Player Matchup

Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ChineseToeNail
Discordia
Level 84
God Stats
7W - 3L
1,897 SR
Queue Stats
102W - 93L
1,472 Elo+
Party 1
King Arthur
King Arthur
HippoNuggets
King Arthur
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 144L
1,327 Elo+
Solo
Cernunnos
Cernunnos
XskeetlesX
Cernunnos
Level 155
God Stats
40W - 28L
1,656 SR
Queue Stats
269W - 273L
1,416 Elo+
Party 1
Geb
Geb
saldanojonathan0
Geb
Level 69
God Stats
12W - 9L
1,586 SR
Queue Stats
62W - 52L
1,489 Elo+
Solo
Team Averages
Level 99
1,628 SR
1,441 Elo+

VS

Team Averages
Level 78
1,504 SR
1,507 Elo+
Lancelot
Lancelot
PB1CUP
Lancelot
Level 108
God Stats
19W - 16L
1,673 SR
Queue Stats
161W - 175L
1,455 Elo+
Solo
Xing Tian
Xing Tian
WackWizard
Xing Tian
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
ZzHunterDeer
Ah Puch
Level 108
God Stats
5W - 6L
1,535 SR
Queue Stats
90W - 93L
1,480 Elo+
Solo
Bellona
Bellona
luKe WArM 4L
Bellona
Level 55
God Stats
2W - 11L
1,184 SR
Queue Stats
109W - 124L
1,434 Elo+
Solo
Hachiman
Hachiman
shewb
Hachiman
Level 55
God Stats
1W - 2L
1,627 SR
Queue Stats
20W - 16L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 2 / 2
7,227
516
3,761
12,082
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ChineseToeNail
Discordia
13
3 / 1 / 1
8,186
585
9,755
4,093
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HippoNuggets
King Arthur
12
3 / 1 / 1
7,384
527
4,788
12,815
12,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
XskeetlesX
Cernunnos
14
1 / 1 / 3
7,908
565
8,678
10,466
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 5
6,906
493
5,721
12,833
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PB1CUP
Lancelot
13
2 / 2 / 1
7,117
508
6,438
12,363
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
WackWizard
Xing Tian
12
4 / 1 / 2
7,354
525
4,808
13,529
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
ZzHunterDeer
Ah Puch
4
0 / 0 / 0
4,498
321
236
1,190
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
luKe WArM 4L
Bellona
14
1 / 2 / 0
8,072
577
8,975
14,538
12,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
shewb
Hachiman
11
1 / 3 / 4
6,297
450
7,948
11,325
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
8
8
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
2
1
W
Discordia
ChineseToeNail
Discordia
3
1
1
3.5
W
King Arthur
HippoNuggets
King Arthur
3
1
1
3.5
L
Lancelot
PB1CUP
Lancelot
2
2
1
1.25
L
Xing Tian
WackWizard
Xing Tian
4
1
2
5
W
Cernunnos
XskeetlesX
Cernunnos
1
1
3
2.5
L
Ah Puch
ZzHunterDeer
Ah Puch
0
0
0
0
L
Bellona
luKe WArM 4L
Bellona
1
2
0
0.5
W
0
3
5
0.83
L
Hachiman
shewb
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
28,405
52,289
Taken
52,945
33,187
Mitigated
34,215
16,846
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,761
2,438
0
7,868
12,082
5,144
15
723
11,359
0
59,702
W
Discordia
ChineseToeNail
Discordia
9,755
341
0
784
4,093
1,428
538
310
3,783
53,912
0
W
King Arthur
HippoNuggets
King Arthur
4,788
789
0
500
12,815
12,327
0
0
12,815
383
28,677
L
Lancelot
PB1CUP
Lancelot
6,438
643
0
3,754
12,363
5,678
81
5,026
6,818
0
59,176
L
Xing Tian
WackWizard
Xing Tian
4,808
663
0
2,315
13,529
11,370
0
3,159
10,162
28,269
0
W
Cernunnos
XskeetlesX
Cernunnos
8,678
4,136
0
3,742
10,466
4,612
624
2,220
8,246
0
75,896
L
Ah Puch
ZzHunterDeer
Ah Puch
236
0
0
615
1,190
290
0
163
933
4,617
153
L
Bellona
luKe WArM 4L
Bellona
8,975
4,132
0
5,883
14,538
12,753
0
3,038
11,328
0
58,938
W
5,721
532
555
3,397
12,833
9,676
29
1,775
11,058
21,712
0
L
Hachiman
shewb
Hachiman
7,948
4,409
0
3,983
11,325
4,124
0
3,394
7,845
0
45,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
33,338
374
Minions Killed
309
0
Camps Cleared
0
1,410,449
Distance Traveled
1,180,941
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,227
516
89
6
0
303,122
0
W
Discordia
8,186
585
106
8
0
275,091
0
W
King Arthur
7,384
527
46
3
0
276,434
1
L
Lancelot
7,117
508
96
7
0
342,366
0
L
Xing Tian
7,354
525
37
3
0
292,414
4
W
Cernunnos
7,908
565
119
9
0
266,946
4
L
Ah Puch
4,498
321
13
1
0
36,865
0
L
Bellona
8,072
577
97
7
0
258,650
0
W
Geb
6,906
493
14
1
0
288,856
0
L
Hachiman
6,297
450
66
5
0
250,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role