Player Matchup

Xbalanque
Xbalanque
BargainBhin
Xbalanque
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,642 Elo+
Party 1
Artio
Artio
DraGooN4593
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,228 Elo+
Solo
Sol
Sol
Paladinv4
Sol
Level 96
God Stats
1W - 1L
1,270 SR
Queue Stats
30W - 18L
1,633 Elo+
Party 1
Amaterasu
Amaterasu
SquishyYoshi69
Amaterasu
Level 52
God Stats
7W - 0L
1,774 SR
Queue Stats
68W - 117L
1,387 Elo+
Solo
Susano
Susano
soliddaniel6
Susano
Level 153
God Stats
6W - 5L
1,598 SR
Queue Stats
11W - 11L
1,489 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,476 Elo+

VS

Team Averages
Level 102
1,567 SR
1,497 Elo+
Hou Yi
Hou Yi
FineTunes
Hou Yi
Level 126
God Stats
2W - 5L
1,503 SR
Queue Stats
42W - 51L
1,488 Elo+
Solo
Ra
Ra
Gar8itch
Ra
Level 148
God Stats
0W - 1L
1,467 SR
Queue Stats
59W - 31L
1,639 Elo+
Solo
Amaterasu
Amaterasu
TopRamenNoodle
Amaterasu
Level 147
God Stats
25W - 44L
1,422 SR
Queue Stats
215W - 260L
1,484 Elo+
Solo
Arachne
Arachne
UniBomberMaster
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
slyshock1122
Tsukuyomi
Level 69
God Stats
2W - 2L
1,945 SR
Queue Stats
62W - 63L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BargainBhin
Xbalanque
16
5 / 1 / 8
9,581
1,065
10,331
8,922
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 0 / 13
8,538
949
4,876
8,292
6,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 2 / 7
9,073
1,008
10,359
8,348
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
SquishyYoshi69
Amaterasu
14
4 / 4 / 6
9,329
1,037
7,771
13,034
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
6 / 1 / 5
9,595
1,066
8,828
8,015
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FineTunes
Hou Yi
15
4 / 2 / 3
8,852
984
6,897
9,377
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 1 / 1
8,147
905
8,604
6,807
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TopRamenNoodle
Amaterasu
12
1 / 4 / 1
7,580
842
2,120
10,971
7,079
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 5 / 1
7,343
816
4,529
10,578
5,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
slyshock1122
Tsukuyomi
12
1 / 6 / 3
7,848
872
7,543
9,655
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
18
Kills
7
8
Deaths
18
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BargainBhin
Xbalanque
5
1
8
9
W
0
0
13
6.5
L
Hou Yi
FineTunes
Hou Yi
4
2
3
2.75
L
1
1
1
1.5
W
3
2
7
3.25
W
Amaterasu
SquishyYoshi69
Amaterasu
4
4
6
1.75
L
Amaterasu
TopRamenNoodle
Amaterasu
1
4
1
0.38
L
0
5
1
0.1
L
Tsukuyomi
slyshock1122
Tsukuyomi
1
6
3
0.42
W
Susano
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,165
Damage
29,693
46,611
Taken
47,388
25,427
Mitigated
24,210
10,144
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BargainBhin
Xbalanque
10,331
6,016
0
1,892
8,922
3,591
1,639
1,757
7,165
0
35,523
W
4,876
350
444
1,163
8,292
6,520
150
1,152
7,035
10,064
2,673
L
Hou Yi
FineTunes
Hou Yi
6,897
2,191
0
1,679
9,377
4,180
0
2,393
6,797
0
28,597
L
8,604
664
775
2,277
6,807
3,272
0
2,496
4,275
31,151
547
W
10,359
4,725
0
2,225
8,348
3,082
3,851
2,666
5,682
27,385
0
W
Amaterasu
SquishyYoshi69
Amaterasu
7,771
1,970
0
3,130
13,034
8,951
491
1,065
11,888
0
20,192
L
Amaterasu
TopRamenNoodle
Amaterasu
2,120
726
57
1,936
10,971
7,079
0
4,723
6,009
0
6,758
L
4,529
2,984
0
1,153
10,578
5,927
0
3,298
7,150
0
8,453
L
Tsukuyomi
slyshock1122
Tsukuyomi
7,543
1,615
0
337
9,655
3,752
0
1,632
7,890
0
13,943
W
Susano
8,828
1,794
0
1,290
8,015
3,283
0
1,406
6,535
0
36,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
39,770
229
Minions Killed
141
0
Camps Cleared
0
1,036,600
Distance Traveled
862,653
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,581
1,065
63
7
0
222,649
0
W
Artio
8,538
949
20
2
0
199,803
1
L
Hou Yi
8,852
984
49
5
0
184,424
0
L
Ra
8,147
905
56
6
0
158,288
0
W
Sol
9,073
1,008
49
5
0
184,907
0
W
Amaterasu
9,329
1,037
39
4
0
207,037
0
L
Amaterasu
7,580
842
10
1
0
199,704
0
L
Arachne
7,343
816
12
1
0
159,407
0
L
Tsukuyomi
7,848
872
14
2
0
160,830
0
W
Susano
9,595
1,066
58
6
0
222,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role