Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AnjoMortal132
Anubis
Level 136
God Stats
4W - 1L
1,439 SR
Queue Stats
61W - 55L
1,532 Elo+
Party 1
Ares
Ares
Bignutty8758
Ares
Level 108
God Stats
3W - 1L
1,834 SR
Queue Stats
303W - 284L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Killer-_-butcher
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,452 Elo+
Solo
Ravana
Ravana
Unluckkier
Ravana
Level 65
God Stats
0W - 2L
1,268 SR
Queue Stats
47W - 39L
1,528 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,491 Elo+

VS

Team Averages
Level 84
1,512 SR
1,442 Elo+
Hercules
Hercules
Heshssin
Hercules
Level 91
God Stats
9W - 10L
1,430 SR
Queue Stats
150W - 138L
1,478 Elo+
Party 2
Neith
Neith
Miltaro
Neith
Level 69
God Stats
5W - 3L
1,568 SR
Queue Stats
95W - 89L
1,473 Elo+
Party 2
Ra
Ra
Mini otaku3074
Ra
Level 85
God Stats
5W - 4L
1,611 SR
Queue Stats
178W - 170L
1,434 Elo+
Solo
Arachne
Arachne
drewdanko
Arachne
Level 85
God Stats
14W - 15L
1,437 SR
Queue Stats
284W - 282L
1,385 Elo+
Solo
Raijin
Raijin
whiteboydawson
Raijin
Level 88
God Stats
24W - 22L
1,515 SR
Queue Stats
76W - 82L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
5,597
431
2,965
7,603
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 1
7,484
576
8,838
11,353
5,062
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,455
420
4,697
11,882
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 0
5,493
423
2,097
7,895
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Unluckkier
Ravana
13
1 / 1 / 1
6,536
503
3,742
6,007
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Heshssin
Hercules
12
4 / 0 / 2
7,209
555
6,875
9,428
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Miltaro
Neith
12
2 / 0 / 2
6,834
526
6,887
6,541
2,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 0
7,945
611
3,816
6,339
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
drewdanko
Arachne
13
0 / 2 / 1
6,878
529
3,132
10,563
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 3 / 2
7,070
544
7,471
7,564
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
11
11
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
4
2
1
2.25
L
0
3
0
0
W
Hercules
Heshssin
Hercules
4
0
2
5
L
1
3
0
0.33
W
Neith
Miltaro
Neith
2
0
2
3
W
3
1
0
3
L
Ravana
Unluckkier
Ravana
1
1
1
1.5
W
Arachne
drewdanko
Arachne
0
2
1
0.25
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,339
Damage
28,181
44,740
Taken
40,435
24,140
Mitigated
16,414
12,496
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,965
1,850
0
811
7,603
2,407
0
46
7,557
0
44,388
L
8,838
322
0
6,631
11,353
5,062
570
4,027
6,581
65,753
0
L
4,697
182
0
2,696
11,882
8,745
0
1,875
9,912
13,672
2,060
W
Hercules
Heshssin
Hercules
6,875
1,591
0
2,274
9,428
5,741
122
3,145
6,283
3,632
26,317
L
2,097
435
0
1,110
7,895
5,158
0
3,024
4,871
22,862
579
W
Neith
Miltaro
Neith
6,887
2,471
0
4,058
6,541
2,353
781
1,108
5,433
0
49,830
W
3,816
223
0
3,232
6,339
2,554
0
1,646
4,302
45,126
1,913
L
Ravana
Unluckkier
Ravana
3,742
1,204
0
1,248
6,007
2,768
0
1,663
4,245
0
63,129
W
Arachne
drewdanko
Arachne
3,132
2,414
0
2,878
10,563
3,878
0
3,384
7,179
0
51,366
W
7,471
705
0
657
7,564
1,888
274
5,437
2,127
40,699
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
35,936
336
Minions Killed
348
0
Camps Cleared
0
1,172,557
Distance Traveled
1,194,856
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,597
431
72
6
0
230,135
0
L
Anubis
7,484
576
111
9
0
220,192
0
L
Ares
5,455
420
16
1
0
244,217
1
W
Hercules
7,209
555
40
3
0
236,559
6
L
Ao Kuang
5,493
423
39
3
0
188,875
0
W
Neith
6,834
526
71
5
0
217,489
0
W
Ra
7,945
611
88
7
0
230,950
1
L
Ravana
6,536
503
98
8
0
289,138
0
W
Arachne
6,878
529
87
7
0
285,258
0
W
Raijin
7,070
544
62
5
0
224,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role