Player Matchup

Sol
Sol
King_Buddha9
Sol
Level 69
God Stats
17W - 15L
1,533 SR
Queue Stats
32W - 27L
1,486 Elo+
Solo
Agni
Agni
Perrilla69
Agni
Level 68
God Stats
3W - 1L
1,557 SR
Queue Stats
101W - 84L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
Soulsfan1999
Baron Samedi
Level 48
God Stats
1W - 1L
1,306 SR
Queue Stats
38W - 24L
1,527 Elo+
Party 1
Loki
Loki
cadencole0900
Loki
Level 38
God Stats
1W - 2L
1,306 SR
Queue Stats
31W - 19L
1,566 Elo+
Party 1
Charybdis
Charybdis
fatimmy11
Charybdis
Level 26
God Stats
2W - 1L
1,648 SR
Queue Stats
38W - 11L
1,644 Elo+
Party 2
Team Averages
Level 50
1,470 SR
1,551 Elo+

VS

Team Averages
Level 97
1,431 SR
1,462 Elo+
Martichoras
Martichoras
BigNorm2005
Martichoras
Level 46
God Stats
0W - 1L
1,197 SR
Queue Stats
32W - 26L
1,477 Elo+
Party 3
Hel
Hel
GrosseCenne
Hel
Level 148
God Stats
1W - 3L
1,671 SR
Queue Stats
18W - 25L
1,464 Elo+
Party 3
Janus
Janus
LiQUiD8815
Janus
Level 139
God Stats
2W - 10L
1,289 SR
Queue Stats
60W - 58L
1,524 Elo+
Solo
Fenrir
Fenrir
YoshiMagic35
Fenrir
Level 87
God Stats
0W - 1L
1,327 SR
Queue Stats
32W - 30L
1,453 Elo+
Solo
Shiva
Shiva
edge1234
Shiva
Level 64
God Stats
14W - 9L
1,670 SR
Queue Stats
159W - 161L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,387
532
9,017
8,702
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 1
5,979
498
3,469
4,020
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Soulsfan1999
Baron Samedi
12
4 / 0 / 5
7,538
628
3,898
6,486
2,529
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 0 / 5
6,564
547
6,460
7,805
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
fatimmy11
Charybdis
13
3 / 0 / 0
7,918
660
6,676
5,419
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BigNorm2005
Martichoras
10
0 / 3 / 1
5,317
443
2,224
9,461
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 4 / 1
4,439
370
4,364
9,892
5,274
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Janus
10
1 / 2 / 0
5,789
482
5,037
6,203
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 3 / 0
5,377
448
2,900
10,783
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
edge1234
Shiva
9
0 / 3 / 0
5,324
444
2,166
10,417
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BigNorm2005
Martichoras
0
3
1
0.17
L
0
4
1
0.13
W
3
2
2
2
L
Janus
1
2
0
0.5
W
3
0
1
3.5
W
Baron Samedi
Soulsfan1999
Baron Samedi
4
0
5
6.5
L
Fenrir
1
3
0
0.33
W
2
0
5
4.5
L
Shiva
edge1234
Shiva
0
3
0
0
W
Charybdis
fatimmy11
Charybdis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
16,691
32,432
Taken
46,756
10,918
Mitigated
21,404
16,147
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BigNorm2005
Martichoras
2,224
450
0
944
9,461
3,927
0
5,599
3,862
0
37,904
L
4,364
327
786
2,191
9,892
5,274
0
6,419
3,473
15,162
0
W
9,017
4,259
0
4,057
8,702
2,879
1,916
3,116
5,508
47,319
0
L
Janus
5,037
72
0
755
6,203
2,214
0
3,047
3,156
36,116
0
W
3,469
239
0
315
4,020
1,248
223
1,799
2,139
17,613
1,797
W
Baron Samedi
Soulsfan1999
Baron Samedi
3,898
762
200
3,607
6,486
2,529
234
2,990
3,172
38,729
3,318
L
Fenrir
2,900
611
0
1,614
10,783
4,686
0
1,446
9,337
0
34,891
W
6,460
1,974
0
4,177
7,805
2,573
0
938
6,793
0
42,468
L
Shiva
edge1234
Shiva
2,166
163
0
3,328
10,417
5,303
0
0
10,417
0
31,235
W
Charybdis
fatimmy11
Charybdis
6,676
2,909
0
3,791
5,419
1,689
1,136
0
4,923
0
61,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
26,246
352
Minions Killed
246
0
Camps Cleared
0
1,136,892
Distance Traveled
1,100,422
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,317
443
59
5
0
223,861
0
L
Hel
4,439
370
16
1
0
213,985
3
W
Sol
6,387
532
68
6
0
208,469
0
L
Janus
5,789
482
64
5
0
244,173
0
W
Agni
5,979
498
23
2
0
245,378
0
W
Baron Samedi
7,538
628
81
7
0
219,402
0
L
Fenrir
5,377
448
51
4
0
190,585
0
W
Loki
6,564
547
76
6
0
280,564
2
L
Shiva
5,324
444
56
5
0
227,818
0
W
Charybdis
7,918
660
104
9
0
183,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role