Player Matchup

King Arthur
King Arthur
CARNAGE7028835
King Arthur
Level 112
God Stats
1W - 4L
1,141 SR
Queue Stats
53W - 114L
1,383 Elo+
Solo
Apollo
Apollo
DatDude775
Apollo
Level 47
God Stats
3W - 5L
1,374 SR
Queue Stats
46W - 48L
1,413 Elo+
Party 1
Zeus
Zeus
Deneault12
Zeus
Level 191
God Stats
18W - 16L
1,562 SR
Queue Stats
173W - 134L
1,536 Elo+
Solo
Fenrir
Fenrir
SteelPanther92
Fenrir
Level 19
God Stats
2W - 2L
1,364 SR
Queue Stats
34W - 33L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
jchoice123
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 89L
1,545 Elo+
Solo
Team Averages
Level 99
1,388 SR
1,453 Elo+

VS

Team Averages
Level 83
1,574 SR
1,503 Elo+
Tyr
Tyr
Anthony-vlz-
Tyr
Level 129
God Stats
47W - 59L
1,465 SR
Queue Stats
134W - 143L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Nohhp
Ao Kuang
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Martichoras
Martichoras
SoulTrain
Martichoras
Level 147
God Stats
1W - 1L
1,600 SR
Queue Stats
35W - 24L
1,495 Elo+
Party 2
Ymir
Ymir
originaljc2002
Ymir
Level 1
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Anhur
Anhur
pika_kolas_sc
Anhur
Level 131
God Stats
0W - 1L
1,808 SR
Queue Stats
29W - 32L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CARNAGE7028835
King Arthur
17
3 / 1 / 2
10,164
635
10,175
14,317
10,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
DatDude775
Apollo
13
4 / 1 / 3
8,615
538
5,656
4,915
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 0
9,857
616
3,420
6,447
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 6
8,545
534
6,687
12,799
11,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
jchoice123
Ao Kuang
15
4 / 1 / 1
8,788
549
8,399
18,177
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,388
462
7,252
15,406
14,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Nohhp
Ao Kuang
12
1 / 5 / 0
7,496
469
3,611
11,055
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SoulTrain
Martichoras
18
3 / 0 / 0
10,137
634
6,775
8,142
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,706
419
990
10,776
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 2 / 0
7,113
445
5,514
11,377
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
5
5
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
King Arthur
CARNAGE7028835
King Arthur
3
1
2
4
W
Apollo
DatDude775
Apollo
4
1
3
5.5
W
1
1
0
1
L
Ao Kuang
Nohhp
Ao Kuang
1
5
0
0.2
L
Martichoras
SoulTrain
Martichoras
3
0
0
3
W
1
1
6
4
W
Ao Kuang
jchoice123
Ao Kuang
4
1
1
4.5
L
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,337
Damage
24,142
56,655
Taken
56,756
33,481
Mitigated
34,844
23,403
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
534
0
5,322
15,406
14,301
0
2,264
13,142
10,317
37,579
W
King Arthur
CARNAGE7028835
King Arthur
10,175
1,252
0
2,645
14,317
10,246
0
2,536
11,781
5,633
79,488
W
Apollo
DatDude775
Apollo
5,656
3,443
0
1,809
4,915
1,723
2,599
769
4,146
0
55,879
W
3,420
1,280
0
2,141
6,447
2,570
780
703
5,744
93,401
9,755
L
Ao Kuang
Nohhp
Ao Kuang
3,611
1,095
0
3,249
11,055
4,077
0
1,668
9,387
37,169
1,424
L
Martichoras
SoulTrain
Martichoras
6,775
1,959
0
3,751
8,142
3,935
1,052
4,374
3,768
0
102,286
W
6,687
955
0
3,879
12,799
11,032
597
656
12,143
0
23,745
W
Ao Kuang
jchoice123
Ao Kuang
8,399
3,372
0
12,929
18,177
7,910
0
2,253
15,924
74,941
0
L
990
331
0
611
10,776
8,452
0
4,106
6,670
15,337
0
L
5,514
2,410
0
4,081
11,377
4,079
95
168
11,209
0
45,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
38,840
510
Minions Killed
444
0
Camps Cleared
0
1,554,463
Distance Traveled
1,362,056
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,388
462
88
6
0
303,612
2
W
King Arthur
10,164
635
129
8
0
313,018
0
W
Apollo
8,615
538
92
6
0
298,917
0
W
Zeus
9,857
616
155
10
0
285,988
6
L
Ao Kuang
7,496
469
80
5
0
300,455
0
L
Martichoras
10,137
634
188
12
0
278,323
0
W
Fenrir
8,545
534
25
2
0
309,421
0
W
Ao Kuang
8,788
549
109
7
0
347,119
0
L
Ymir
6,706
419
19
1
0
264,927
0
L
Anhur
7,113
445
69
4
0
214,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role