed
503
0
Camps Cleared
0
1,765,540
Distance Traveled
1,732,865
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,641
508
39
2
0
333,926
4
L
Thanatos
7,779
458
94
6
0
381,886
2
L
Ra
8,591
505
128
8
0
325,671
0
W
Janus
9,741
573
115
7
0
394,739
5
W
Pele
10,095
594
114
7
0
399,034
3
W
Charybdis
9,269
545
130
8
0
309,270
4
L
Sun Wukong
8,402
494
124
7
0
331,095
0
W
Gilgamesh
10,070
592
128
8
0
328,571
3
L
Jing Wei
8,028
472
131
8
0
331,899
2
L
Charon
7,690
452
26
2
0
362,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role