Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Jdakk
Discordia
Level 117
God Stats
11W - 1L
1,830 SR
Queue Stats
355W - 366L
1,515 Elo+
Solo
Thor
Thor
OptimusCrimeXGN
Thor
Level 129
God Stats
1W - 3L
1,141 SR
Queue Stats
186W - 199L
1,447 Elo+
Solo
The Morrigan
The Morrigan
Rawrtatoskr
The Morrigan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,413 Elo+
Solo
Medusa
Medusa
mightytwist
Medusa
Level 144
God Stats
4W - 1L
1,740 SR
Queue Stats
67W - 119L
1,399 Elo+
Party 2
Team Averages
Level 130
1,542 SR
1,455 Elo+

VS

Team Averages
Level 104
1,399 SR
1,497 Elo+
Freya
Freya
AnthonyWinters
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,516 Elo+
Party 1
Chiron
Chiron
Chempo-Perez
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Elswick8
Jormungandr
Level 109
God Stats
2W - 3L
1,445 SR
Queue Stats
68W - 63L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
KillerSantiago
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,504 Elo+
Solo
Sobek
Sobek
Sir WellLR
Sobek
Level 155
God Stats
1W - 7L
1,052 SR
Queue Stats
131W - 129L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 1 / 4
6,909
1,152
4,465
4,242
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
Jdakk
Discordia
10
0 / 1 / 6
6,201
1,034
6,014
3,299
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 5
7,188
1,198
4,020
5,491
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Rawrtatoskr
The Morrigan
9
0 / 1 / 4
5,919
987
2,093
3,892
1,397
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
3 / 0 / 5
7,240
1,207
7,543
2,947
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,930
822
2,058
5,160
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
12
2 / 2 / 0
6,246
1,041
7,853
5,619
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Elswick8
Jormungandr
5
0 / 0 / 0
4,464
744
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
KillerSantiago
Gilgamesh
11
0 / 2 / 2
5,380
897
2,025
7,630
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sobek
10
1 / 3 / 0
5,524
921
2,793
7,450
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
10
Kills
3
4
Deaths
10
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
4
6
L
0
3
1
0.17
L
Chiron
2
2
0
1
L
Jormungandr
Elswick8
Jormungandr
0
0
0
0
W
Discordia
Jdakk
Discordia
0
1
6
3
L
Gilgamesh
KillerSantiago
Gilgamesh
0
2
2
0.5
W
3
1
5
5.5
W
The Morrigan
Rawrtatoskr
The Morrigan
0
1
4
2
L
Sobek
1
3
0
0.33
W
Medusa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
14,729
19,871
Taken
25,859
7,685
Mitigated
16,760
8,536
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,465
907
0
1,188
4,242
1,803
1,499
1,241
3,001
6,660
1,156
L
2,058
589
220
762
5,160
2,180
0
2,648
2,512
4,204
0
L
Chiron
7,853
993
543
641
5,619
2,318
0
1,819
3,762
0
20,315
L
Jormungandr
Elswick8
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Jdakk
Discordia
6,014
276
1,369
795
3,299
951
486
731
2,568
8,382
0
L
Gilgamesh
KillerSantiago
Gilgamesh
2,025
415
429
1,091
7,630
5,240
0
4,176
3,447
0
8,763
W
4,020
413
645
1,425
5,491
2,389
369
882
4,609
0
7,119
W
The Morrigan
Rawrtatoskr
The Morrigan
2,093
358
1,072
377
3,892
1,397
639
1,336
2,556
6,349
1,079
L
Sobek
2,793
130
290
1,455
7,450
7,022
0
2,934
4,477
6,558
0
W
Medusa
7,543
1,316
767
898
2,947
1,145
1,278
661
2,286
0
22,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
26,544
62
Minions Killed
58
0
Camps Cleared
0
595,553
Distance Traveled
444,538
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,909
1,152
7
1
0
118,139
0
L
Freya
4,930
822
8
1
0
98,681
0
L
Chiron
6,246
1,041
29
5
0
108,107
0
L
Jormungandr
4,464
744
0
0
0
0
0
W
Discordia
6,201
1,034
9
2
0
117,681
4
L
Gilgamesh
5,380
897
14
2
0
121,367
0
W
Thor
7,188
1,198
10
2
0
124,747
0
W
The Morrigan
5,919
987
6
1
0
91,415
0
L
Sobek
5,524
921
7
1
0
116,383
0
W
Medusa
7,240
1,207
30
5
0
143,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role