Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
IRIONE
Tyr
Level 149
God Stats
2W - 1L
1,354 SR
Queue Stats
52W - 51L
1,727 Elo+
Party 2
Bellona
Bellona
caraˆˆ
Bellona
Level 168
God Stats
1W - 0L
1,534 SR
Queue Stats
76W - 46L
1,794 Elo+
Party 2
Kukulkan
Kukulkan
shadowhl
Kukulkan
Level 63
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo
Hachiman
Hachiman
wan3pto14s
Hachiman
Level 7
God Stats
8W - 20L
1,296 SR
Queue Stats
8W - 20L
1,259 Elo+
Solo
Team Averages
Level 112
1,396 SR
1,516 Elo+

VS

Team Averages
Level 10
1,490 SR
1,396 Elo+
Arachne
Arachne
 
Arachne
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Kilsufite
Thoth
Level 15
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 7L
1,339 Elo+
Party 1
Mulan
Mulan
NeritoGamer
Mulan
Level 16
God Stats
2W - 3L
1,486 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
RAPOSO48
Cthulhu
Level 5
God Stats
2W - 6L
1,257 SR
Queue Stats
2W - 6L
1,339 Elo+
Party 1
Olorun
Olorun
ggBOSTAVO
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 5
5,542
1,108
3,390
2,686
820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
IRIONE
Tyr
10
2 / 2 / 6
5,371
1,074
3,426
6,003
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
caraˆˆ
Bellona
11
5 / 0 / 2
5,899
1,180
6,347
6,531
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
shadowhl
Kukulkan
10
0 / 0 / 4
5,199
1,040
2,598
1,736
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
wan3pto14s
Hachiman
9
0 / 1 / 5
4,855
971
1,823
3,598
1,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
4,335
867
0
122
70
Thoth
Kilsufite
Thoth
10
1 / 3 / 1
5,180
1,036
2,983
4,102
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
5,150
1,030
5,826
6,065
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
RAPOSO48
Cthulhu
9
1 / 0 / 1
4,892
978
3,132
4,308
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
ggBOSTAVO
Olorun
10
0 / 3 / 1
5,037
1,007
4,173
5,939
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
9
Kills
3
3
Deaths
9
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
L
Arachne
 
Arachne
0
0
0
0
W
Tyr
IRIONE
Tyr
2
2
6
2.5
L
Thoth
Kilsufite
Thoth
1
3
1
0.5
L
1
3
2
0.67
L
Cthulhu
RAPOSO48
Cthulhu
1
0
1
1.5
W
Bellona
caraˆˆ
Bellona
5
0
2
6
L
Olorun
ggBOSTAVO
Olorun
0
3
1
0.17
W
Kukulkan
shadowhl
Kukulkan
0
0
4
2
W
Hachiman
wan3pto14s
Hachiman
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,584
Damage
16,114
20,554
Taken
20,536
9,864
Mitigated
12,442
4,862
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,390
1,347
0
217
2,686
820
143
1,257
1,363
10,714
212
L
Arachne
 
Arachne
0
0
0
0
122
70
0
122
0
0
0
W
Tyr
IRIONE
Tyr
3,426
387
0
1,165
6,003
3,057
0
2,710
2,985
0
9,789
L
Thoth
Kilsufite
Thoth
2,983
298
0
0
4,102
1,448
0
1,388
2,714
12,154
0
L
5,826
1,144
0
380
6,065
6,321
0
752
5,313
0
12,166
L
Cthulhu
RAPOSO48
Cthulhu
3,132
485
0
170
4,308
2,396
0
2,200
2,108
8,275
0
W
Bellona
caraˆˆ
Bellona
6,347
3,027
0
2,650
6,531
4,066
0
2,400
3,822
0
15,449
L
Olorun
ggBOSTAVO
Olorun
4,173
1,803
370
1,558
5,939
2,207
0
1,402
4,537
15,522
0
W
Kukulkan
shadowhl
Kukulkan
2,598
221
0
500
1,736
627
0
1,229
387
15,731
414
W
Hachiman
wan3pto14s
Hachiman
1,823
892
0
330
3,598
1,294
0
2,122
1,313
0
6,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
24,594
99
Minions Killed
90
0
Camps Cleared
0
578,701
Distance Traveled
430,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,542
1,108
19
4
0
102,012
0
L
Arachne
4,335
867
0
0
0
0
0
W
Tyr
5,371
1,074
16
3
0
122,466
0
L
Thoth
5,180
1,036
24
5
0
106,806
0
L
Mulan
5,150
1,030
19
4
0
110,853
0
L
Cthulhu
4,892
978
8
2
0
109,735
0
W
Bellona
5,899
1,180
16
3
0
136,748
0
L
Olorun
5,037
1,007
39
8
0
102,937
0
W
Kukulkan
5,199
1,040
38
8
0
113,255
0
W
Hachiman
4,855
971
10
2
0
104,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role