Player Matchup

Izanami
Izanami
Cassiopee4134
Izanami
Level 45
God Stats
18W - 24L
1,007 SR
Queue Stats
50W - 82L
1,261 Elo+
Solo
Chaac
Chaac
FuzyWuzy214
Chaac
Level 37
God Stats
2W - 2L
1,510 SR
Queue Stats
9W - 17L
1,317 Elo+
Solo
Hades
Hades
L2R2_Edu
Hades
Level 28
God Stats
7W - 7L
1,251 SR
Queue Stats
42W - 54L
1,278 Elo+
Party 1
Ymir
Ymir
avilester
Ymir
Level 46
God Stats
3W - 3L
1,159 SR
Queue Stats
43W - 58L
1,277 Elo+
Party 1
Serqet
Serqet
yorel33
Serqet
Level 39
God Stats
2W - 0L
1,490 SR
Queue Stats
45W - 32L
1,409 Elo+
Solo
Team Averages
Level 39
1,284 SR
1,309 Elo+

VS

Team Averages
Level 30
1,264 SR
1,087 Elo+
Cthulhu
Cthulhu
BrAjaDiNe
Cthulhu
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,165 Elo+
Solo
Neith
Neith
KaKaShy_san
Neith
Level 36
God Stats
15W - 38L
1,044 SR
Queue Stats
28W - 61L
1,011 Elo+
Party 2
Sol
Sol
LuisKinder
Sol
Level 29
God Stats
0W - 7L
1,255 SR
Queue Stats
15W - 45L
1,019 Elo+
Party 2
Medusa
Medusa
nicim07
Medusa
Level 26
God Stats
10W - 29L
1,024 SR
Queue Stats
31W - 63L
1,011 Elo+
Party 2
Nemesis
Nemesis
thalyssonsilva
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 4 / 5
8,173
545
10,497
10,964
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 4
9,551
637
10,517
13,416
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
L2R2_Edu
Hades
15
6 / 1 / 3
9,710
647
12,792
15,110
9,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
2 / 2 / 8
8,073
538
6,381
12,583
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
yorel33
Serqet
13
7 / 1 / 6
8,402
560
7,781
9,928
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrAjaDiNe
Cthulhu
9
0 / 4 / 6
6,622
441
7,281
15,943
8,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 5 / 2
8,059
537
8,945
12,438
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 0
7,878
525
4,145
10,307
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
nicim07
Medusa
12
1 / 6 / 0
7,423
495
8,360
14,230
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 2
6,820
455
5,495
12,019
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
23
Kills
7
8
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrAjaDiNe
Cthulhu
0
4
6
0.75
W
Izanami
4
4
5
1.63
W
4
0
4
6
L
4
5
2
1
W
Hades
L2R2_Edu
Hades
6
1
3
7.5
L
0
4
0
0
W
Ymir
2
2
8
3
L
Medusa
nicim07
Medusa
1
6
0
0.17
L
2
4
2
0.75
W
Serqet
yorel33
Serqet
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,968
Damage
34,226
62,001
Taken
64,937
38,658
Mitigated
26,027
20,726
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrAjaDiNe
Cthulhu
7,281
768
1,191
3,265
15,943
8,208
0
4,412
11,135
20,534
800
W
Izanami
10,497
6,604
0
1,553
10,964
4,273
884
2,326
8,638
0
63,916
W
10,517
1,281
0
4,392
13,416
9,392
0
4,067
9,349
0
73,057
L
8,945
3,497
0
1,180
12,438
4,349
0
2,355
9,863
0
43,823
W
Hades
L2R2_Edu
Hades
12,792
1,809
405
9,056
15,110
9,133
0
613
14,497
77,830
2,622
L
4,145
1,400
0
3,227
10,307
3,408
275
0
10,307
55,307
6,834
W
Ymir
6,381
1,181
0
1,936
12,583
11,877
358
3,517
9,066
26,053
1,014
L
Medusa
nicim07
Medusa
8,360
3,450
0
1,176
14,230
5,185
0
9,534
4,352
0
56,639
L
5,495
2,016
0
832
12,019
4,877
0
2,766
9,078
0
42,080
W
Serqet
yorel33
Serqet
7,781
2,415
0
3,384
9,928
3,983
0
1,088
8,840
0
38,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
36,802
422
Minions Killed
335
0
Camps Cleared
0
1,487,734
Distance Traveled
1,340,491
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,622
441
14
1
0
231,055
0
W
Izanami
8,173
545
91
6
0
260,286
0
W
Chaac
9,551
637
110
7
0
289,534
0
L
Neith
8,059
537
79
5
0
229,283
0
W
Hades
9,710
647
141
9
0
284,651
0
L
Sol
7,878
525
99
7
0
270,480
2
W
Ymir
8,073
538
23
2
0
289,166
0
L
Medusa
7,423
495
82
5
0
268,213
0
L
Nemesis
6,820
455
61
4
0
341,460
0
W
Serqet
8,402
560
57
4
0
364,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role