Player Matchup

Nox
Nox
Silver I
 
Nox
Silver I
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Almir0202
Scylla
Silver I
Level 153
God Stats
15W - 16L
1,519 SR
Queue Stats
47W - 51L
1,256 MMR
Solo
Rama
Rama
Gold V
Cloud Banks
Rama
Gold V
Level 237
God Stats
215W - 176L
1,615 SR
Queue Stats
274W - 251L
1,279 MMR
Solo
Khepri
Khepri
Silver II
Creeper1208
Khepri
Silver II
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 147L
1,170 MMR
Solo
Surtr
Surtr
Silver II
NeoTheDog29
Surtr
Silver II
Level 128
God Stats
17W - 21L
1,489 SR
Queue Stats
276W - 300L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 173
1,525 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,573 SR
1,222 MMR
Jing Wei
Jing Wei
Gold V
Dizil8310
Jing Wei
Gold V
Level 130
God Stats
25W - 18L
1,580 SR
Queue Stats
78W - 76L
1,256 MMR
Solo
Kukulkan
Kukulkan
Gold IV
KbN Shadoww
Kukulkan
Gold IV
Level 182
God Stats
10W - 5L
1,511 SR
Queue Stats
261W - 261L
1,190 MMR
Solo
Bastet
Bastet
Silver I
ZackyREV
Bastet
Silver I
Level 158
God Stats
30W - 26L
1,632 SR
Queue Stats
201W - 207L
1,275 MMR
Solo
Ares
Ares
Silver I
b0ltie
Ares
Silver I
Level 124
God Stats
17W - 15L
1,623 SR
Queue Stats
29W - 39L
1,155 MMR
Solo
Bellona
Bellona
Silver I
domo131
Bellona
Silver I
Level 95
God Stats
2W - 1L
1,519 SR
Queue Stats
47W - 51L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 2 / 0
6,404
457
3,283
4,984
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Almir0202
Scylla
14
0 / 2 / 0
7,945
568
1,460
5,391
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
6,884
492
3,008
8,351
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
5
0 / 3 / 0
5,115
365
1,553
6,444
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 0
7,712
551
8,597
12,773
12,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AwilixThorArachneBake Kujira

VS

Bans
AgniKuzenboAtlasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dizil8310
Jing Wei
15
5 / 0 / 2
8,709
622
7,738
7,302
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KbN Shadoww
Kukulkan
15
1 / 0 / 1
8,939
639
2,630
3,299
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bastet
ZackyREV
Bastet
13
3 / 0 / 2
7,603
543
3,233
8,218
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
b0ltie
Ares
12
0 / 1 / 6
7,601
543
2,989
10,135
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
domo131
Bellona
15
1 / 1 / 0
8,331
595
7,880
15,575
13,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
0
0.5
L
Scylla
Almir0202
Scylla
0
2
0
0
L
0
2
2
0.5
L
Khepri
0
3
0
0
W
Jing Wei
Dizil8310
Jing Wei
5
0
2
6
W
Kukulkan
KbN Shadoww
Kukulkan
1
0
1
1.5
L
1
1
0
1
W
Bastet
ZackyREV
Bastet
3
0
2
4
W
Ares
b0ltie
Ares
0
1
6
3
W
Bellona
domo131
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,901
Damage
24,470
37,943
Taken
44,529
23,103
Mitigated
30,103
6,701
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,283
261
0
600
4,984
1,862
0
1,083
3,901
33,831
0
L
Scylla
Almir0202
Scylla
1,460
132
0
208
5,391
2,038
0
2,343
3,048
66,752
1,703
L
3,008
2,010
0
2,942
8,351
2,943
0
615
7,736
0
54,818
L
Khepri
1,553
91
0
1,308
6,444
4,193
0
1,062
5,382
7,277
0
W
Jing Wei
Dizil8310
Jing Wei
7,738
6,132
0
4,408
7,302
3,135
603
2,158
5,144
0
77,065
W
Kukulkan
KbN Shadoww
Kukulkan
2,630
495
0
852
3,299
1,448
661
1,178
2,121
73,865
2,825
L
8,597
2,546
0
1,643
12,773
12,067
287
352
11,373
10,700
53,709
W
Bastet
ZackyREV
Bastet
3,233
521
0
2,260
8,218
3,660
0
1,002
7,216
0
60,801
W
Ares
b0ltie
Ares
2,989
73
0
1,823
10,135
7,998
0
2,646
7,489
25,306
0
W
Bellona
domo131
Bellona
7,880
3,106
0
9,406
15,575
13,862
184
1,933
13,642
0
73,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
41,183
415
Minions Killed
490
0
Camps Cleared
0
1,212,738
Distance Traveled
1,332,151
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,404
457
73
5
0
246,404
2
L
Scylla
7,945
568
149
11
0
264,401
4
L
Rama
6,884
492
80
6
0
258,021
4
L
Khepri
5,115
365
8
1
0
190,429
0
W
Jing Wei
8,709
622
118
8
0
269,247
6
W
Kukulkan
8,939
639
143
10
0
257,189
3
L
Surtr
7,712
551
105
8
0
253,483
0
W
Bastet
7,603
543
90
6
0
278,191
0
W
Ares
7,601
543
18
1
0
264,426
2
W
Bellona
8,331
595
121
9
0
263,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role