Player Matchup

Sun Wukong
Sun Wukong
AwesomeSpade1
Sun Wukong
Level 60
God Stats
3W - 1L
1,463 SR
Queue Stats
129W - 87L
1,565 Elo+
Party 1
Hel
Hel
DojaBeast
Hel
Level 143
God Stats
2W - 3L
1,577 SR
Queue Stats
35W - 38L
1,450 Elo+
Solo
Raijin
Raijin
Have2BEKilln
Raijin
Level 118
God Stats
2W - 1L
1,678 SR
Queue Stats
198W - 126L
1,570 Elo+
Party 1
Team Averages
Level 107
1,573 SR
1,529 Elo+

VS

Team Averages
Level 100
1,539 SR
1,398 Elo+
Nut
Nut
Otaku_Yuri
Nut
Level 117
God Stats
1W - 1L
1,687 SR
Queue Stats
39W - 41L
1,534 Elo+
Solo
Guan Yu
Guan Yu
jessebutler
Guan Yu
Level 148
God Stats
4W - 8L
1,319 SR
Queue Stats
305W - 352L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
xXDARKD3MONXx18
Zhong Kui
Level 35
God Stats
1W - 3L
1,611 SR
Queue Stats
45W - 62L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AwesomeSpade1
Sun Wukong
13
2 / 0 / 6
7,777
778
7,262
10,953
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 2 / 3
8,237
824
7,033
8,439
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
13
2 / 1 / 6
7,824
782
6,986
4,570
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,441
644
5,101
6,977
2,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
jessebutler
Guan Yu
10
1 / 5 / 1
6,611
661
4,587
10,779
8,135
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Zhong Kui
xXDARKD3MONXx18
Zhong Kui
10
2 / 2 / 0
6,481
648
7,498
7,627
6,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AwesomeSpade1
Sun Wukong
2
0
6
5
W
5
2
3
3.25
W
Raijin
2
1
6
5
L
0
2
1
0.25
L
Guan Yu
jessebutler
Guan Yu
1
5
1
0.3
L
Zhong Kui
xXDARKD3MONXx18
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
17,186
23,962
Taken
25,383
12,012
Mitigated
17,289
9,206
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AwesomeSpade1
Sun Wukong
7,262
1,636
256
3,690
10,953
6,615
406
4,473
6,480
0
27,665
W
7,033
819
2,007
3,253
8,439
3,563
110
2,124
6,287
24,401
0
W
Raijin
6,986
709
0
0
4,570
1,834
540
1,400
3,163
29,662
0
L
5,101
2,332
0
1,867
6,977
2,646
0
3,967
2,639
0
23,227
L
Guan Yu
jessebutler
Guan Yu
4,587
550
745
1,636
10,779
8,135
0
7,006
3,370
520
10,512
L
Zhong Kui
xXDARKD3MONXx18
Zhong Kui
7,498
1,683
0
811
7,627
6,508
0
2,053
5,325
22,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
19,533
150
Minions Killed
84
0
Camps Cleared
0
570,390
Distance Traveled
421,588
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,777
778
38
4
0
213,731
2
W
Hel
8,237
824
31
3
0
179,700
5
W
Raijin
7,824
782
81
8
0
176,959
6
L
Nut
6,441
644
41
4
0
138,682
0
L
Guan Yu
6,611
661
15
2
0
136,972
0
L
Zhong Kui
6,481
648
28
3
0
145,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role