Player Matchup

Chaac
Chaac
ClaythPokeChamp
Chaac
Level 265
God Stats
13W - 11L
1,669 SR
Queue Stats
565W - 506L
1,548 Elo+
Solo
Neith
Neith
Proecrastinator
Neith
Level 68
God Stats
1W - 2L
1,540 SR
Queue Stats
15W - 25L
1,442 Elo+
Party 1
Vulcan
Vulcan
Rydogg29
Vulcan
Level 128
God Stats
3W - 4L
1,745 SR
Queue Stats
197W - 199L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
SevenHarpy20016
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,540 Elo+
Solo
Ganesha
Ganesha
iChromeee
Ganesha
Level 115
God Stats
2W - 3L
1,541 SR
Queue Stats
121W - 127L
1,547 Elo+
Party 1
Team Averages
Level 141
1,599 SR
1,522 Elo+

VS

Team Averages
Level 111
1,585 SR
1,507 Elo+
Ishtar
Ishtar
LilSchmegBigCity
Ishtar
Level 69
God Stats
3W - 5L
1,385 SR
Queue Stats
70W - 65L
1,459 Elo+
Party 2
Discordia
Discordia
MeesterKeebs
Discordia
Level 118
God Stats
2W - 4L
1,540 SR
Queue Stats
81W - 82L
1,496 Elo+
Party 2
Agni
Agni
Mikecho
Agni
Level 100
God Stats
3W - 2L
1,608 SR
Queue Stats
27W - 28L
1,487 Elo+
Party 2
Hercules
Hercules
T60YJr
Hercules
Level 108
God Stats
4W - 3L
1,545 SR
Queue Stats
9W - 8L
1,544 Elo+
Party 2
Sobek
Sobek
blackitachi98
Sobek
Level 158
God Stats
11W - 4L
1,845 SR
Queue Stats
259W - 253L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,831
679
9,926
13,383
11,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 1
7,254
558
6,720
8,544
3,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Rydogg29
Vulcan
12
2 / 3 / 0
7,303
562
9,698
7,542
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
6,755
520
4,238
11,409
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
iChromeee
Ganesha
11
0 / 4 / 3
6,795
523
4,876
12,085
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,688
591
8,940
9,370
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
MeesterKeebs
Discordia
13
1 / 2 / 3
6,973
536
5,579
7,285
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Agni
Mikecho
Agni
15
3 / 1 / 1
7,361
566
4,257
9,530
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
T60YJr
Hercules
13
3 / 1 / 1
7,718
594
8,917
13,752
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 6
7,638
588
6,941
14,319
12,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
12
12
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
2
1
4
4
W
Discordia
MeesterKeebs
Discordia
1
2
3
1.25
W
Agni
Mikecho
Agni
3
1
1
3.5
L
3
2
1
1.75
L
Vulcan
Rydogg29
Vulcan
2
3
0
0.67
L
1
2
3
1.25
W
Hercules
T60YJr
Hercules
3
1
1
3.5
W
3
3
6
2
L
Ganesha
iChromeee
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
34,634
52,963
Taken
54,256
34,094
Mitigated
31,781
13,915
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,926
2,042
0
5,653
13,383
11,624
494
2,188
10,816
0
77,297
W
8,940
5,476
0
5,377
9,370
3,915
687
2,179
7,191
0
62,777
W
Discordia
MeesterKeebs
Discordia
5,579
487
0
804
7,285
2,448
0
4,323
2,962
47,647
0
W
Agni
Mikecho
Agni
4,257
455
75
4,642
9,530
3,755
0
2,039
7,491
69,398
0
L
6,720
2,250
0
3,984
8,544
3,652
0
2,064
6,480
0
58,051
L
Vulcan
Rydogg29
Vulcan
9,698
156
0
500
7,542
3,146
0
4,739
2,280
56,231
948
L
4,238
703
0
1,699
11,409
5,000
0
3,550
7,472
0
56,709
W
Hercules
T60YJr
Hercules
8,917
3,343
0
5,258
13,752
9,481
0
2,491
11,261
0
50,499
W
6,941
611
0
4,047
14,319
12,182
0
3,039
11,280
25,658
2,076
L
Ganesha
iChromeee
Ganesha
4,876
469
0
2,079
12,085
10,672
0
2,900
8,934
24,992
1,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
37,378
432
Minions Killed
455
0
Camps Cleared
0
1,287,314
Distance Traveled
1,295,235
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,831
679
123
9
0
250,100
2
W
Ishtar
7,688
591
110
8
0
232,292
0
W
Discordia
6,973
536
104
8
0
260,823
0
W
Agni
7,361
566
105
8
0
275,325
0
L
Neith
7,254
558
111
9
0
234,302
0
L
Vulcan
7,303
562
103
8
0
251,195
0
L
Ne Zha
6,755
520
84
6
0
298,062
1
W
Hercules
7,718
594
99
8
0
252,807
0
W
Sobek
7,638
588
37
3
0
273,988
4
L
Ganesha
6,795
523
11
1
0
253,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role