Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Factent
Ymir
Level 61
God Stats
13W - 11L
1,562 SR
Queue Stats
183W - 142L
1,599 Elo+
Party 3
Hun Batz
Hun Batz
FuRy Void
Hun Batz
Level 89
God Stats
7W - 1L
1,595 SR
Queue Stats
182W - 185L
1,551 Elo+
Solo
Eset
Eset
OrangePower0411
Eset
Level 108
God Stats
6W - 4L
1,603 SR
Queue Stats
119W - 103L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
RaviOli24
Cthulhu
Level 67
God Stats
10W - 5L
1,579 SR
Queue Stats
24W - 25L
1,491 Elo+
Party 2
Team Averages
Level 94
1,568 SR
1,544 Elo+

VS

Team Averages
Level 82
1,478 SR
1,523 Elo+
Janus
Janus
ClampGodGage2
Janus
Level 144
God Stats
6W - 14L
1,488 SR
Queue Stats
301W - 301L
1,553 Elo+
Party 1
Skadi
Skadi
DiabeticDemon
Skadi
Level 42
God Stats
18W - 9L
1,476 SR
Queue Stats
352W - 333L
1,491 Elo+
Solo
Aphrodite
Aphrodite
DivingKuzembo
Aphrodite
Level 24
God Stats
6W - 5L
1,572 SR
Queue Stats
103W - 103L
1,502 Elo+
Party 1
Vamana
Vamana
blue8heart
Vamana
Level 84
God Stats
4W - 3L
1,283 SR
Queue Stats
286W - 273L
1,542 Elo+
Party 1
Hades
Hades
gibby2972
Hades
Level 116
God Stats
312W - 262L
1,570 SR
Queue Stats
626W - 603L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
8 / 0 / 3
6,592
659
8,773
6,034
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Factent
Ymir
10
2 / 1 / 8
5,702
570
5,839
7,636
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
FuRy Void
Hun Batz
11
2 / 2 / 0
5,733
573
3,140
8,989
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 1
6,572
657
4,478
5,665
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RaviOli24
Cthulhu
10
0 / 2 / 0
5,260
526
4,032
6,412
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,101
610
2,742
7,251
2,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 1
4,637
464
4,616
8,515
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
DivingKuzembo
Aphrodite
8
1 / 4 / 1
5,168
517
2,362
9,315
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
blue8heart
Vamana
11
3 / 1 / 0
6,007
601
3,250
7,228
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
gibby2972
Hades
12
2 / 0 / 1
7,015
702
2,965
7,396
3,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
7
7
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
3
9.5
L
1
4
0
0.25
L
0
6
1
0.08
L
Aphrodite
DivingKuzembo
Aphrodite
1
4
1
0.38
W
Ymir
Factent
Ymir
2
1
8
6
W
Hun Batz
FuRy Void
Hun Batz
2
2
0
1
W
3
2
1
1.75
W
Cthulhu
RaviOli24
Cthulhu
0
2
0
0
L
Vamana
blue8heart
Vamana
3
1
0
3
L
Hades
gibby2972
Hades
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
15,935
34,736
Taken
39,705
17,878
Mitigated
16,857
9,302
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,773
5,072
0
3,212
6,034
2,262
302
1,116
4,918
0
43,791
L
2,742
120
0
224
7,251
2,642
0
4,441
2,810
51,326
171
L
4,616
1,954
0
925
8,515
2,109
0
2,520
5,713
0
28,480
L
Aphrodite
DivingKuzembo
Aphrodite
2,362
591
1,272
3,258
9,315
4,657
0
1,753
7,374
16,695
0
W
Ymir
Factent
Ymir
5,839
1,393
0
1,506
7,636
6,450
0
790
6,846
23,204
1,898
W
Hun Batz
FuRy Void
Hun Batz
3,140
552
0
1,800
8,989
3,212
0
953
8,036
0
43,612
W
4,478
258
111
1,617
5,665
1,667
0
2,521
2,950
56,085
0
W
Cthulhu
RaviOli24
Cthulhu
4,032
165
56
1,000
6,412
4,287
0
2,468
3,944
33,569
798
L
Vamana
blue8heart
Vamana
3,250
2,266
0
1,702
7,228
3,999
0
1,046
6,088
0
47,834
L
Hades
gibby2972
Hades
2,965
289
0
6,787
7,396
3,450
0
2,909
3,811
57,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
28,928
331
Minions Killed
340
0
Camps Cleared
0
1,065,385
Distance Traveled
975,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,592
659
75
8
0
212,391
0
L
Janus
6,101
610
87
9
0
226,177
0
L
Skadi
4,637
464
41
4
0
170,897
0
L
Aphrodite
5,168
517
21
2
0
176,679
0
W
Ymir
5,702
570
27
3
0
204,906
0
W
Hun Batz
5,733
573
69
7
0
243,512
0
W
Eset
6,572
657
98
10
0
210,829
0
W
Cthulhu
5,260
526
62
6
0
193,747
0
L
Vamana
6,007
601
81
8
0
222,671
0
L
Hades
7,015
702
110
11
0
179,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role