Player Matchup

Fenrir
Fenrir
TheLordBielGame1
Fenrir
Level 48
God Stats
2W - 4L
1,212 SR
Queue Stats
98W - 122L
1,400 Elo+
Party 1
Ishtar
Ishtar
dhon_wick
Ishtar
Level 99
God Stats
7W - 4L
1,492 SR
Queue Stats
113W - 116L
1,464 Elo+
Party 1
Agni
Agni
f0ns1--
Agni
Level 34
God Stats
10W - 9L
1,210 SR
Queue Stats
80W - 83L
1,176 Elo+
Solo
Baron Samedi
Baron Samedi
guinho-hiagamie
Baron Samedi
Level 59
God Stats
6W - 2L
1,726 SR
Queue Stats
141W - 157L
1,493 Elo+
Party 1
Bellona
Bellona
matoso_20Mata
Bellona
Level 62
God Stats
6W - 5L
1,449 SR
Queue Stats
61W - 57L
1,497 Elo+
Party 1
Team Averages
Level 60
1,418 SR
1,406 Elo+

VS

Team Averages
Level 28
1,343 SR
1,088 Elo+
Chaac
Chaac
FuzyWuzy214
Chaac
Level 37
God Stats
2W - 2L
1,580 SR
Queue Stats
9W - 17L
1,327 Elo+
Solo
Neith
Neith
KaKaShy_san
Neith
Level 36
God Stats
13W - 38L
1,017 SR
Queue Stats
25W - 58L
996 Elo+
Party 2
Sol
Sol
LuisKinder
Sol
Level 29
God Stats
0W - 7L
1,116 SR
Queue Stats
14W - 42L
1,001 Elo+
Party 2
Ymir
Ymir
nicim07
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 60L
996 Elo+
Party 2
Thanatos
Thanatos
thalyssonsilva
Thanatos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,365
737
5,127
8,115
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
dhon_wick
Ishtar
11
3 / 1 / 1
6,444
644
6,767
6,028
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
f0ns1--
Agni
10
1 / 1 / 2
5,882
588
2,125
4,062
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
guinho-hiagamie
Baron Samedi
9
1 / 1 / 4
6,203
620
3,567
8,240
6,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
10
1 / 1 / 3
6,900
690
2,338
8,017
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,682
468
3,390
8,055
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
6,188
619
2,191
6,188
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,182
518
3,293
5,696
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
nicim07
Ymir
9
1 / 2 / 0
5,600
560
1,701
9,160
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
8
0 / 2 / 0
4,841
484
2,084
7,862
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
2
1
0.75
L
0
2
1
0.25
W
6
0
1
6.5
W
Ishtar
dhon_wick
Ishtar
3
1
1
3.5
W
Agni
f0ns1--
Agni
1
1
2
2
W
Baron Samedi
guinho-hiagamie
Baron Samedi
1
1
4
3
W
Bellona
1
1
3
2.5
L
Ymir
nicim07
Ymir
1
2
0
0.5
L
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,924
Damage
12,659
34,462
Taken
36,961
20,840
Mitigated
17,117
14,208
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
872
0
1,779
8,055
3,392
0
0
8,055
0
16,905
L
2,191
899
0
2,067
6,188
2,309
669
2,190
3,998
0
39,322
L
3,293
1,312
0
1,829
5,696
1,674
0
878
4,818
31,758
0
W
5,127
1,471
0
4,698
8,115
3,580
0
326
7,789
0
48,953
W
Ishtar
dhon_wick
Ishtar
6,767
4,148
0
1,962
6,028
2,660
704
3,279
2,749
0
47,172
W
Agni
f0ns1--
Agni
2,125
436
110
1,519
4,062
1,290
164
0
4,062
26,891
0
W
Baron Samedi
guinho-hiagamie
Baron Samedi
3,567
639
317
2,113
8,240
6,766
276
2,486
5,754
17,430
0
W
Bellona
2,338
1,129
0
3,489
8,017
6,544
468
102
7,915
0
40,623
L
Ymir
nicim07
Ymir
1,701
174
0
1,041
9,160
6,586
0
1,708
7,452
15,518
1,124
L
Thanatos
2,084
416
0
4,188
7,862
3,156
0
916
6,946
0
32,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
26,493
256
Minions Killed
239
0
Camps Cleared
0
944,227
Distance Traveled
924,086
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,682
468
26
3
0
122,243
0
L
Neith
6,188
619
67
7
0
163,429
0
L
Sol
5,182
518
57
6
0
204,071
3
W
Fenrir
7,365
737
80
8
0
245,177
0
W
Ishtar
6,444
644
58
6
0
165,001
0
W
Agni
5,882
588
37
4
0
199,657
4
W
Baron Samedi
6,203
620
14
1
0
170,195
3
W
Bellona
6,900
690
67
7
0
164,197
0
L
Ymir
5,600
560
31
3
0
200,488
0
L
Thanatos
4,841
484
58
6
0
233,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role