Player Matchup

Raijin
Raijin
Piklo18
Raijin
Level 67
God Stats
1W - 0L
1,721 SR
Queue Stats
19W - 20L
1,523 Elo+
Party 1
Tyr
Tyr
Zephirss
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,842 Elo+
Party 1
Anhur
Anhur
fakes09
Anhur
Level 144
God Stats
9W - 9L
1,577 SR
Queue Stats
53W - 59L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 359
God Stats
188W - 160L
1,680 SR
Queue Stats
402W - 370L
1,558 Elo+
Solo
Awilix
Awilix
samisyxe
Awilix
Level 137
God Stats
4W - 0L
1,842 SR
Queue Stats
53W - 49L
1,538 Elo+
Party 1
Team Averages
Level 163
1,664 SR
1,596 Elo+

VS

Team Averages
Level 154
1,561 SR
1,531 Elo+
Ne Zha
Ne Zha
ChefBrad
Ne Zha
Level 144
God Stats
0W - 2L
1,674 SR
Queue Stats
11W - 12L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
HerbalBluCheese
Sylvanus
Level 153
God Stats
2W - 9L
1,503 SR
Queue Stats
19W - 29L
1,547 Elo+
Party 2
Janus
Janus
Slim The Rebel
Janus
Level 159
God Stats
8W - 3L
1,796 SR
Queue Stats
416W - 394L
1,578 Elo+
Solo
Charybdis
Charybdis
Sylol18
Charybdis
Level 154
God Stats
0W - 1L
1,330 SR
Queue Stats
10W - 21L
1,444 Elo+
Party 2
Achilles
Achilles
VoteForTrump2024
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Piklo18
Raijin
13
0 / 3 / 0
7,517
501
3,935
8,487
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 2
9,088
606
7,166
12,434
9,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
fakes09
Anhur
15
4 / 1 / 2
8,782
585
8,019
9,782
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
pfeiff17
Sylvanus
12
1 / 1 / 4
7,436
496
3,254
8,818
5,359
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
samisyxe
Awilix
16
7 / 0 / 3
9,064
604
11,366
12,562
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChefBrad
Ne Zha
13
2 / 3 / 2
7,310
487
6,568
13,245
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
10
0 / 3 / 1
6,597
440
3,394
11,736
8,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 2
8,270
551
8,358
4,486
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Sylol18
Charybdis
14
1 / 2 / 0
8,066
538
5,435
7,771
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
7,952
530
6,641
15,268
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ChefBrad
Ne Zha
2
3
2
1
L
Sylvanus
0
3
1
0.17
W
Raijin
Piklo18
Raijin
0
3
0
0
L
2
1
2
3
L
Charybdis
Sylol18
Charybdis
1
2
0
0.5
L
1
3
0
0.33
W
0
1
2
1
W
Anhur
fakes09
Anhur
4
1
2
5
W
Sylvanus
pfeiff17
Sylvanus
1
1
4
3
W
Awilix
samisyxe
Awilix
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
30,396
52,083
Taken
52,506
26,600
Mitigated
29,653
20,950
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ChefBrad
Ne Zha
6,568
2,384
0
1,933
13,245
6,094
0
1,331
11,914
0
59,855
L
Sylvanus
3,394
567
1,499
3,245
11,736
8,148
0
2,512
9,224
14,378
738
W
Raijin
Piklo18
Raijin
3,935
110
0
471
8,487
2,486
0
3,329
4,882
65,290
176
L
8,358
386
0
843
4,486
1,665
0
2,434
2,052
78,754
490
L
Charybdis
Sylol18
Charybdis
5,435
1,909
0
3,326
7,771
2,506
0
588
7,183
0
76,150
L
6,641
738
0
5,696
15,268
11,240
0
0
15,268
0
59,739
W
7,166
1,071
0
3,435
12,434
9,937
329
173
11,334
0
69,315
W
Anhur
fakes09
Anhur
8,019
4,336
0
4,254
9,782
3,825
2,115
1,631
8,075
0
78,986
W
Sylvanus
pfeiff17
Sylvanus
3,254
613
4,320
4,278
8,818
5,359
300
3,771
4,845
16,529
2,050
W
Awilix
samisyxe
Awilix
11,366
4,398
0
4,192
12,562
4,993
0
2,133
10,341
0
87,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
38,195
535
Minions Killed
504
0
Camps Cleared
0
1,540,244
Distance Traveled
1,544,373
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,310
487
86
6
0
333,843
0
L
Sylvanus
6,597
440
29
2
0
314,413
12
W
Raijin
7,517
501
121
8
0
301,969
0
L
Janus
8,270
551
142
9
0
312,068
5
L
Charybdis
8,066
538
144
10
0
276,395
3
L
Achilles
7,952
530
103
7
0
307,654
0
W
Tyr
9,088
606
141
9
0
290,024
0
W
Anhur
8,782
585
129
9
0
273,291
2
W
Sylvanus
7,436
496
27
2
0
305,071
4
W
Awilix
9,064
604
117
8
0
369,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role