Player Matchup

Mercury
Mercury
Platinum III
Meliodaskiller
Mercury
Platinum III
Level 158
God Stats
2W - 4L
1,527 SR
Queue Stats
159W - 149L
1,577 MMR
Solo
Jormungandr
Jormungandr
Gold IV
OhItzElement
Jormungandr
Gold IV
Level 126
God Stats
2W - 4L
1,455 SR
Queue Stats
47W - 60L
1,556 MMR
Party 2
Anhur
Anhur
Gold IV
Ohitztanky
Anhur
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,591 MMR
Party 2
Anubis
Anubis
Gold IV
TheBigOISniper
Anubis
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 136L
1,465 MMR
Party 3
Athena
Athena
Gold II
YoungKarma180
Athena
Gold II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,643 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,496 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,544 SR
1,535 MMR
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold III
Double_lVl
Charon
Gold III
Level 138
God Stats
1W - 2L
1,267 SR
Queue Stats
76W - 73L
1,566 MMR
Solo
Chiron
Chiron
Gold I
DripsWho
Chiron
Gold I
Level 183
God Stats
14W - 13L
1,558 SR
Queue Stats
468W - 467L
1,579 MMR
Solo
Scylla
Scylla
Gold III
Keherbo
Scylla
Gold III
Level 157
God Stats
26W - 17L
1,712 SR
Queue Stats
105W - 113L
1,481 MMR
Party 1
Odin
Odin
Gold I
Zachmaul
Odin
Gold I
Level 158
God Stats
7W - 6L
1,685 SR
Queue Stats
148W - 147L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,184
481
4,260
15,206
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
OhItzElement
Jormungandr
15
0 / 4 / 0
9,218
542
6,188
12,217
10,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
15
0 / 4 / 1
8,196
482
2,334
12,573
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
7,844
461
5,849
10,943
5,581
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 0 / 3
8,064
474
3,984
12,275
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AchillesAgniThanatosAwilix

VS

Bans
HachimanSun WukongSobekBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 1 / 5
8,907
524
6,934
14,561
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charon
Double_lVl
Charon
13
0 / 2 / 4
8,489
499
4,937
10,561
8,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
DripsWho
Chiron
17
5 / 0 / 3
10,446
614
11,438
7,152
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Scylla
Keherbo
Scylla
16
2 / 0 / 4
9,403
553
5,310
4,004
1,303
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
17
5 / 0 / 3
10,592
623
11,139
15,407
15,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
15
15
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
5
5.5
W
Charon
Double_lVl
Charon
0
2
4
1
W
Chiron
DripsWho
Chiron
5
0
3
6.5
W
Scylla
Keherbo
Scylla
2
0
4
4
L
1
1
1
1.5
L
Jormungandr
OhItzElement
Jormungandr
0
4
0
0
L
Anhur
0
4
1
0.13
L
2
6
1
0.42
L
0
0
3
1.5
W
Odin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
39,758
63,214
Taken
51,685
40,224
Mitigated
34,783
12,302
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,934
542
0
3,649
14,561
6,943
0
4,203
10,358
0
75,203
W
Charon
Double_lVl
Charon
4,937
1,031
0
1,982
10,561
8,369
177
3,575
6,986
30,973
0
W
Chiron
DripsWho
Chiron
11,438
4,042
628
3,231
7,152
3,094
627
735
6,417
0
99,581
W
Scylla
Keherbo
Scylla
5,310
358
0
1,085
4,004
1,303
343
693
3,311
78,748
1,575
L
4,260
1,398
0
434
15,206
7,396
0
1,002
14,204
0
91,330
L
Jormungandr
OhItzElement
Jormungandr
6,188
2,046
0
2,732
12,217
10,949
0
351
11,866
81,032
0
L
Anhur
2,334
1,326
0
3,392
12,573
4,194
0
642
11,931
0
65,366
L
5,849
0
0
2,365
10,943
5,581
0
5,439
5,504
61,539
0
L
3,984
1,044
0
3,379
12,275
12,104
0
4,058
8,217
21,545
0
W
Odin
11,139
2,528
0
3,710
15,407
15,074
0
7,343
8,064
1,946
82,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
47,837
538
Minions Killed
575
0
Camps Cleared
0
1,647,010
Distance Traveled
1,709,185
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,907
524
104
6
0
396,069
0
W
Charon
8,489
499
25
1
0
312,201
6
W
Chiron
10,446
614
139
8
0
328,206
4
W
Scylla
9,403
553
165
10
0
345,373
3
L
Mercury
8,184
481
122
7
0
401,502
7
L
Jormungandr
9,218
542
141
8
0
297,767
4
L
Anhur
8,196
482
129
8
0
300,750
5
L
Anubis
7,844
461
120
7
0
291,051
0
L
Athena
8,064
474
26
2
0
355,940
6
W
Odin
10,592
623
142
8
0
327,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role