Player Matchup

Neith
Neith
KaKaShy_san
Neith
Level 36
God Stats
13W - 38L
1,060 SR
Queue Stats
25W - 58L
1,020 Elo+
Party 2
Sol
Sol
LuisKinder
Sol
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
14W - 42L
1,031 Elo+
Party 2
Gilgamesh
Gilgamesh
ZolrFlare
Gilgamesh
Level 48
God Stats
25W - 20L
1,677 SR
Queue Stats
117W - 116L
1,496 Elo+
Solo
Medusa
Medusa
nicim07
Medusa
Level 26
God Stats
10W - 29L
1,039 SR
Queue Stats
28W - 60L
1,020 Elo+
Party 2
Anubis
Anubis
thalyssonsilva
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,500 Elo+
Party 2
Team Averages
Level 31
1,355 SR
1,213 Elo+

VS

Team Averages
Level 53
1,462 SR
1,427 Elo+
Aphrodite
Aphrodite
Dinosux1
Aphrodite
Level 50
God Stats
3W - 2L
1,657 SR
Queue Stats
21W - 21L
1,446 Elo+
Solo
Hercules
Hercules
Leavatein113
Hercules
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
76W - 83L
1,387 Elo+
Party 3
Gilgamesh
Gilgamesh
Modak666
Gilgamesh
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 63L
1,456 Elo+
Party 1
Lancelot
Lancelot
SENPAI x117x
Lancelot
Level 86
God Stats
19W - 22L
1,439 SR
Queue Stats
385W - 393L
1,462 Elo+
Party 1
Izanami
Izanami
mellowbearr
Izanami
Level 69
God Stats
51W - 51L
1,451 SR
Queue Stats
78W - 78L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,785
433
8,793
17,476
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 0
7,348
408
6,488
16,068
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ZolrFlare
Gilgamesh
15
2 / 2 / 0
8,982
499
13,151
17,493
16,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
nicim07
Medusa
11
0 / 5 / 0
6,754
375
5,242
12,079
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 0
6,803
378
5,628
15,422
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dinosux1
Aphrodite
17
9 / 0 / 3
11,241
625
16,426
14,217
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Leavatein113
Hercules
15
5 / 1 / 11
10,122
562
11,748
18,103
19,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Modak666
Gilgamesh
15
1 / 1 / 5
8,883
494
8,395
18,315
16,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
SENPAI x117x
Lancelot
17
6 / 1 / 6
9,751
542
9,197
12,607
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Izanami
mellowbearr
Izanami
16
6 / 1 / 7
9,584
532
14,988
13,840
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
3
Kills
27
27
Deaths
4
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dinosux1
Aphrodite
9
0
3
10.5
L
1
6
0
0.17
W
Hercules
Leavatein113
Hercules
5
1
11
10.5
L
0
6
0
0
W
Gilgamesh
Modak666
Gilgamesh
1
1
5
3.5
W
Lancelot
SENPAI x117x
Lancelot
6
1
6
9
L
Gilgamesh
ZolrFlare
Gilgamesh
2
2
0
1
W
Izanami
mellowbearr
Izanami
6
1
7
9.5
L
Medusa
nicim07
Medusa
0
5
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
60,754
78,538
Taken
77,082
40,174
Mitigated
55,160
16,058
Healing
37,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dinosux1
Aphrodite
16,426
1,626
2,629
11,760
14,217
6,689
1,327
5,825
8,289
82,859
1,135
L
8,793
4,124
0
5,579
17,476
6,378
0
740
16,736
0
52,988
W
Hercules
Leavatein113
Hercules
11,748
2,703
0
7,279
18,103
19,732
486
2,018
16,033
0
30,825
L
6,488
3,254
0
3,989
16,068
5,122
0
7,860
8,208
40,764
0
W
Gilgamesh
Modak666
Gilgamesh
8,395
3,165
0
3,565
18,315
16,079
146
928
16,504
0
52,292
W
Lancelot
SENPAI x117x
Lancelot
9,197
1,836
0
6,250
12,607
7,035
459
1,283
11,192
0
93,078
L
Gilgamesh
ZolrFlare
Gilgamesh
13,151
4,040
0
2,048
17,493
16,691
0
3,342
14,151
0
60,491
W
Izanami
mellowbearr
Izanami
14,988
11,183
0
5,797
13,840
5,625
3,161
2,062
11,778
0
95,307
L
Medusa
nicim07
Medusa
5,242
1,818
0
0
12,079
3,943
0
0
12,079
0
39,372
L
5,628
466
0
4,442
15,422
8,040
0
4,329
11,093
49,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
49,581
344
Minions Killed
499
0
Camps Cleared
0
1,482,955
Distance Traveled
1,760,446
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,241
625
136
8
0
317,823
0
L
Neith
7,785
433
83
5
0
298,052
0
W
Hercules
10,122
562
41
2
0
363,958
0
L
Sol
7,348
408
64
4
0
286,697
2
W
Gilgamesh
8,883
494
67
4
0
354,673
0
W
Lancelot
9,751
542
115
6
0
411,530
0
L
Gilgamesh
8,982
499
87
5
0
357,239
0
W
Izanami
9,584
532
140
8
0
312,462
0
L
Medusa
6,754
375
42
2
0
258,308
0
L
Anubis
6,803
378
68
4
0
282,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role