Player Matchup

Jormungandr
Jormungandr
Astro_Sailor_
Jormungandr
Level 103
God Stats
14W - 7L
1,703 SR
Queue Stats
231W - 216L
1,593 Elo+
Solo
Camazotz
Camazotz
BetoJugadorLoco
Camazotz
Level 149
God Stats
6W - 4L
1,585 SR
Queue Stats
198W - 189L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
PHORIAS
Baron Samedi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,691 Elo+
Party 2
Athena
Athena
PiercedRoyalty
Athena
Level 87
God Stats
2W - 2L
1,395 SR
Queue Stats
446W - 436L
1,508 Elo+
Solo
Izanami
Izanami
okcolin
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 2
Team Averages
Level 118
1,537 SR
1,594 Elo+

VS

Team Averages
Level 135
1,650 SR
1,525 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Bunnironi
Ishtar
Level 156
God Stats
0W - 1L
1,829 SR
Queue Stats
22W - 22L
1,510 Elo+
Party 1
Thanatos
Thanatos
MikeGaMe
Thanatos
Level 106
God Stats
4W - 4L
1,691 SR
Queue Stats
93W - 63L
1,549 Elo+
Party 1
Chaac
Chaac
PeleBot
Chaac
Level 164
God Stats
3W - 2L
1,718 SR
Queue Stats
370W - 343L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S2Kilowatt
Morgan Le Fay
Level 103
God Stats
5W - 5L
1,513 SR
Queue Stats
178W - 142L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astro_Sailor_
Jormungandr
14
2 / 1 / 1
8,917
637
6,489
10,037
8,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
12
4 / 3 / 6
7,782
556
8,192
15,213
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
PHORIAS
Baron Samedi
13
1 / 2 / 3
7,867
562
7,495
6,142
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 5
7,558
540
4,391
12,695
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
okcolin
Izanami
14
4 / 4 / 1
8,019
573
12,065
11,060
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 5
6,847
489
5,146
9,552
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Bunnironi
Ishtar
12
2 / 3 / 4
6,822
487
5,354
9,420
3,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MikeGaMe
Thanatos
14
6 / 2 / 3
7,716
551
10,754
14,560
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
PeleBot
Chaac
14
2 / 2 / 0
7,551
539
5,421
14,511
13,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
S2Kilowatt
Morgan Le Fay
8
1 / 4 / 1
5,779
413
3,393
7,096
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
12
Kills
13
13
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
5
4.5
W
Jormungandr
Astro_Sailor_
Jormungandr
2
1
1
2.5
W
Camazotz
4
3
6
2.33
L
Ishtar
Bunnironi
Ishtar
2
3
4
1.33
L
Thanatos
MikeGaMe
Thanatos
6
2
3
3.75
W
Baron Samedi
PHORIAS
Baron Samedi
1
2
3
1.25
L
Chaac
PeleBot
Chaac
2
2
0
1
W
1
3
5
1.17
L
Morgan Le Fay
S2Kilowatt
Morgan Le Fay
1
4
1
0.38
W
Izanami
okcolin
Izanami
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
30,068
55,147
Taken
55,139
33,855
Mitigated
32,716
23,942
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,146
826
1,289
3,453
9,552
6,406
0
2,041
7,511
23,951
0
W
Jormungandr
Astro_Sailor_
Jormungandr
6,489
2,442
0
4,459
10,037
8,959
34
164
9,873
62,492
4,759
W
Camazotz
8,192
3,095
0
9,283
15,213
5,365
0
1,135
14,078
0
44,491
L
Ishtar
Bunnironi
Ishtar
5,354
2,432
0
1,849
9,420
3,504
589
1,852
7,568
0
36,630
L
Thanatos
MikeGaMe
Thanatos
10,754
3,582
0
9,742
14,560
7,110
0
3,674
10,886
0
57,599
W
Baron Samedi
PHORIAS
Baron Samedi
7,495
778
621
1,631
6,142
2,928
332
1,806
4,336
49,816
2,584
L
Chaac
PeleBot
Chaac
5,421
390
0
4,614
14,511
13,181
0
6,763
7,748
0
56,874
W
4,391
1,187
0
3,378
12,695
12,389
269
2,878
9,817
15,238
1,322
L
Morgan Le Fay
S2Kilowatt
Morgan Le Fay
3,393
278
0
1,444
7,096
2,515
0
3,073
4,023
20,831
0
W
Izanami
okcolin
Izanami
12,065
8,283
0
4,570
11,060
4,214
1,427
2,556
8,504
0
75,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
34,715
419
Minions Killed
304
0
Camps Cleared
0
1,328,486
Distance Traveled
1,310,179
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,847
489
18
1
0
295,128
2
W
Jormungandr
8,917
637
121
9
0
253,340
2
W
Camazotz
7,782
556
61
4
0
284,320
0
L
Ishtar
6,822
487
51
4
0
258,500
4
L
Thanatos
7,716
551
87
6
0
337,477
0
W
Baron Samedi
7,867
562
89
6
0
252,610
2
L
Chaac
7,551
539
110
8
0
271,748
1
W
Athena
7,558
540
31
2
0
302,716
0
L
Morgan Le Fay
5,779
413
38
3
0
147,326
0
W
Izanami
8,019
573
117
8
0
235,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role