Player Matchup

Olorun
Olorun
Gold II
AyBLEECHII
Olorun
Gold II
Level 153
God Stats
2W - 1L
1,859 SR
Queue Stats
54W - 51L
1,599 MMR
Solo
Fenrir
Fenrir
Gold II
Holameamigo991
Fenrir
Gold II
Level 124
God Stats
28W - 31L
1,542 SR
Queue Stats
93W - 93L
1,599 MMR
Solo
Artio
Artio
Gold III
JavaJet
Artio
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,573 MMR
Solo
Neith
Neith
Gold III
S_-K-_O
Neith
Gold III
Level 123
God Stats
7W - 5L
1,819 SR
Queue Stats
144W - 146L
1,557 MMR
Solo
Aphrodite
Aphrodite
Gold III
TenienteWolf
Aphrodite
Gold III
Level 183
God Stats
66W - 61L
1,587 SR
Queue Stats
94W - 94L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,661 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,656 SR
1,582 MMR
Da Ji
Da Ji
Gold I
Judeau121
Da Ji
Gold I
Level 121
God Stats
71W - 62L
1,633 SR
Queue Stats
126W - 117L
1,577 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
MeIiom
Sun Wukong
Platinum IV
Level 55
God Stats
21W - 18L
1,601 SR
Queue Stats
34W - 28L
1,798 MMR
Party 1
Persephone
Persephone
Gold III
Violеt
Persephone
Gold III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,593 MMR
Solo
Cupid
Cupid
Gold III
YouABotBeFr
Cupid
Gold III
Level 61
God Stats
9W - 7L
1,750 SR
Queue Stats
160W - 169L
1,388 MMR
Party 1
Ymir
Ymir
Gold II
rrufo
Ymir
Gold II
Level 181
God Stats
4W - 0L
1,795 SR
Queue Stats
318W - 314L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AyBLEECHII
Olorun
11
0 / 1 / 0
6,270
627
2,385
4,981
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 0
4,205
421
933
6,337
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
JavaJet
Artio
10
1 / 2 / 0
5,536
554
3,874
8,559
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
S_-K-_O
Neith
7
0 / 3 / 0
4,184
418
2,468
6,820
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
TenienteWolf
Aphrodite
8
0 / 2 / 0
4,612
461
1,059
4,656
1,721
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThanatosBellonaSusanoGeb

VS

Bans
AgniKing ArthurAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Judeau121
Da Ji
11
5 / 0 / 3
6,158
616
5,194
7,014
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MeIiom
Sun Wukong
12
1 / 1 / 0
6,966
697
3,999
7,912
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Violеt
Persephone
11
1 / 0 / 1
6,416
642
2,888
3,374
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 3
6,007
601
3,323
4,904
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
rrufo
Ymir
9
1 / 0 / 6
5,516
552
3,055
5,415
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
AyBLEECHII
Olorun
0
1
0
0
L
0
2
0
0
L
Artio
JavaJet
Artio
1
2
0
0.5
W
Da Ji
Judeau121
Da Ji
5
0
3
6.5
W
Sun Wukong
MeIiom
Sun Wukong
1
1
0
1
L
Neith
S_-K-_O
Neith
0
3
0
0
L
Aphrodite
TenienteWolf
Aphrodite
0
2
0
0
W
Persephone
Violеt
Persephone
1
0
1
1.5
W
2
0
3
3.5
W
Ymir
rrufo
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,719
Damage
18,459
31,353
Taken
28,619
14,419
Mitigated
13,234
11,425
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AyBLEECHII
Olorun
2,385
397
10
2,068
4,981
1,822
0
2,894
2,087
50,221
665
L
933
362
0
3,063
6,337
2,071
0
943
5,394
0
20,030
L
Artio
JavaJet
Artio
3,874
211
0
1,848
8,559
6,121
0
0
8,559
32,098
0
W
Da Ji
Judeau121
Da Ji
5,194
1,759
0
4,387
7,014
2,699
0
607
6,375
0
48,241
W
Sun Wukong
MeIiom
Sun Wukong
3,999
1,052
0
3,243
7,912
4,157
0
3,187
4,177
0
57,370
L
Neith
S_-K-_O
Neith
2,468
387
0
1,368
6,820
2,684
0
1,341
5,479
0
24,240
L
Aphrodite
TenienteWolf
Aphrodite
1,059
193
1,364
1,704
4,656
1,721
0
668
3,988
20,855
0
W
Persephone
Violеt
Persephone
2,888
120
0
1,258
3,374
1,168
315
1,659
1,715
39,491
0
W
3,323
1,591
106
2,208
4,904
1,485
0
132
4,772
0
45,463
W
Ymir
rrufo
Ymir
3,055
513
0
1,850
5,415
3,725
0
993
4,422
16,652
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
31,063
296
Minions Killed
355
0
Camps Cleared
0
763,698
Distance Traveled
1,029,381
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,270
627
105
11
0
174,646
4
L
Fenrir
4,205
421
38
4
0
124,010
0
L
Artio
5,536
554
80
8
0
195,739
4
W
Da Ji
6,158
616
77
8
0
243,078
0
W
Sun Wukong
6,966
697
93
9
0
202,613
2
L
Neith
4,184
418
41
4
0
122,657
0
L
Aphrodite
4,612
461
32
3
0
146,646
0
W
Persephone
6,416
642
85
9
0
200,609
0
W
Cupid
6,007
601
70
7
0
198,210
3
W
Ymir
5,516
552
30
3
0
184,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role