Player Matchup

Discordia
Discordia
Jonroy
Discordia
Level 135
God Stats
1W - 0L
1,824 SR
Queue Stats
5W - 0L
1,781 Elo+
Party 2
Sobek
Sobek
QCMarco99QC
Sobek
Level 103
God Stats
5W - 3L
1,718 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 2
Neith
Neith
TheFlowerSmeller
Neith
Level 105
God Stats
21W - 9L
1,761 SR
Queue Stats
42W - 32L
1,582 Elo+
Party 2
Team Averages
Level 114
1,768 SR
1,629 Elo+

VS

Team Averages
Level 103
1,720 SR
1,523 Elo+
Awilix
Awilix
MidnightSun3649
Awilix
Level 37
God Stats
2W - 2L
1,646 SR
Queue Stats
9W - 8L
1,569 Elo+
Party 1
Neith
Neith
Nicky Mosay
Neith
Level 142
God Stats
0W - 1L
1,839 SR
Queue Stats
29W - 32L
1,521 Elo+
Party 1
Vulcan
Vulcan
OUTLAW_QC92
Vulcan
Level 130
God Stats
14W - 10L
1,674 SR
Queue Stats
146W - 147L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jonroy
Discordia
14
7 / 0 / 4
8,872
887
10,552
5,202
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 7
7,029
703
3,307
7,925
7,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 6
7,767
777
7,447
6,970
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,177
618
2,771
7,769
2,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 1
6,642
664
5,622
9,337
3,196
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
10
0 / 3 / 2
6,197
620
6,114
6,423
2,332
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jonroy
Discordia
7
0
4
9
L
1
4
0
0.25
L
1
4
1
0.38
L
Vulcan
0
3
2
0.33
W
1
1
7
4.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
14,507
20,097
Taken
23,529
11,708
Mitigated
8,374
5,611
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jonroy
Discordia
10,552
680
0
1,143
5,202
1,743
0
1,350
3,852
45,101
0
L
2,771
919
0
480
7,769
2,846
0
3,548
3,946
0
11,067
L
5,622
1,753
0
1,534
9,337
3,196
0
4,204
4,677
0
26,827
L
Vulcan
6,114
49
0
1,179
6,423
2,332
0
4,212
1,824
16,510
0
W
3,307
263
0
2,341
7,925
7,403
0
2,535
5,390
10,757
3,935
W
7,447
2,550
0
2,127
6,970
2,562
957
2,294
4,676
0
30,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
19,016
153
Minions Killed
82
0
Camps Cleared
0
575,568
Distance Traveled
524,231
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,872
887
69
7
0
193,338
0
L
Awilix
6,177
618
15
2
0
181,412
0
L
Neith
6,642
664
47
5
0
167,125
0
L
Vulcan
6,197
620
20
2
0
175,694
4
W
Sobek
7,029
703
20
2
0
208,160
0
W
Neith
7,767
777
64
6
0
174,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role