Player Matchup

Sol
Sol
DAT300PINGLIFE
Sol
Level 148
God Stats
4W - 9L
1,276 SR
Queue Stats
54W - 54L
1,526 Elo+
Party 2
Neith
Neith
Foxsevam
Neith
Level 159
God Stats
2W - 0L
1,850 SR
Queue Stats
61W - 59L
1,539 Elo+
Party 2
Xing Tian
Xing Tian
SpinoGamerBr
Xing Tian
Level 121
God Stats
6W - 2L
1,692 SR
Queue Stats
183W - 169L
1,423 Elo+
Solo
Thanatos
Thanatos
jona20twenty
Thanatos
Level 129
God Stats
7W - 5L
1,547 SR
Queue Stats
214W - 210L
1,474 Elo+
Solo
Artemis
Artemis
tobi5555
Artemis
Level 96
God Stats
16W - 16L
1,485 SR
Queue Stats
278W - 269L
1,553 Elo+
Solo
Team Averages
Level 131
1,570 SR
1,503 Elo+

VS

Team Averages
Level 121
1,506 SR
1,535 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
APUKI123
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 243L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guerrero29128
Cu Chulainn
Level 130
God Stats
7W - 12L
1,586 SR
Queue Stats
65W - 70L
1,538 Elo+
Solo
Rama
Rama
MattBer
Rama
Level 105
God Stats
2W - 2L
1,647 SR
Queue Stats
55W - 41L
1,563 Elo+
Party 1
Olorun
Olorun
jgbz
Olorun
Level 141
God Stats
0W - 2L
1,297 SR
Queue Stats
68W - 56L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,452
677
6,744
6,254
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Foxsevam
Neith
13
2 / 1 / 1
6,883
626
5,291
9,625
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SpinoGamerBr
Xing Tian
10
0 / 0 / 4
5,846
531
3,308
10,476
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
jona20twenty
Thanatos
11
4 / 1 / 2
6,436
585
3,893
8,719
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
tobi5555
Artemis
11
3 / 1 / 1
6,381
580
6,966
4,251
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 7 / 0
5,515
501
4,540
12,553
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
APUKI123
Fafnir
7
0 / 3 / 1
4,729
430
2,651
8,794
9,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Guerrero29128
Cu Chulainn
11
0 / 1 / 1
6,107
555
6,818
10,718
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
MattBer
Rama
10
0 / 1 / 1
5,585
508
4,119
6,966
2,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
jgbz
Olorun
8
0 / 0 / 1
4,773
434
1,695
1,289
462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
3
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
0
0.43
L
Fafnir
APUKI123
Fafnir
0
3
1
0.17
W
3
0
1
3.5
W
Neith
Foxsevam
Neith
2
1
1
2.5
L
Cu Chulainn
Guerrero29128
Cu Chulainn
0
1
1
0.5
L
Rama
MattBer
Rama
0
1
1
0.5
W
Xing Tian
SpinoGamerBr
Xing Tian
0
0
4
2
L
Olorun
jgbz
Olorun
0
0
1
0.5
W
Thanatos
jona20twenty
Thanatos
4
1
2
5
W
Artemis
tobi5555
Artemis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
19,823
39,325
Taken
40,320
18,754
Mitigated
23,201
19,914
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,540
1,182
0
3,931
12,553
4,964
0
5,217
7,336
0
23,954
L
Fafnir
APUKI123
Fafnir
2,651
830
0
948
8,794
9,345
0
2,655
6,139
11,366
0
W
6,744
3,833
0
4,830
6,254
1,912
1,189
681
5,573
58,900
6,935
W
Neith
Foxsevam
Neith
5,291
1,668
0
3,069
9,625
3,651
0
0
9,061
0
53,996
L
Cu Chulainn
Guerrero29128
Cu Chulainn
6,818
1,633
0
3,889
10,718
6,099
50
355
10,363
0
46,118
L
Rama
MattBer
Rama
4,119
3,042
0
2,521
6,966
2,331
0
979
5,987
0
48,375
W
Xing Tian
SpinoGamerBr
Xing Tian
3,308
436
0
2,360
10,476
8,023
0
2,581
7,848
21,316
1,532
L
Olorun
jgbz
Olorun
1,695
829
120
346
1,289
462
0
509
780
16,619
1,184
W
Thanatos
jona20twenty
Thanatos
3,893
698
0
7,240
8,719
3,718
0
884
7,835
0
52,333
W
Artemis
tobi5555
Artemis
6,966
3,167
0
2,415
4,251
1,450
0
303
3,948
0
39,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
26,709
382
Minions Killed
239
0
Camps Cleared
0
1,078,614
Distance Traveled
1,013,434
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,515
501
28
3
0
209,650
0
L
Fafnir
4,729
430
19
2
0
220,167
0
W
Sol
7,452
677
101
9
0
210,864
0
W
Neith
6,883
626
89
8
0
182,123
3
L
Cu Chulainn
6,107
555
71
6
0
225,364
2
L
Rama
5,585
508
84
8
0
209,408
0
W
Xing Tian
5,846
531
42
4
0
228,882
2
L
Olorun
4,773
434
37
3
0
148,845
2
W
Thanatos
6,436
585
82
7
0
259,344
0
W
Artemis
6,381
580
68
6
0
197,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role